[Piglit] [PATCH 1/6] arb_bindless_texture: test bound samplers/image with glUniform1i()

Timothy Arceri tarceri at itsqueeze.com
Thu Apr 27 00:05:25 UTC 2017


On 27/04/17 08:52, Samuel Pitoiset wrote:
>  From section 2.14.16 of the ARB_bindless_texture spec:
> 
>      "When used as uniforms in the default block, the value of sampler
>       variables may be specified with either Uniform1i{v} or
>       UniformHandleui64{v}ARB."
> 
>  From section 2.14.X of the ARB_bindless_texture spec:
> 
>      "When used as uniforms in the default block, the value of image
>       variables may be specified with either Uniform1i{v} or
>       UniformHandleui64{v}ARB."
> 
> This test just ensures that setting a uniform to bound samplers
> doesn't report any GL errors.
> 
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
>   tests/spec/arb_bindless_texture/uniform.c | 2 ++
>   1 file changed, 2 insertions(+)
> 
> diff --git a/tests/spec/arb_bindless_texture/uniform.c b/tests/spec/arb_bindless_texture/uniform.c
> index c4c06df05..1524eb18c 100644
> --- a/tests/spec/arb_bindless_texture/uniform.c
> +++ b/tests/spec/arb_bindless_texture/uniform.c
> @@ -158,6 +158,7 @@ check_UniformHandleui64_with_implicit_bound_sampler(void *data)
>   	 */
>   	glUniformHandleui64ARB(loc, handle);
>   	glProgramUniformHandleui64vARB(prog, loc, 1, &handle);
> +	glUniform1i(loc, 5);

Since these calls are what we want to test here we should really be 
calling them one at a time each with its own 
piglit_check_gl_error(GL_NO_ERROR).

I know I suggested to remove the extra error checks elsewhere but that 
was when they were testing for errors in calls unrelated to the 
particular test.

Either way:

Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>

>   	if (!piglit_check_gl_error(GL_NO_ERROR))
>   		return PIGLIT_FAIL;
>   
> @@ -223,6 +224,7 @@ check_UniformHandleui64_with_implicit_bound_image(void *data)
>   	 */
>   	glUniformHandleui64ARB(loc, handle);
>   	glProgramUniformHandleui64vARB(prog, loc, 1, &handle);
> +	glUniform1i(loc, 5);
>   	if (!piglit_check_gl_error(GL_NO_ERROR))
>   		return PIGLIT_FAIL;
>   
> 


More information about the Piglit mailing list