[Piglit] [PATCH v3 4/5] arb-enhanced-layouts: explicit-offset: test offset wrt (self) alignment
Emil Velikov
emil.l.velikov at gmail.com
Wed Nov 11 10:14:56 PST 2015
From: Emil Velikov <emil.velikov at collabora.com>
As per the spec hunk:
"The specified offset must be a
multiple of the base alignment of the type of the block member it
qualifies, or a compile-time error results."
v2:
- Fix typo - enhanced-layout > enhanced-layouts
- Prefix uniform tests with ubo
- Add ssbo equivalent tests
- Quote the correct spec hunk in commit msg
v3:
- Remove trailing whitespace (Tim)
- Drop glsl versoin to 1.40 for the ssbo tests (Tim, Ilia)
- Change check_link to true to match below test results (Tim)
Test results (Tim):
Nvidia GeForce 840M - NVIDIA 352.41: pass
Signed-off-by: Emil Velikov <emil.l.velikov at gmail.com>
---
.../ssbo-offset-multiple-of-base-member-align.vert | 27 ++++++++++++++++++++++
.../ubo-offset-multiple-of-base-member-align.vert | 26 +++++++++++++++++++++
2 files changed, 53 insertions(+)
create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-offset-multiple-of-base-member-align.vert
create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-offset-multiple-of-base-member-align.vert
diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-offset-multiple-of-base-member-align.vert b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-offset-multiple-of-base-member-align.vert
new file mode 100644
index 0000000..231d445
--- /dev/null
+++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-offset-multiple-of-base-member-align.vert
@@ -0,0 +1,27 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts GL_ARB_shader_storage_buffer_object
+// check_link: true
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+// "The specified offset must be a
+// multiple of the base alignment of the type of the block member it
+// qualifies, or a compile-time error results."
+//
+// Tests for successful compilation, when the block is of std140 layout.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+#extension GL_ARB_shader_storage_buffer_object : enable
+
+layout(std430) buffer b {
+ layout(offset = 0) float f1;
+ layout(offset = 2) float f2; // Wrong: offset must be aligned to multiple of sizeof(float)
+};
+
+void main()
+{
+}
diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-offset-multiple-of-base-member-align.vert b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-offset-multiple-of-base-member-align.vert
new file mode 100644
index 0000000..60a9705
--- /dev/null
+++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-offset-multiple-of-base-member-align.vert
@@ -0,0 +1,26 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts
+// check_link: true
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+// "The specified offset must be a
+// multiple of the base alignment of the type of the block member it
+// qualifies, or a compile-time error results."
+//
+// Tests for successful compilation, when the block is of std140 layout.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+
+layout(std140) uniform block {
+ layout(offset = 0) float f1;
+ layout(offset = 2) float f2; // Wrong: offset must be aligned to multiple of sizeof(float)
+};
+
+void main()
+{
+}
--
2.6.2
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