[Piglit] [PATCH 6/8] arb_separate_shader_objects/atomic-counter: require GLSL 1.50

Ilia Mirkin imirkin at alum.mit.edu
Mon Apr 10 21:16:00 UTC 2017


IMHO just bump the core version to 32. (And get rid of the explicit
piglit_require_gl_version call...) Either way,

Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>

On Mon, Apr 10, 2017 at 5:01 PM, Marek Olšák <maraeo at gmail.com> wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> ---
>  tests/spec/arb_separate_shader_objects/atomic-counter.c | 1 +
>  1 file changed, 1 insertion(+)
>
> diff --git a/tests/spec/arb_separate_shader_objects/atomic-counter.c b/tests/spec/arb_separate_shader_objects/atomic-counter.c
> index 4e54c8e..d6845b7 100644
> --- a/tests/spec/arb_separate_shader_objects/atomic-counter.c
> +++ b/tests/spec/arb_separate_shader_objects/atomic-counter.c
> @@ -98,20 +98,21 @@ piglit_display(void)
>         return pass ? PIGLIT_PASS : PIGLIT_FAIL;
>  }
>
>  void
>  piglit_init(int argc, char **argv)
>  {
>         bool pass = true;
>         uint32_t counter = 0;
>
>         piglit_require_gl_version(31);
> +       piglit_require_GLSL_version(150);
>         piglit_require_extension("GL_ARB_shader_atomic_counters");
>         piglit_require_extension("GL_ARB_separate_shader_objects");
>
>         /* Create program pipeline. */
>         glGenProgramPipelines(1, &pipe);
>         glBindProgramPipeline(pipe);
>
>         vs = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &vs_source);
>         pass = piglit_link_check_status(vs) && pass;
>
> --
> 2.7.4
>
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