[Piglit] [PATCH 11/18] shader_runner: Add multisample framebuffer binding command.
Francisco Jerez
currojerez at riseup.net
Tue Oct 18 23:36:37 UTC 2016
"fb ms <format> <width> <height> <samples>" binds a fresh multisample
framebuffer object with the given format and dimensions.
---
tests/shaders/shader_runner.c | 30 ++++++++++++++++++++++++++++++
1 file changed, 30 insertions(+)
diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
index 7123c1a..fcf77d1 100644
--- a/tests/shaders/shader_runner.c
+++ b/tests/shaders/shader_runner.c
@@ -3080,6 +3080,36 @@ piglit_display(void)
w = get_texture_binding(tex)->width;
h = get_texture_binding(tex)->height;
+ } else if (parse_str(rest, "ms ", &rest)) {
+ GLuint rb;
+ GLenum format;
+ int samples;
+
+ REQUIRE(parse_enum_gl(rest, &format, &rest) &&
+ parse_int(rest, &w, &rest) &&
+ parse_int(rest, &h, &rest) &&
+ parse_int(rest, &samples, &rest),
+ "Framebuffer binding command not "
+ "understood at: %s\n", rest);
+
+ glGenFramebuffers(1, &fbo);
+ glBindFramebuffer(target, fbo);
+
+ glGenRenderbuffers(1, &rb);
+ glBindRenderbuffer(GL_RENDERBUFFER, rb);
+
+ glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples,
+ format, w, h);
+
+ glFramebufferRenderbuffer(target,
+ GL_COLOR_ATTACHMENT0,
+ GL_RENDERBUFFER, rb);
+
+ if (!piglit_check_gl_error(GL_NO_ERROR)) {
+ fprintf(stderr, "glFramebufferRenderbuffer error\n");
+ piglit_report_result(PIGLIT_FAIL);
+ }
+
} else {
fprintf(stderr, "Unknown fb bind subcommand "
"\"%s\"\n", rest);
--
2.9.0
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