[Piglit] [PATCH 6/8] arb_separate_shader_objects/atomic-counter: require GLSL 1.50
Marek Olšák
maraeo at gmail.com
Mon Apr 10 21:01:41 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
---
tests/spec/arb_separate_shader_objects/atomic-counter.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/tests/spec/arb_separate_shader_objects/atomic-counter.c b/tests/spec/arb_separate_shader_objects/atomic-counter.c
index 4e54c8e..d6845b7 100644
--- a/tests/spec/arb_separate_shader_objects/atomic-counter.c
+++ b/tests/spec/arb_separate_shader_objects/atomic-counter.c
@@ -98,20 +98,21 @@ piglit_display(void)
return pass ? PIGLIT_PASS : PIGLIT_FAIL;
}
void
piglit_init(int argc, char **argv)
{
bool pass = true;
uint32_t counter = 0;
piglit_require_gl_version(31);
+ piglit_require_GLSL_version(150);
piglit_require_extension("GL_ARB_shader_atomic_counters");
piglit_require_extension("GL_ARB_separate_shader_objects");
/* Create program pipeline. */
glGenProgramPipelines(1, &pipe);
glBindProgramPipeline(pipe);
vs = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &vs_source);
pass = piglit_link_check_status(vs) && pass;
--
2.7.4
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