[Piglit] [PATCH v2 1/5] shader_runner: add support for ARB_bindless_texture
Samuel Pitoiset
samuel.pitoiset at gmail.com
Fri Apr 7 16:58:57 UTC 2017
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
---
tests/shaders/shader_runner.c | 92 +++++++++++++++++++++++++++++++++++++++++++
1 file changed, 92 insertions(+)
diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
index 1fe9a315e..2047d6cb0 100644
--- a/tests/shaders/shader_runner.c
+++ b/tests/shaders/shader_runner.c
@@ -153,6 +153,11 @@ static struct texture_binding {
unsigned layers;
} texture_bindings[32];
+static struct resident_handle {
+ GLuint64 handle;
+ bool is_tex;
+} resident_handles[32];
+
static void
clear_texture_binding(unsigned idx)
{
@@ -188,6 +193,43 @@ get_texture_binding(unsigned idx)
return &texture_bindings[idx];
}
+static void
+clear_resident_handle(unsigned idx)
+{
+ REQUIRE(idx < ARRAY_SIZE(resident_handles),
+ "Invalid resident handle index %d\n", idx);
+
+ if (resident_handles[idx].handle) {
+ GLuint64 handle = resident_handles[idx].handle;
+ if (resident_handles[idx].is_tex)
+ glMakeTextureHandleNonResidentARB(handle);
+ else
+ glMakeImageHandleNonResidentARB(handle);
+ resident_handles[idx].handle = 0;
+ }
+}
+
+static void
+set_resident_handle(unsigned idx, GLuint64 handle, bool is_tex)
+{
+ clear_resident_handle(idx);
+
+ REQUIRE(idx < ARRAY_SIZE(resident_handles),
+ "Invalid resident handle index %d\n", idx);
+ resident_handles[idx].handle = handle;
+ resident_handles[idx].is_tex = is_tex;
+}
+
+static const struct resident_handle *
+get_resident_handle(unsigned idx)
+{
+ REQUIRE(idx < ARRAY_SIZE(resident_handles),
+ "Invalid resident handle index %d\n", idx);
+ REQUIRE(resident_handles[idx].handle,
+ "No resident handle at %d\n", idx);
+ return &resident_handles[idx];
+}
+
enum states {
none = 0,
requirements,
@@ -1434,6 +1476,17 @@ check_shader_subroutine_support(void)
}
/**
+ * Check that the GL implementation supports texture handles.
+ * If not, terminate the test with a SKIP.
+ */
+static void
+check_texture_handle_support(void)
+{
+ if (!piglit_is_extension_supported("GL_ARB_bindless_texture"))
+ piglit_report_result(PIGLIT_SKIP);
+}
+
+/**
* Handles uploads of UBO uniforms by mapping the buffer and storing
* the data. If the uniform is not in a uniform block, returns false.
*/
@@ -1887,6 +1940,12 @@ set_uniform(const char *line, int ubo_array_index)
return;
}
}
+ } else if (parse_str(type, "handle", NULL)) {
+ check_unsigned_support();
+ check_texture_handle_support();
+ parse_uints(line, uints, 1, NULL);
+ glUniformHandleui64ARB(loc, get_resident_handle(uints[0])->handle);
+ return;
}
printf("unknown uniform type \"%s\"\n", type);
@@ -3410,6 +3469,39 @@ piglit_display(void)
!(piglit_is_gles() && piglit_get_gl_version() >= 20))
glEnable(GL_TEXTURE_2D);
+ } else if (sscanf(line, "resident texture %d", &tex) == 1) {
+ GLuint64 handle;
+
+ glBindTexture(GL_TEXTURE_2D, 0);
+
+ handle = glGetTextureHandleARB(get_texture_binding(tex)->obj);
+ glMakeTextureHandleResidentARB(handle);
+
+ set_resident_handle(tex, handle, true);
+
+ if (!piglit_check_gl_error(GL_NO_ERROR)) {
+ fprintf(stderr,
+ "glMakeTextureHandleResidentARB error\n");
+ piglit_report_result(PIGLIT_FAIL);
+ }
+ } else if (sscanf(line, "resident image texture %d %31s",
+ &tex, s) == 2) {
+ const GLenum img_fmt = piglit_get_gl_enum_from_name(s);
+ GLuint64 handle;
+
+ glBindTexture(GL_TEXTURE_2D, 0);
+
+ handle = glGetImageHandleARB(get_texture_binding(tex)->obj,
+ 0, GL_FALSE, 0, img_fmt);
+ glMakeImageHandleResidentARB(handle, GL_READ_WRITE);
+
+ set_resident_handle(tex, handle, false);
+
+ if (!piglit_check_gl_error(GL_NO_ERROR)) {
+ fprintf(stderr,
+ "glMakeImageHandleResidentARB error\n");
+ piglit_report_result(PIGLIT_FAIL);
+ }
} else if (parse_str(line, "texture integer ", &rest)) {
GLenum int_fmt;
int b, a;
--
2.12.2
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