[Piglit] [PATCH 6/8] arb_separate_shader_objects/atomic-counter: require GLSL 1.50

Marek Olšák maraeo at gmail.com
Mon Apr 10 21:01:41 UTC 2017


From: Marek Olšák <marek.olsak at amd.com>

---
 tests/spec/arb_separate_shader_objects/atomic-counter.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/tests/spec/arb_separate_shader_objects/atomic-counter.c b/tests/spec/arb_separate_shader_objects/atomic-counter.c
index 4e54c8e..d6845b7 100644
--- a/tests/spec/arb_separate_shader_objects/atomic-counter.c
+++ b/tests/spec/arb_separate_shader_objects/atomic-counter.c
@@ -98,20 +98,21 @@ piglit_display(void)
 	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
 }
 
 void
 piglit_init(int argc, char **argv)
 {
 	bool pass = true;
 	uint32_t counter = 0;
 
 	piglit_require_gl_version(31);
+	piglit_require_GLSL_version(150);
 	piglit_require_extension("GL_ARB_shader_atomic_counters");
 	piglit_require_extension("GL_ARB_separate_shader_objects");
 
 	/* Create program pipeline. */
 	glGenProgramPipelines(1, &pipe);
 	glBindProgramPipeline(pipe);
 
 	vs = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &vs_source);
 	pass = piglit_link_check_status(vs) && pass;
 
-- 
2.7.4



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