[Piglit] [PATCH] arb_shader_atomic_counters: fix glsl version

Marta Lofstedt marta.lofstedt at linux.intel.com
Tue Feb 2 02:38:57 PST 2016


From: Marta Lofstedt <marta.lofstedt at intel.com>

The gl_MaxGeometryAtomicCounters does not make sense
util we have geometry shaders. I.e. glsl version 150
is the limit for this tests.

Signed-off-by: Marta Lofstedt <marta.lofstedt at linux.intel.com>
---
 tests/spec/arb_shader_atomic_counters/compiler/builtins.frag | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag b/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag
index 74f97f7..392b255 100644
--- a/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag
+++ b/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag
@@ -1,13 +1,13 @@
 /* [config]
  * expect_result: pass
- * glsl_version: 1.40
+ * glsl_version: 1.50
  * require_extensions: GL_ARB_shader_atomic_counters
  * [end config]
  *
  * Check that the builtin constants defined by the extension
  * are present.
  */
-#version 140
+#version 150
 #extension GL_ARB_shader_atomic_counters: require
 
 out ivec4 fcolor;
-- 
2.5.0



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