[Piglit] [RFC 0/4] Extend shader_runner to cover compile failure/success
Dylan Baker
dylan at pnwbakers.com
Fri May 13 22:26:29 UTC 2016
Quoting Dylan Baker (2016-05-13 15:24:29)
> This series adds a little bit of code to shader_runner to cover compile
> failure and success cases, basically what GLSL parser test covers.
>
> The reason for this is that shader_runner parsers it's own GL
> requirements and testing parameters, while glslparsertest requires the
> python layer to parse it's config and pass it back as command line
> arguments.
>
> I had originally planned to just fix glslparsertest, but after Ken
> noticed that no one had turned on compute and tess support in
> glslparsertest I realized it was just another big pile of boilerplate
> with different syntax. Having a single tool with a single syntax made
> more sense.
>
> This series includes a patch for gen_extensions_defined, which is a POC
> patch to show how this works, and that it does.
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Ah, sorry there are no patches to follow. git-send-email decided to send
this *then* ask me if I wanted to send email.
Sorry for the noise.
Dylan
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