[Piglit] [PATCH] gles-3.0: NV_read_depth extension test
Ian Romanick
idr at freedesktop.org
Fri Oct 9 14:12:14 PDT 2015
On 10/09/2015 12:26 AM, Iago Toral wrote:
> On Thu, 2015-10-08 at 15:13 +0300, Tapani Pälli wrote:
>> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
>> + /* Step from -1.0 to 1.0, linear depth. Render a
>> + * rectangle at depth i, read pixel and verify
>> + * expected depth value.
>> + */
>> + for (i = -1.0; !equals(i, 1.0 + step); i += step) {
>
> Since this is the only place where you call equals I think it is just
> easier to do:
>
> for (i = -1.0; i < 1.00001 + step; i += step) {
Why not just i <= 1.0?
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