[Piglit] [PATCH v3 3/5] arb-enhanced-layouts: explicit-offset: relative offset values

Timothy Arceri t_arceri at yahoo.com.au
Wed Nov 11 12:56:15 PST 2015


On Wed, 2015-11-11 at 18:14 +0000, Emil Velikov wrote:
> From: Emil Velikov <emil.velikov at collabora.com>
> 
> Check if one member is (attempted to be) positioned on top of another,
> and that the assigned offset(s) increase naturally.
> 
> v2:
>  - Fix typo - enhanced-layout > enhanced-layouts
>  - Prefix uniform tests with ubo
>  - Add ssbo equivalent tests
> 
> v3:
>  - Remove trailing whitespace (Tim)
>  - Drop glsl versoin to 1.40 for the ssbo tests (Tim, Ilia)
>  - Tweak glsl shader comment (Tim)
>  - Drop XXX and Note(s) (Tim)
>  - Change check_link to true to match below test results (Tim)

Hi Emil,

I thought we agreed this should be left as false? As you pointed out the spec
clearly says this is a compile-time error. You can note in the commit message
that this fails on Nvidia as its checking for the error at link time rather
than compile-time.

With this changed back:
Reviewed-by: Timothy Arceri <timothy.arceri at collabora.com>

> 
> Test results (Tim):
> Nvidia GeForce 840M - NVIDIA 352.41: pass
> 
> Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
> ---
>  .../explicit-offsets/ssbo-decreasing-offset.vert   | 29
> ++++++++++++++++++++++
>  .../ssbo-members-stamping-each-other.vert          | 29
> ++++++++++++++++++++++
>  .../ssbo-multiple-members-same-offset.vert         | 29
> ++++++++++++++++++++++
>  .../explicit-offsets/ubo-decreasing-offset.vert    | 27
> ++++++++++++++++++++
>  .../ubo-members-stamping-each-other.vert           | 28
> +++++++++++++++++++++
>  .../ubo-multiple-members-same-offset.vert          | 28
> +++++++++++++++++++++
>  6 files changed, 170 insertions(+)
>  create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit
> -offsets/ssbo-decreasing-offset.vert
>  create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit
> -offsets/ssbo-members-stamping-each-other.vert
>  create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit
> -offsets/ssbo-multiple-members-same-offset.vert
>  create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit
> -offsets/ubo-decreasing-offset.vert
>  create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit
> -offsets/ubo-members-stamping-each-other.vert
>  create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit
> -offsets/ubo-multiple-members-same-offset.vert
> 
> diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo
> -decreasing-offset.vert b/tests/spec/arb_enhanced_layouts/compiler/explicit
> -offsets/ssbo-decreasing-offset.vert
> new file mode 100644
> index 0000000..dc6583e
> --- /dev/null
> +++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo
> -decreasing-offset.vert
> @@ -0,0 +1,29 @@
> +// [config]
> +// expect_result: fail
> +// glsl_version: 1.40
> +// require_extensions: GL_ARB_enhanced_layouts
> GL_ARB_shader_storage_buffer_object
> +// check_link: true
> +// [end config]
> +//
> +// ARB_enhanced_layouts spec says:
> +//    "It is a compile-time error to
> +//    specify an *offset* that is smaller than the offset of the previous
> +//    member in the block..."
> +//
> +// Tests whether assigning a smaller offset for sequential member triggers
> +// a compile-time error.
> +//
> +
> +#version 140
> +#extension GL_ARB_enhanced_layouts : enable
> +#extension GL_ARB_shader_storage_buffer_object : enable
> +
> +
> +layout(std430) buffer b {
> +       layout(offset = 32) vec4 var1;
> +       layout(offset = 0) vec4 var2; // Wrong: offset must be larger than
> that of a previous member
> +};
> +
> +void main()
> +{
> +}
> diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo
> -members-stamping-each-other.vert
> b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-members
> -stamping-each-other.vert
> new file mode 100644
> index 0000000..34afc06
> --- /dev/null
> +++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-members
> -stamping-each-other.vert
> @@ -0,0 +1,29 @@
> +// [config]
> +// expect_result: fail
> +// glsl_version: 1.40
> +// require_extensions: GL_ARB_enhanced_layouts
> GL_ARB_shader_storage_buffer_object
> +// check_link: true
> +// [end config]
> +//
> +// ARB_enhanced_layouts spec says:
> +//    "It is a compile-time error to
> +//    specify an *offset* that is smaller than the offset of the previous
> +//    member in the block or that lies within the previous member of the
> +//    block."
> +//
> +// Tests whether assigning the same offsets for multiple members trigger
> +// a compile-time error.
> +//
> +
> +#version 140
> +#extension GL_ARB_enhanced_layouts : enable
> +#extension GL_ARB_shader_storage_buffer_object : enable
> +
> +layout(std430) buffer b {
> +       layout(offset = 0) vec4 var1;
> +       layout(offset = 8) vec4 var2; // Wrong: must use 16+ as offset
> +};
> +
> +void main()
> +{
> +}
> diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo
> -multiple-members-same-offset.vert
> b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-multiple
> -members-same-offset.vert
> new file mode 100644
> index 0000000..c5030ef
> --- /dev/null
> +++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo
> -multiple-members-same-offset.vert
> @@ -0,0 +1,29 @@
> +// [config]
> +// expect_result: fail
> +// glsl_version: 1.40
> +// require_extensions: GL_ARB_enhanced_layouts
> GL_ARB_shader_storage_buffer_object
> +// check_link: true
> +// [end config]
> +//
> +// ARB_enhanced_layouts spec says:
> +//    "It is a compile-time error to
> +//    specify an *offset* that is smaller than the offset of the previous
> +//    member in the block or that lies within the previous member of the
> +//    block."
> +//
> +// Tests whether assigning the same offsets for multiple members trigger
> +// a compile-time error.
> +//
> +
> +#version 140
> +#extension GL_ARB_enhanced_layouts : enable
> +#extension GL_ARB_shader_storage_buffer_object : enable
> +
> +layout(std430) buffer b {
> +       layout(offset = 32) vec4 var1;
> +       layout(offset = 32) vec4 var2; // Wrong; cannot have the same offset
> +};
> +
> +void main()
> +{
> +}
> diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo
> -decreasing-offset.vert b/tests/spec/arb_enhanced_layouts/compiler/explicit
> -offsets/ubo-decreasing-offset.vert
> new file mode 100644
> index 0000000..d32a761
> --- /dev/null
> +++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo
> -decreasing-offset.vert
> @@ -0,0 +1,27 @@
> +// [config]
> +// expect_result: fail
> +// glsl_version: 1.40
> +// require_extensions: GL_ARB_enhanced_layouts
> +// check_link: true
> +// [end config]
> +//
> +// ARB_enhanced_layouts spec says:
> +//    "It is a compile-time error to
> +//    specify an *offset* that is smaller than the offset of the previous
> +//    member in the block..."
> +//
> +// Tests whether assigning a smaller offset for sequential member triggers
> +// a compile-time error.
> +//
> +
> +#version 140
> +#extension GL_ARB_enhanced_layouts : enable
> +
> +layout(std140) uniform block {
> +       layout(offset = 32) vec4 var1;
> +       layout(offset = 0) vec4 var2; // Wrong: offset must be larger than
> that of a previous member
> +};
> +
> +void main()
> +{
> +}
> diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo
> -members-stamping-each-other.vert
> b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-members
> -stamping-each-other.vert
> new file mode 100644
> index 0000000..e339868
> --- /dev/null
> +++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-members
> -stamping-each-other.vert
> @@ -0,0 +1,28 @@
> +// [config]
> +// expect_result: fail
> +// glsl_version: 1.40
> +// require_extensions: GL_ARB_enhanced_layouts
> +// check_link: true
> +// [end config]
> +//
> +// ARB_enhanced_layouts spec says:
> +//    "It is a compile-time error to
> +//    specify an *offset* that is smaller than the offset of the previous
> +//    member in the block or that lies within the previous member of the
> +//    block."
> +//
> +// Tests whether assigning the same offsets for multiple members trigger
> +// a compile-time error.
> +//
> +
> +#version 140
> +#extension GL_ARB_enhanced_layouts : enable
> +
> +layout(std140) uniform block {
> +       layout(offset = 0) vec4 var1;
> +       layout(offset = 8) vec4 var2; // Wrong: must use 16+ as offset
> +};
> +
> +void main()
> +{
> +}
> diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo
> -multiple-members-same-offset.vert
> b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-multiple
> -members-same-offset.vert
> new file mode 100644
> index 0000000..94446aa
> --- /dev/null
> +++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-multiple
> -members-same-offset.vert
> @@ -0,0 +1,28 @@
> +// [config]
> +// expect_result: fail
> +// glsl_version: 1.40
> +// require_extensions: GL_ARB_enhanced_layouts
> +// check_link: true
> +// [end config]
> +//
> +// ARB_enhanced_layouts spec says:
> +//    "It is a compile-time error to
> +//    specify an *offset* that is smaller than the offset of the previous
> +//    member in the block or that lies within the previous member of the
> +//    block."
> +//
> +// Tests whether assigning the same offsets for multiple members trigger
> +// a compile-time error.
> +//
> +
> +#version 140
> +#extension GL_ARB_enhanced_layouts : enable
> +
> +layout(std140) uniform block {
> +       layout(offset = 32) vec4 var1;
> +       layout(offset = 32) vec4 var2; // Wrong; cannot have the same offset
> +};
> +
> +void main()
> +{
> +}


More information about the Piglit mailing list