[Piglit] [PATCH] draw-vertices-half-float: Add coverage for GL_OES_vertex_half_float
Kevin Strasser
kevin.strasser at intel.com
Mon Oct 10 21:25:02 UTC 2016
Add ES2 implementation to the test to provide coverage for
GL_OES_vertex_half_float extension. The tests will continue to pass on mesa
for desktop GL as well as ES2 once supported is added.
Signed-off-by: Kevin Strasser <kevin.strasser at intel.com>
---
tests/all.py | 6 ++
tests/general/CMakeLists.gles2.txt | 4 ++
tests/general/draw-vertices-half-float.c | 99 +++++++++++++++++++++++---------
3 files changed, 82 insertions(+), 27 deletions(-)
create mode 100644 tests/general/CMakeLists.gles2.txt
diff --git a/tests/all.py b/tests/all.py
index 2382054..7855116 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -4163,6 +4163,12 @@ with profile.group_manager(
run_concurrent=False)
with profile.group_manager(
+ PiglitGLTest, grouptools.join('spec', 'oes_vertex_half_float')) as g:
+ g(['draw-vertices-half-float_gles2'], run_concurrent=False)
+ g(['draw-vertices-half-float_gles2', 'user'], 'draw-vertices-half-float-user_gles2',
+ run_concurrent=False)
+
+with profile.group_manager(
PiglitGLTest,
grouptools.join('spec', 'arb_vertex_type_2_10_10_10_rev')) as g:
g(['draw-vertices-2101010'], run_concurrent=False)
diff --git a/tests/general/CMakeLists.gles2.txt b/tests/general/CMakeLists.gles2.txt
new file mode 100644
index 0000000..c3db943
--- /dev/null
+++ b/tests/general/CMakeLists.gles2.txt
@@ -0,0 +1,4 @@
+link_libraries(piglitutil_${piglit_target_api})
+
+piglit_add_executable(draw-vertices-half-float_gles2 draw-vertices-half-float.c)
+
diff --git a/tests/general/draw-vertices-half-float.c b/tests/general/draw-vertices-half-float.c
index dfd2da8..2489c99 100644
--- a/tests/general/draw-vertices-half-float.c
+++ b/tests/general/draw-vertices-half-float.c
@@ -34,15 +34,33 @@
PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 10;
+ config.supports_gl_es_version = 20;
config.window_width = 320;
config.window_height = 60;
- config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
+ config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
PIGLIT_GL_TEST_CONFIG_END
GLboolean user_va = GL_FALSE;
+static GLenum vertex_array_type;
+
+#ifndef PIGLIT_USE_OPENGL
+static const char *vs_text =
+ "attribute vec4 position;\n"
+ "uniform mat4 projection;\n"
+ "void main() { gl_Position = projection * position; }\n";
+
+static const char *fs_text =
+ "precision mediump float;\n"
+ "void main() { gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0); }\n";
+
+static GLuint prog;
+static GLint projection_loc;
+static GLint position_loc;
+#endif
+
void piglit_init(int argc, char **argv)
{
unsigned i;
@@ -54,12 +72,27 @@ void piglit_init(int argc, char **argv)
}
}
+#ifdef PIGLIT_USE_OPENGL
piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
piglit_require_gl_version(15);
piglit_require_extension("GL_ARB_half_float_vertex");
glShadeModel(GL_FLAT);
+
+ vertex_array_type = GL_HALF_FLOAT_ARB;
+#else
+ piglit_require_extension("GL_OES_vertex_half_float");
+
+ prog = piglit_build_simple_program(vs_text, fs_text);
+ glUseProgram(prog);
+ position_loc = glGetAttribLocation(prog, "position");
+ projection_loc = glGetUniformLocation(prog, "projection");
+
+ piglit_ortho_uniform(projection_loc, piglit_width, piglit_height);
+
+ vertex_array_type = GL_HALF_FLOAT_OES;
+#endif
glClearColor(0.2, 0.2, 0.2, 1.0);
}
@@ -68,13 +101,23 @@ static GLuint vboVertexPointer(GLint size, GLenum type, GLsizei stride,
{
GLuint id;
if (user_va) {
+#ifdef PIGLIT_USE_OPENGL
glVertexPointer(size, type, stride, (char*)buf + bufOffset);
+#else
+ glEnableVertexAttribArray(position_loc);
+ glVertexAttribPointer(position_loc, size, type, GL_FALSE, stride, (char*)buf + bufOffset);
+#endif
return 0;
}
glGenBuffers(1, &id);
glBindBuffer(GL_ARRAY_BUFFER, id);
glBufferData(GL_ARRAY_BUFFER, bufSize, buf, GL_STATIC_DRAW);
+#ifdef PIGLIT_USE_OPENGL
glVertexPointer(size, type, stride, (void*)bufOffset);
+#else
+ glEnableVertexAttribArray(position_loc);
+ glVertexAttribPointer(position_loc, size, type, GL_FALSE, stride, (void*)bufOffset);
+#endif
return id;
}
@@ -118,23 +161,23 @@ static void test_half_vertices_wrapped(unsigned short x1, unsigned short y1,
GLuint vbo;
switch (index) {
- case 0: vbo = vboVertexPointer(2, GL_HALF_FLOAT_ARB, 4, v2, sizeof(v2), 0); break;
+ case 0: vbo = vboVertexPointer(2, vertex_array_type, 4, v2, sizeof(v2), 0); break;
- case 1: vbo = vboVertexPointer(2, GL_HALF_FLOAT_ARB, 6, v3, sizeof(v3), 0); break;
- case 2: vbo = vboVertexPointer(3, GL_HALF_FLOAT_ARB, 6, v3, sizeof(v3), 0); break;
+ case 1: vbo = vboVertexPointer(2, vertex_array_type, 6, v3, sizeof(v3), 0); break;
+ case 2: vbo = vboVertexPointer(3, vertex_array_type, 6, v3, sizeof(v3), 0); break;
- case 3: vbo = vboVertexPointer(2, GL_HALF_FLOAT_ARB, 8, v4, sizeof(v4), 0); break;
- case 4: vbo = vboVertexPointer(3, GL_HALF_FLOAT_ARB, 8, v4, sizeof(v4), 0); break;
- case 5: vbo = vboVertexPointer(4, GL_HALF_FLOAT_ARB, 8, v4, sizeof(v4), 0); break;
+ case 3: vbo = vboVertexPointer(2, vertex_array_type, 8, v4, sizeof(v4), 0); break;
+ case 4: vbo = vboVertexPointer(3, vertex_array_type, 8, v4, sizeof(v4), 0); break;
+ case 5: vbo = vboVertexPointer(4, vertex_array_type, 8, v4, sizeof(v4), 0); break;
- case 6: vbo = vboVertexPointer(2, GL_HALF_FLOAT_ARB, 4, v2o, sizeof(v2o), 2); break;
+ case 6: vbo = vboVertexPointer(2, vertex_array_type, 4, v2o, sizeof(v2o), 2); break;
- case 7: vbo = vboVertexPointer(2, GL_HALF_FLOAT_ARB, 6, v3o, sizeof(v3o), 2); break;
- case 8: vbo = vboVertexPointer(3, GL_HALF_FLOAT_ARB, 6, v3o, sizeof(v3o), 2); break;
+ case 7: vbo = vboVertexPointer(2, vertex_array_type, 6, v3o, sizeof(v3o), 2); break;
+ case 8: vbo = vboVertexPointer(3, vertex_array_type, 6, v3o, sizeof(v3o), 2); break;
- case 9: vbo = vboVertexPointer(2, GL_HALF_FLOAT_ARB, 8, v4o, sizeof(v4o), 2); break;
- case 10:vbo = vboVertexPointer(3, GL_HALF_FLOAT_ARB, 8, v4o, sizeof(v4o), 2); break;
- case 11:vbo = vboVertexPointer(4, GL_HALF_FLOAT_ARB, 8, v4o, sizeof(v4o), 2); break;
+ case 9: vbo = vboVertexPointer(2, vertex_array_type, 8, v4o, sizeof(v4o), 2); break;
+ case 10:vbo = vboVertexPointer(3, vertex_array_type, 8, v4o, sizeof(v4o), 2); break;
+ case 11:vbo = vboVertexPointer(4, vertex_array_type, 8, v4o, sizeof(v4o), 2); break;
default:vbo = 0; assert(0); break;
}
@@ -160,23 +203,23 @@ static void test_half_vertices(float fx1, float fy1, float fx2, float fy2, int i
struct test {
void (*test)(float x1, float y1, float x2, float y2, int index);
int index;
- float expected_color[3];
+ float expected_color[4];
const char *name;
};
struct test tests[] = {
- {test_half_vertices, 0, {1, 1, 1}, "Half vertices - components: 2, stride: 4, offset: 0"},
- {test_half_vertices, 1, {1, 1, 1}, "Half vertices - components: 2, stride: 6, offset: 0"},
- {test_half_vertices, 2, {1, 1, 1}, "Half vertices - components: 3, stride: 6, offset: 0"},
- {test_half_vertices, 3, {1, 1, 1}, "Half vertices - components: 2, stride: 8, offset: 0"},
- {test_half_vertices, 4, {1, 1, 1}, "Half vertices - components: 3, stride: 8, offset: 0"},
- {test_half_vertices, 5, {1, 1, 1}, "Half vertices - components: 4, stride: 8, offset: 0"},
- {test_half_vertices, 6, {1, 1, 1}, "Half vertices - components: 2, stride: 4, offset: 2"},
- {test_half_vertices, 7, {1, 1, 1}, "Half vertices - components: 2, stride: 6, offset: 2"},
- {test_half_vertices, 8, {1, 1, 1}, "Half vertices - components: 3, stride: 6, offset: 2"},
- {test_half_vertices, 9, {1, 1, 1}, "Half vertices - components: 2, stride: 8, offset: 2"},
- {test_half_vertices, 10, {1, 1, 1}, "Half vertices - components: 3, stride: 8, offset: 2"},
- {test_half_vertices, 11, {1, 1, 1}, "Half vertices - components: 4, stride: 8, offset: 2"},
+ {test_half_vertices, 0, {1, 1, 1, 1}, "Half vertices - components: 2, stride: 4, offset: 0"},
+ {test_half_vertices, 1, {1, 1, 1, 1}, "Half vertices - components: 2, stride: 6, offset: 0"},
+ {test_half_vertices, 2, {1, 1, 1, 1}, "Half vertices - components: 3, stride: 6, offset: 0"},
+ {test_half_vertices, 3, {1, 1, 1, 1}, "Half vertices - components: 2, stride: 8, offset: 0"},
+ {test_half_vertices, 4, {1, 1, 1, 1}, "Half vertices - components: 3, stride: 8, offset: 0"},
+ {test_half_vertices, 5, {1, 1, 1, 1}, "Half vertices - components: 4, stride: 8, offset: 0"},
+ {test_half_vertices, 6, {1, 1, 1, 1}, "Half vertices - components: 2, stride: 4, offset: 2"},
+ {test_half_vertices, 7, {1, 1, 1, 1}, "Half vertices - components: 2, stride: 6, offset: 2"},
+ {test_half_vertices, 8, {1, 1, 1, 1}, "Half vertices - components: 3, stride: 6, offset: 2"},
+ {test_half_vertices, 9, {1, 1, 1, 1}, "Half vertices - components: 2, stride: 8, offset: 2"},
+ {test_half_vertices, 10, {1, 1, 1, 1}, "Half vertices - components: 3, stride: 8, offset: 2"},
+ {test_half_vertices, 11, {1, 1, 1, 1}, "Half vertices - components: 4, stride: 8, offset: 2"},
{0}
};
@@ -189,7 +232,9 @@ piglit_display(void)
float x = 0, y = 0;
glClear(GL_COLOR_BUFFER_BIT);
+#ifdef PIGLIT_USE_OPENGL
glEnableClientState(GL_VERTEX_ARRAY);
+#endif
for (i = 0; tests[i].test; i++) {
glBindBuffer(GL_ARRAY_BUFFER, 0);
@@ -198,7 +243,7 @@ piglit_display(void)
tests[i].test(x, y, x+20, y+20, tests[i].index);
if (!piglit_check_gl_error(GL_NO_ERROR))
piglit_report_result(PIGLIT_FAIL);
- pass = piglit_probe_pixel_rgb(x+5, y+5, tests[i].expected_color) && pass;
+ pass = piglit_probe_pixel_rgba(x+5, y+5, tests[i].expected_color) && pass;
x += 20;
if (x > 300) {
--
2.7.4
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