[Piglit] [PATCH] GL_OES_texture_storage_multisample_2d_array requires ES 3.1
Ilia Mirkin
imirkin at alum.mit.edu
Wed Jul 20 21:22:15 UTC 2016
This starts to fail with my upcoming patch to only expose extensions
based on shader version.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
generated_tests/gen_extensions_defined.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/generated_tests/gen_extensions_defined.py b/generated_tests/gen_extensions_defined.py
index c12b3e6..9d89e04 100644
--- a/generated_tests/gen_extensions_defined.py
+++ b/generated_tests/gen_extensions_defined.py
@@ -113,7 +113,7 @@ EXTENSIONS = [
("GL_OES_sample_variables", "300 es"),
("GL_OES_multisample_interpolation", "300 es"),
("GL_OES_standard_derivatives", "100"),
- ("GL_OES_texture_storage_multisample_2d_array", "300 es"),
+ ("GL_OES_texture_storage_multisample_2d_array", "310 es"),
("GL_OES_blend_func_extended", "100"),
("GL_OES_shader_image_atomic", "310 es"),
("GL_OES_shader_io_blocks", "310 es"),
--
2.7.3
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