[Piglit] [PATCH] read_depth_gles3: Remove dead code.
Vinson Lee
vlee at freedesktop.org
Sun Nov 29 00:54:39 PST 2015
Fixes Coverity "logically dead code" defect.
Signed-off-by: Vinson Lee <vlee at freedesktop.org>
---
tests/spec/gles-3.0/read-depth.c | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/tests/spec/gles-3.0/read-depth.c b/tests/spec/gles-3.0/read-depth.c
index 733ddfe..63f97ac 100644
--- a/tests/spec/gles-3.0/read-depth.c
+++ b/tests/spec/gles-3.0/read-depth.c
@@ -120,7 +120,6 @@ read_depth(GLenum type, float expect)
enum piglit_result
piglit_display(void)
{
- GLboolean pass = true;
const float step = 0.1;
unsigned j;
float i;
@@ -154,7 +153,7 @@ piglit_display(void)
}
glDeleteFramebuffers(1, &fbo);
}
- return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+ return PIGLIT_PASS;
}
void
--
2.6.2
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