[Piglit] [PATCH 12/18] shader_runner: Add winsys framebuffer binding command.
Francisco Jerez
currojerez at riseup.net
Tue Oct 18 23:36:38 UTC 2016
"fb winsys" binds the original window system framebuffer. Useful for
displaying the contents rendered into an offscreen framebuffer at the
end of the test.
---
tests/shaders/shader_runner.c | 13 +++++++++++++
1 file changed, 13 insertions(+)
diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
index fcf77d1..975603c 100644
--- a/tests/shaders/shader_runner.c
+++ b/tests/shaders/shader_runner.c
@@ -3110,6 +3110,17 @@ piglit_display(void)
piglit_report_result(PIGLIT_FAIL);
}
+ } else if (parse_str(rest, "winsys", &rest)) {
+ fbo = piglit_winsys_fbo;
+ glBindFramebuffer(target, fbo);
+ if (!piglit_check_gl_error(GL_NO_ERROR)) {
+ fprintf(stderr, "glBindFramebuffer error\n");
+ piglit_report_result(PIGLIT_FAIL);
+ }
+
+ w = piglit_width;
+ h = piglit_height;
+
} else {
fprintf(stderr, "Unknown fb bind subcommand "
"\"%s\"\n", rest);
@@ -3131,6 +3142,7 @@ piglit_display(void)
* it's no longer reachable.
*/
if (draw_fbo != 0 &&
+ draw_fbo != piglit_winsys_fbo &&
draw_fbo != (target == GL_DRAW_FRAMEBUFFER ?
read_fbo : 0))
glDeleteFramebuffers(1, &draw_fbo);
@@ -3146,6 +3158,7 @@ piglit_display(void)
* it's no longer reachable.
*/
if (read_fbo != 0 &&
+ read_fbo != piglit_winsys_fbo &&
read_fbo != (target == GL_READ_FRAMEBUFFER ?
draw_fbo : 0))
glDeleteFramebuffers(1, &read_fbo);
--
2.9.0
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