[Piglit] [v2 4/7] ext_memory_object: Support for setting up vulkan framebuffer
Topi Pohjolainen
topi.pohjolainen at gmail.com
Mon Dec 18 13:17:14 UTC 2017
v2: Store image size in order to know how much memory to import,
see glImportMemoryFdEXT().
Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
---
tests/spec/ext_memory_object/vk_common.h | 34 ++++
tests/spec/ext_memory_object/vk_fb.c | 304 +++++++++++++++++++++++++++++++
2 files changed, 338 insertions(+)
create mode 100644 tests/spec/ext_memory_object/vk_fb.c
diff --git a/tests/spec/ext_memory_object/vk_common.h b/tests/spec/ext_memory_object/vk_common.h
index 590735253..3ad8fd6c3 100644
--- a/tests/spec/ext_memory_object/vk_common.h
+++ b/tests/spec/ext_memory_object/vk_common.h
@@ -34,12 +34,46 @@ struct vk_vertex_buffer {
VkDeviceMemory mem;
};
+struct vk_image {
+ VkImage image;
+ VkDeviceMemory mem;
+ VkDeviceSize size;
+};
+
+struct vk_attachment {
+ struct vk_image image;
+ VkImageView view;
+};
+
+struct vk_fb {
+ struct vk_attachment color;
+ struct vk_attachment depth;
+ VkRenderPass render_pass;
+ VkFramebuffer fb;
+};
+
VkDevice
vk_init(void);
void
vk_cleanup(void);
+void
+vk_create_image(VkDevice dev, VkFormat format,
+ unsigned w, unsigned h, unsigned z, unsigned num_samples,
+ unsigned num_levels, unsigned num_layers,
+ VkImageUsageFlagBits usage, VkImageTiling tiling,
+ struct vk_image *image);
+
+void
+vk_setup_fb(VkDevice dev, unsigned w, unsigned h, unsigned num_samples,
+ VkFormat color_fmt, VkImageTiling color_tiling,
+ VkFormat depth_fmt, VkImageTiling depth_tiling,
+ unsigned layers, struct vk_fb *fb);
+
+void
+vk_fb_destroy(VkDevice dev, struct vk_fb *fb);
+
VkRenderPass
vk_create_render_pass(VkFormat format, unsigned num_samples,
VkImageLayout sub_pass_layout,
diff --git a/tests/spec/ext_memory_object/vk_fb.c b/tests/spec/ext_memory_object/vk_fb.c
new file mode 100644
index 000000000..4cb2b3722
--- /dev/null
+++ b/tests/spec/ext_memory_object/vk_fb.c
@@ -0,0 +1,304 @@
+/*
+ * Copyright 2017 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "vk_common.h"
+#include "piglit-util-gl.h"
+
+static void
+vk_destroy_image(VkDevice dev, struct vk_image *image)
+{
+ if (image->image != VK_NULL_HANDLE)
+ vkDestroyImage(dev, image->image, NULL);
+
+ if (image->mem != VK_NULL_HANDLE)
+ vkFreeMemory(dev, image->mem, NULL);
+}
+
+void
+vk_create_image(VkDevice dev, VkFormat format,
+ unsigned w, unsigned h, unsigned z, unsigned num_samples,
+ unsigned num_levels, unsigned num_layers,
+ VkImageUsageFlagBits usage, VkImageTiling tiling,
+ struct vk_image *image)
+{
+ const VkImageType image_type =
+ z > 1 ? VK_IMAGE_TYPE_3D : VK_IMAGE_TYPE_2D;
+ const VkImageCreateInfo info = {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .imageType = image_type,
+ .tiling = tiling,
+ .mipLevels = num_levels,
+ .arrayLayers = num_layers,
+ .samples = (VkSampleCountFlagBits)num_samples,
+ .format = format,
+ .extent = {
+ .width = w,
+ .height = h,
+ .depth = z,
+ },
+ .usage = usage,
+ };
+ VkMemoryRequirements mem_reqs;
+
+ image->image = VK_NULL_HANDLE;
+ image->mem = VK_NULL_HANDLE;
+
+ if (vkCreateImage(dev, &info, NULL, &image->image) != VK_SUCCESS)
+ goto fail;
+
+ vkGetImageMemoryRequirements(dev, image->image, &mem_reqs);
+
+ image->mem = vk_alloc_mem(
+ dev, &mem_reqs, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
+ if (image->mem == VK_NULL_HANDLE)
+ goto fail;
+
+ image->size = mem_reqs.size;
+
+ if (vkBindImageMemory(dev, image->image, image->mem, 0) == VK_SUCCESS)
+ return;
+
+fail:
+ vk_destroy_image(dev, image);
+ image->image = VK_NULL_HANDLE;
+ image->mem = VK_NULL_HANDLE;
+}
+
+static VkImageView
+vk_create_image_view(VkDevice dev, VkImage image, VkFormat format,
+ VkImageAspectFlagBits aspect_mask,
+ unsigned base_level, unsigned level_count,
+ unsigned base_layer, unsigned layer_count)
+{
+ const VkImageViewType type = layer_count > 1 ?
+ VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D;
+
+ const VkImageViewCreateInfo info = {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .viewType = type,
+ .image = image,
+ .format = format,
+ .subresourceRange = {
+ .aspectMask = aspect_mask,
+ .baseMipLevel = base_level,
+ .levelCount = level_count,
+ .baseArrayLayer = base_layer,
+ .layerCount = layer_count,
+ },
+ };
+ VkImageView view = VK_NULL_HANDLE;
+
+ if (vkCreateImageView(dev, &info, NULL, &view) != VK_SUCCESS)
+ view = VK_NULL_HANDLE;
+
+ return view;
+}
+
+static void
+vk_create_attachment(VkDevice dev, VkFormat format,
+ unsigned w, unsigned h, unsigned num_samples,
+ VkImageAspectFlagBits aspect_mask,
+ VkImageUsageFlagBits usage, VkImageTiling tiling,
+ unsigned base_level, unsigned level_count,
+ unsigned base_layer, unsigned layer_count,
+ struct vk_attachment *att)
+{
+ att->image.image = VK_NULL_HANDLE;
+ vk_create_image(dev, format, w, h, 1, num_samples,
+ level_count, layer_count, usage, tiling, &att->image);
+ if (att->image.image == VK_NULL_HANDLE)
+ return;
+
+ att->view = vk_create_image_view(
+ dev, att->image.image, format, aspect_mask,
+ base_level, level_count, base_layer, layer_count);
+ if (att->view == VK_NULL_HANDLE) {
+ vk_destroy_image(dev, &att->image);
+ att->image.image = VK_NULL_HANDLE;
+ att->image.mem = VK_NULL_HANDLE;
+ }
+}
+
+static VkRenderPass
+vk_create_fb_render_pass(VkDevice dev, unsigned num_samples,
+ VkFormat color_format, VkFormat depth_format)
+{
+ const bool has_depth = depth_format != VK_FORMAT_UNDEFINED;
+ const VkAttachmentDescription attachments[] = {
+ {
+ .samples = (VkSampleCountFlagBits)num_samples,
+ .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+ .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+ .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
+ .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .format = color_format
+ },
+ {
+ .samples = VK_SAMPLE_COUNT_1_BIT,
+ .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+ .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+ .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
+ .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .format = depth_format
+ }
+ };
+ const VkAttachmentReference color_ref = {
+ .attachment = 0,
+ .layout = VK_IMAGE_LAYOUT_GENERAL,
+ };
+ const VkAttachmentReference depth_ref = {
+ .attachment = 1,
+ .layout = VK_IMAGE_LAYOUT_GENERAL,
+ };
+ const VkSubpassDescription sub_pass = {
+ .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+ .colorAttachmentCount = 1,
+ .pColorAttachments = &color_ref,
+ .pDepthStencilAttachment = has_depth ? &depth_ref : NULL,
+ };
+ const VkRenderPassCreateInfo info = {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+ .attachmentCount = has_depth ? 2 : 1,
+ .pAttachments = attachments,
+ .subpassCount = 1,
+ .pSubpasses = &sub_pass,
+ };
+ VkRenderPass pass = VK_NULL_HANDLE;
+ if (vkCreateRenderPass(dev, &info, NULL, &pass) != VK_SUCCESS)
+ pass = VK_NULL_HANDLE;
+
+ return pass;
+}
+
+static VkFramebuffer
+vk_create_fb(VkDevice dev, VkRenderPass render_pass,
+ unsigned w, unsigned h, unsigned layers,
+ VkImageView color_view, VkImageView depth_view)
+{
+ const VkImageView attachments[2] = { color_view, depth_view };
+ const VkFramebufferCreateInfo info = {
+ .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
+ .renderPass = render_pass,
+ .width = w,
+ .height = h,
+ .layers = layers,
+ .attachmentCount = depth_view != VK_NULL_HANDLE ? 2 : 1,
+ .pAttachments = attachments,
+ };
+ VkFramebuffer fb = VK_NULL_HANDLE;
+
+ if (vkCreateFramebuffer(dev, &info, NULL, &fb) != VK_SUCCESS)
+ fb = VK_NULL_HANDLE;
+
+ return fb;
+}
+
+static VkImageAspectFlagBits
+vk_get_depth_stencil_aspect_mask(VkFormat format)
+{
+ switch (format) {
+ case VK_FORMAT_D16_UNORM:
+ case VK_FORMAT_X8_D24_UNORM_PACK32:
+ case VK_FORMAT_D32_SFLOAT:
+ return VK_IMAGE_ASPECT_DEPTH_BIT;
+ case VK_FORMAT_S8_UINT:
+ return VK_IMAGE_ASPECT_STENCIL_BIT;
+ case VK_FORMAT_D16_UNORM_S8_UINT:
+ case VK_FORMAT_D24_UNORM_S8_UINT:
+ case VK_FORMAT_D32_SFLOAT_S8_UINT:
+ return VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
+ default:
+ assert(!"Invalid depthstencil format");
+ }
+}
+
+static void
+vk_destroy_attachment(VkDevice dev, struct vk_attachment *att)
+{
+ if (att->view != VK_NULL_HANDLE)
+ vkDestroyImageView(dev, att->view, NULL);
+
+ vk_destroy_image(dev, &att->image);
+}
+
+void
+vk_fb_destroy(VkDevice dev, struct vk_fb *fb)
+{
+ if (fb->fb != VK_NULL_HANDLE)
+ vkDestroyFramebuffer(dev, fb->fb, NULL);
+
+ if (fb->render_pass != VK_NULL_HANDLE)
+ vkDestroyRenderPass(dev, fb->render_pass, NULL);
+
+ vk_destroy_attachment(dev, &fb->color);
+ vk_destroy_attachment(dev, &fb->depth);
+}
+
+void
+vk_setup_fb(VkDevice dev, unsigned w, unsigned h, unsigned num_samples,
+ VkFormat color_format, VkImageTiling color_tiling,
+ VkFormat depth_format, VkImageTiling depth_tiling,
+ unsigned layers, struct vk_fb *fb)
+{
+ const VkImageUsageFlagBits usage = VK_IMAGE_USAGE_SAMPLED_BIT |
+ VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
+
+ (void)memset(fb, 0, sizeof(*fb));
+
+ if (color_format != VK_FORMAT_UNDEFINED) {
+ vk_create_attachment(
+ dev, color_format, w, h, num_samples,
+ VK_IMAGE_ASPECT_COLOR_BIT,
+ usage | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+ color_tiling, 0, 1, 0, layers, &fb->color);
+ if (fb->color.image.image == VK_NULL_HANDLE)
+ return;
+ }
+
+ if (depth_format != VK_FORMAT_UNDEFINED) {
+ const VkImageAspectFlagBits aspect_mask =
+ vk_get_depth_stencil_aspect_mask(depth_format);
+
+ vk_create_attachment(
+ dev, depth_format, w, h, num_samples,
+ aspect_mask,
+ usage | VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT,
+ depth_tiling, 0, 1, 0, layers, &fb->depth);
+ if (fb->depth.image.image == VK_NULL_HANDLE)
+ goto fail;
+ }
+
+ fb->render_pass = vk_create_fb_render_pass(
+ dev, num_samples, color_format, depth_format);
+ if (fb->render_pass == VK_NULL_HANDLE)
+ goto fail;
+
+ fb->fb = vk_create_fb(dev, fb->render_pass, w, h, layers,
+ fb->color.view, fb->depth.view);
+ if (fb->fb != VK_NULL_HANDLE)
+ return;
+
+fail:
+ vk_fb_destroy(dev, fb);
+ (void)memset(fb, 0, sizeof(*fb));
+}
--
2.14.1
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