[Piglit] [PATCH] ES 3.00: add a test to ensure that 'buffer' is a legal variable name

Ilia Mirkin imirkin at alum.mit.edu
Sat Apr 9 17:16:52 UTC 2016


Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
 tests/spec/glsl-es-3.00/compiler/block-variable-name.vert | 14 ++++++++++++++
 1 file changed, 14 insertions(+)
 create mode 100644 tests/spec/glsl-es-3.00/compiler/block-variable-name.vert

diff --git a/tests/spec/glsl-es-3.00/compiler/block-variable-name.vert b/tests/spec/glsl-es-3.00/compiler/block-variable-name.vert
new file mode 100644
index 0000000..b0041c4
--- /dev/null
+++ b/tests/spec/glsl-es-3.00/compiler/block-variable-name.vert
@@ -0,0 +1,14 @@
+/* [config]
+ * expect_result: pass
+ * glsl_version: 3.00 es
+ * [end config]
+ */
+#version 300 es
+
+in vec4 position;
+
+void main()
+{
+  float buffer = 2.0;
+  gl_Position = position * buffer;
+}
-- 
2.7.3



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