[Piglit] [PATCH 6/8] arb_separate_shader_objects/atomic-counter: require GLSL 1.50
Ilia Mirkin
imirkin at alum.mit.edu
Mon Apr 10 21:16:00 UTC 2017
IMHO just bump the core version to 32. (And get rid of the explicit
piglit_require_gl_version call...) Either way,
Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>
On Mon, Apr 10, 2017 at 5:01 PM, Marek Olšák <maraeo at gmail.com> wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> ---
> tests/spec/arb_separate_shader_objects/atomic-counter.c | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/tests/spec/arb_separate_shader_objects/atomic-counter.c b/tests/spec/arb_separate_shader_objects/atomic-counter.c
> index 4e54c8e..d6845b7 100644
> --- a/tests/spec/arb_separate_shader_objects/atomic-counter.c
> +++ b/tests/spec/arb_separate_shader_objects/atomic-counter.c
> @@ -98,20 +98,21 @@ piglit_display(void)
> return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> }
>
> void
> piglit_init(int argc, char **argv)
> {
> bool pass = true;
> uint32_t counter = 0;
>
> piglit_require_gl_version(31);
> + piglit_require_GLSL_version(150);
> piglit_require_extension("GL_ARB_shader_atomic_counters");
> piglit_require_extension("GL_ARB_separate_shader_objects");
>
> /* Create program pipeline. */
> glGenProgramPipelines(1, &pipe);
> glBindProgramPipeline(pipe);
>
> vs = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &vs_source);
> pass = piglit_link_check_status(vs) && pass;
>
> --
> 2.7.4
>
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