[Piglit] [v3 11/11] ext_memory_object: Test render with vulkan and sample with gl
Topi Pohjolainen
topi.pohjolainen at gmail.com
Thu Dec 21 12:02:54 UTC 2017
Example:
./bin/ext_memory_object-vk_export_image_as_tex 0 0 GL_TEXTURE_2D GL_RGBA 1 64 64 1 0 1 0 1 -auto -fbo
Usage in turn gives:
Usage: ./bin/ext_memory_object-vk_export_image_as_tex <src_format> <src_tiling> <target> <format> <num_samples> <w> <h> <z> <first_level> <num_levels> <first_layer> <num_layers>
TODO: First two arguments do not have parser support yet and are
ignored. For now test uses hardcoded values of
VK_FORMAT_R8G8B8A8_UNORM and VK_IMAGE_TILING_LINEAR
respectively,
v2:
- pipeline setup moved into common code
- check for vkGetImageMemoryRequirements2KHR() (Fredrik)
- check that image type is supported by the device (Fredrik)
Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
---
tests/spec/ext_memory_object/CMakeLists.gl.txt | 18 ++
.../ext_memory_object/vk_export_image_as_tex.c | 219 +++++++++++++++++++++
tests/spec/ext_memory_object/vk_fragcoord.fs | 7 +
tests/spec/ext_memory_object/vk_fragcoord.vs | 8 +
4 files changed, 252 insertions(+)
create mode 100644 tests/spec/ext_memory_object/vk_export_image_as_tex.c
create mode 100644 tests/spec/ext_memory_object/vk_fragcoord.fs
create mode 100644 tests/spec/ext_memory_object/vk_fragcoord.vs
diff --git a/tests/spec/ext_memory_object/CMakeLists.gl.txt b/tests/spec/ext_memory_object/CMakeLists.gl.txt
index 3a714e6af..601618685 100644
--- a/tests/spec/ext_memory_object/CMakeLists.gl.txt
+++ b/tests/spec/ext_memory_object/CMakeLists.gl.txt
@@ -1,3 +1,16 @@
+
+add_custom_command (
+ OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord_vs.h
+ COMMAND python3 ${CMAKE_CURRENT_SOURCE_DIR}/compile_and_dump_glsl_as_spirv.py --with-glslc=${GLSLC} --stage=vertex ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord.vs > ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord_vs.h
+ DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord.vs
+)
+
+add_custom_command (
+ OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord_fs.h
+ COMMAND python3 ${CMAKE_CURRENT_SOURCE_DIR}/compile_and_dump_glsl_as_spirv.py --with-glslc=${GLSLC} --stage=fragment ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord.fs > ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord_fs.h
+ DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord.fs
+)
+
include_directories(
${GLEXT_INCLUDE_DIR}
${OPENGL_INCLUDE_PATH}
@@ -6,9 +19,14 @@ include_directories(
link_libraries (
piglitutil_${piglit_target_api}
${OPENGL_gl_LIBRARY}
+ ${LIBVULKAN_LDFLAGS}
)
piglit_add_executable (ext_memory_object-api-errors api-errors.c)
+piglit_add_executable (ext_memory_object-vk_export_image_as_tex
+ vk_export_image_as_tex.c common.c vk_fb.c vk_common.c
+ ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord_fs.h
+ ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord_vs.h)
# vim: ft=cmake:
diff --git a/tests/spec/ext_memory_object/vk_export_image_as_tex.c b/tests/spec/ext_memory_object/vk_export_image_as_tex.c
new file mode 100644
index 000000000..d32d02198
--- /dev/null
+++ b/tests/spec/ext_memory_object/vk_export_image_as_tex.c
@@ -0,0 +1,219 @@
+/*
+ * Copyright 2017 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * Test GL sampling memory exported from Vulkan.
+ *
+ * Test draws with Vulkan an image with gradient color where intensity of red
+ * increases horizontally and intensity of green increases vertically. This
+ * image is exported to GL which creates a texture against it and samples it
+ * with a custom fragment shader. The shader compares the sampled values
+ * against the expected gradient and writes green in case of match and
+ * otherwise red. Finally the test probes for the green.
+ */
+
+#include "piglit-util-gl.h"
+#include "vk_common.h"
+#include "common.h"
+#include "vk_fragcoord_vs.h"
+#include "vk_fragcoord_fs.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 20;
+ config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
+ config.khr_no_error_support = PIGLIT_HAS_ERRORS;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+struct tex_layout test_tex_layout;
+
+static const char gl_vs_src[] =
+ "#version 130\n"
+ "in vec4 piglit_vertex;\n"
+ "in vec2 piglit_texcoord;\n"
+ "out vec2 tex_coords;\n"
+ "void main()\n"
+ "{\n"
+ " gl_Position = piglit_vertex;\n"
+ " tex_coords = piglit_texcoord;\n"
+ "}\n";
+
+static const char gl_fs_src[] =
+ "#version 130\n"
+ "in vec2 tex_coords;\n"
+ "out vec4 color;\n"
+ "uniform sampler2D tex; \n"
+ "void main() \n"
+ "{\n"
+ " vec4 expected;\n"
+ " expected.xy = tex_coords;\n"
+ " expected.zw = vec2(0.3, 1.0);\n"
+ " if (distance(texture2D(tex, tex_coords), expected) < (1.0/255))\n"
+ " color = vec4(0.0, 1.0, 0.0, 1.0);\n"
+ " else {\n"
+ " color = vec4(1.0, 0.0, 0.0, 1.0);\n"
+ " }\n"
+ "}\n";
+
+void
+piglit_init(int argc, char **argv)
+{
+ int prog;
+
+ /* From the EXT_external_objects spec:
+ *
+ * "GL_EXT_memory_object requires ARB_texture_storage or a
+ * version of OpenGL or OpenGL ES that incorporates it."
+ */
+ piglit_require_extension("GL_ARB_texture_storage");
+ piglit_require_extension("GL_EXT_memory_object");
+ piglit_require_extension("GL_EXT_memory_object_fd");
+
+ assert(argc > 0);
+ parse_tex_layout((const char **)argv + 1, argc - 1,
+ argv[0], &test_tex_layout);
+
+ assert(test_tex_layout.layout.num_samples == 1);
+
+ prog = piglit_build_simple_program(gl_vs_src, gl_fs_src);
+ glUseProgram(prog);
+}
+
+static bool
+render_and_wait(struct vk_core *core, struct vk_simple_pipeline *pipeline,
+ VkFramebuffer fb, unsigned w, unsigned h)
+{
+ const uint64_t timeout = UINT64_MAX;
+ const float vertices[] = {
+ 0.0, 1.0,
+ 1.0, 1.0,
+ 0.0, 0.0,
+ 1.0, 0.0
+ };
+ struct vk_vertex_buffer vb = { VK_NULL_HANDLE, VK_NULL_HANDLE };
+ VkFence fence = vk_create_fence(core->dev);
+ bool status = false;
+
+ if (fence == VK_NULL_HANDLE)
+ goto cleanup;
+
+ vk_setup_vertex_buffer(core, vertices, sizeof(vertices), &vb);
+ if (vb.buf == VK_NULL_HANDLE)
+ goto cleanup;
+
+ vk_begin_render_pass(core->cmd_buf, pipeline->render_pass, fb, w, h);
+
+ if (!vk_draw(core, pipeline->pipeline, vb.buf, fence))
+ goto cleanup;
+
+ status = vkWaitForFences(core->dev, 1, &fence, true, timeout) ==
+ VK_SUCCESS;
+
+cleanup:
+ if (vb.buf != VK_NULL_HANDLE) {
+ vkFreeMemory(core->dev, vb.mem, NULL);
+ vkDestroyBuffer(core->dev, vb.buf, NULL);
+ }
+
+ if (fence != VK_NULL_HANDLE)
+ vkDestroyFence(core->dev, fence, NULL);
+
+ return status;
+}
+
+enum piglit_result
+piglit_display(void)
+{
+ const float green[] = { 0.0, 1.0, 0.0, 1.0 };
+ const unsigned offset = 0;
+ GLuint tex, mem_obj;
+ bool result = false;
+ struct vk_core vk_core;
+ struct vk_simple_pipeline vk_pipeline;
+ struct vk_fb vk_fb;
+
+ vk_core_init(&vk_core);
+
+ if (!is_layout_supported(&vk_core, &test_tex_layout.layout))
+ piglit_report_result(PIGLIT_SKIP);
+
+ /* Make sure Vulkan can export memory. */
+ if (vk_get_proc_addr_for_mem_fd(vk_core.dev) == NULL ||
+ vk_get_proc_addr_for_image_mem_req(vk_core.dev) == NULL) {
+ vk_core_cleanup(&vk_core);
+ piglit_report_result(PIGLIT_SKIP);
+ }
+
+ vk_create_simple_pipeline(
+ &vk_core, &test_tex_layout.layout,
+ vk_fragcoord_vs_spir_v_src,
+ sizeof(vk_fragcoord_vs_spir_v_src),
+ vk_fragcoord_fs_spir_v_src,
+ sizeof(vk_fragcoord_fs_spir_v_src),
+ &vk_pipeline);
+ if (vk_pipeline.pipeline == VK_NULL_HANDLE)
+ goto cleanup;
+
+ vk_setup_fb(&vk_core,
+ test_tex_layout.layout.w, test_tex_layout.layout.h,
+ test_tex_layout.layout.num_samples,
+ test_tex_layout.layout.src_format,
+ test_tex_layout.layout.src_tiling,
+ VK_FORMAT_UNDEFINED, VK_IMAGE_TILING_LINEAR,
+ test_tex_layout.layout.num_layers, &vk_fb);
+ if (vk_fb.fb == VK_NULL_HANDLE)
+ goto cleanup;
+
+ if (!render_and_wait(
+ &vk_core, &vk_pipeline, vk_fb.fb,
+ test_tex_layout.layout.w, test_tex_layout.layout.h))
+ goto cleanup;
+
+ if (!create_mem_obj_for_vk_dev_mem(
+ vk_core.dev, vk_fb.color.image.mem, vk_fb.color.image.size,
+ &mem_obj))
+ goto cleanup;
+
+ create_tex_from_vk_dev_mem(&test_tex_layout, mem_obj, offset, &tex);
+
+ /* Sample the memory imported from Vulkan comparing to expected
+ * values. In case of match, draw green, otherwise red.
+ */
+ piglit_draw_rect_tex(
+ -1, -1,
+ 2.0 * test_tex_layout.layout.w / piglit_width,
+ 2.0 * test_tex_layout.layout.h / piglit_height,
+ 0, 0, 1, 1);
+
+ result = piglit_probe_rect_rgba(
+ 0, 0, test_tex_layout.layout.w, test_tex_layout.layout.h,
+ green);
+
+cleanup:
+ vk_destroy_simple_pipeline(vk_core.dev, &vk_pipeline);
+ vk_fb_destroy(vk_core.dev, &vk_fb);
+ vk_core_cleanup(&vk_core);
+
+ return result ? PIGLIT_PASS : PIGLIT_FAIL;
+}
diff --git a/tests/spec/ext_memory_object/vk_fragcoord.fs b/tests/spec/ext_memory_object/vk_fragcoord.fs
new file mode 100644
index 000000000..942329b53
--- /dev/null
+++ b/tests/spec/ext_memory_object/vk_fragcoord.fs
@@ -0,0 +1,7 @@
+layout(location = 0) in vec2 v_coords;
+layout(location = 0) out vec4 f_color;
+void main()
+{
+ f_color.xy = v_coords;
+ f_color.zw = vec2(0.3, 1.0);
+}
diff --git a/tests/spec/ext_memory_object/vk_fragcoord.vs b/tests/spec/ext_memory_object/vk_fragcoord.vs
new file mode 100644
index 000000000..f39931340
--- /dev/null
+++ b/tests/spec/ext_memory_object/vk_fragcoord.vs
@@ -0,0 +1,8 @@
+layout(location = 0) in vec4 a_position;
+layout(location = 0) out vec2 v_coords;
+void main()
+{
+ gl_Position.xy = a_position.xy * 2 - vec2(1.0);
+ gl_Position.zw = vec2(0.0, 1.0);
+ v_coords = (gl_Position.xy + 1.0) / 2.0;
+}
--
2.14.1
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