[Piglit] [PATCH] GL_OES_texture_storage_multisample_2d_array requires ES 3.1

Ilia Mirkin imirkin at alum.mit.edu
Wed Jul 20 21:22:15 UTC 2016


This starts to fail with my upcoming patch to only expose extensions
based on shader version.

Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
 generated_tests/gen_extensions_defined.py | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/generated_tests/gen_extensions_defined.py b/generated_tests/gen_extensions_defined.py
index c12b3e6..9d89e04 100644
--- a/generated_tests/gen_extensions_defined.py
+++ b/generated_tests/gen_extensions_defined.py
@@ -113,7 +113,7 @@ EXTENSIONS = [
     ("GL_OES_sample_variables", "300 es"),
     ("GL_OES_multisample_interpolation", "300 es"),
     ("GL_OES_standard_derivatives", "100"),
-    ("GL_OES_texture_storage_multisample_2d_array", "300 es"),
+    ("GL_OES_texture_storage_multisample_2d_array", "310 es"),
     ("GL_OES_blend_func_extended", "100"),
     ("GL_OES_shader_image_atomic", "310 es"),
     ("GL_OES_shader_io_blocks", "310 es"),
-- 
2.7.3



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