[Piglit] [PATCH] GL_OES_texture_storage_multisample_2d_array requires ES 3.1

Dylan Baker dylan at pnwbakers.com
Thu Jul 21 22:19:31 UTC 2016


Quoting Ilia Mirkin (2016-07-20 14:22:15)
> This starts to fail with my upcoming patch to only expose extensions
> based on shader version.
> 
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
>  generated_tests/gen_extensions_defined.py | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/generated_tests/gen_extensions_defined.py b/generated_tests/gen_extensions_defined.py
> index c12b3e6..9d89e04 100644
> --- a/generated_tests/gen_extensions_defined.py
> +++ b/generated_tests/gen_extensions_defined.py
> @@ -113,7 +113,7 @@ EXTENSIONS = [
>      ("GL_OES_sample_variables", "300 es"),
>      ("GL_OES_multisample_interpolation", "300 es"),
>      ("GL_OES_standard_derivatives", "100"),
> -    ("GL_OES_texture_storage_multisample_2d_array", "300 es"),
> +    ("GL_OES_texture_storage_multisample_2d_array", "310 es"),
>      ("GL_OES_blend_func_extended", "100"),
>      ("GL_OES_shader_image_atomic", "310 es"),
>      ("GL_OES_shader_io_blocks", "310 es"),
> -- 
> 2.7.3

That is what the spec says,
Reviewed-by: Dylan Baker <dylan at pnwbakers.com>

> 
> _______________________________________________
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> Piglit at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/piglit
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