[Piglit] [v3 11/11] ext_memory_object: Test render with vulkan and sample with gl

Andres Rodriguez andresx7 at gmail.com
Thu Dec 21 16:49:40 UTC 2017



On 2017-12-21 07:02 AM, Topi Pohjolainen wrote:
> Example:
> 
> ./bin/ext_memory_object-vk_export_image_as_tex 0 0 GL_TEXTURE_2D GL_RGBA 1 64 64 1 0 1 0 1 -auto -fbo
> 
> Usage in turn gives:
> 
> Usage: ./bin/ext_memory_object-vk_export_image_as_tex <src_format> <src_tiling> <target> <format> <num_samples> <w> <h> <z> <first_level> <num_levels> <first_layer> <num_layers>
> 
> TODO: First two arguments do not have parser support yet and are
>        ignored. For now test uses hardcoded values of
>        VK_FORMAT_R8G8B8A8_UNORM and VK_IMAGE_TILING_LINEAR
>        respectively,
> 
> v2:
>      - pipeline setup moved into common code
>      - check for vkGetImageMemoryRequirements2KHR() (Fredrik)
>      - check that image type is supported by the device (Fredrik)
> 
> Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
> ---
>   tests/spec/ext_memory_object/CMakeLists.gl.txt     |  18 ++
>   .../ext_memory_object/vk_export_image_as_tex.c     | 219 +++++++++++++++++++++
>   tests/spec/ext_memory_object/vk_fragcoord.fs       |   7 +
>   tests/spec/ext_memory_object/vk_fragcoord.vs       |   8 +
>   4 files changed, 252 insertions(+)
>   create mode 100644 tests/spec/ext_memory_object/vk_export_image_as_tex.c
>   create mode 100644 tests/spec/ext_memory_object/vk_fragcoord.fs
>   create mode 100644 tests/spec/ext_memory_object/vk_fragcoord.vs
> 
> diff --git a/tests/spec/ext_memory_object/CMakeLists.gl.txt b/tests/spec/ext_memory_object/CMakeLists.gl.txt
> index 3a714e6af..601618685 100644
> --- a/tests/spec/ext_memory_object/CMakeLists.gl.txt
> +++ b/tests/spec/ext_memory_object/CMakeLists.gl.txt
> @@ -1,3 +1,16 @@
> +
> +add_custom_command (
> +	OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord_vs.h
> +  	COMMAND python3 ${CMAKE_CURRENT_SOURCE_DIR}/compile_and_dump_glsl_as_spirv.py --with-glslc=${GLSLC} --stage=vertex ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord.vs > ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord_vs.h
> +	DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord.vs
> +)
> +
> +add_custom_command (
> +	OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord_fs.h
> +  	COMMAND python3 ${CMAKE_CURRENT_SOURCE_DIR}/compile_and_dump_glsl_as_spirv.py --with-glslc=${GLSLC} --stage=fragment ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord.fs > ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord_fs.h
> +	DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord.fs
> +)
> +
>   include_directories(
>   	${GLEXT_INCLUDE_DIR}
>   	${OPENGL_INCLUDE_PATH}
> @@ -6,9 +19,14 @@ include_directories(
>   link_libraries (
>   	piglitutil_${piglit_target_api}
>   	${OPENGL_gl_LIBRARY}
> +	${LIBVULKAN_LDFLAGS}
>   )
>   
>   piglit_add_executable (ext_memory_object-api-errors api-errors.c)
>   
> +piglit_add_executable (ext_memory_object-vk_export_image_as_tex
> +		       vk_export_image_as_tex.c common.c vk_fb.c vk_common.c
> +		       ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord_fs.h
> +		       ${CMAKE_CURRENT_SOURCE_DIR}/vk_fragcoord_vs.h)
>   
>   # vim: ft=cmake:
> diff --git a/tests/spec/ext_memory_object/vk_export_image_as_tex.c b/tests/spec/ext_memory_object/vk_export_image_as_tex.c
> new file mode 100644
> index 000000000..d32d02198
> --- /dev/null
> +++ b/tests/spec/ext_memory_object/vk_export_image_as_tex.c
> @@ -0,0 +1,219 @@
> +/*
> + * Copyright 2017 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> + * DEALINGS IN THE SOFTWARE.
> + */
> +
> +/**
> + * Test GL sampling memory exported from Vulkan.
> + *
> + * Test draws with Vulkan an image with gradient color where intensity of red
> + * increases horizontally and intensity of green increases vertically. This
> + * image is exported to GL which creates a texture against it and samples it
> + * with a custom fragment shader. The shader compares the sampled values
> + * against the expected gradient and writes green in case of match and
> + * otherwise red. Finally the test probes for the green.
> + */
> +
> +#include "piglit-util-gl.h"
> +#include "vk_common.h"
> +#include "common.h"
> +#include "vk_fragcoord_vs.h"
> +#include "vk_fragcoord_fs.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +	config.supports_gl_compat_version = 20;
> +	config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
> +	config.khr_no_error_support = PIGLIT_HAS_ERRORS;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +struct tex_layout test_tex_layout;
> +
> +static const char gl_vs_src[] =
> +        "#version 130\n"
> +        "in vec4 piglit_vertex;\n"
> +        "in vec2 piglit_texcoord;\n"
> +        "out vec2 tex_coords;\n"
> +        "void main()\n"
> +        "{\n"
> +        "    gl_Position = piglit_vertex;\n"
> +        "    tex_coords = piglit_texcoord;\n"
> +        "}\n";
> +
> +static const char gl_fs_src[] =
> +	"#version 130\n"
> +	"in vec2 tex_coords;\n"
> +	"out vec4 color;\n"
> +	"uniform sampler2D tex; \n"
> +	"void main() \n"
> +	"{\n"
> +	"    vec4 expected;\n"
> +	"    expected.xy = tex_coords;\n"
> +	"    expected.zw = vec2(0.3, 1.0);\n"
> +	"    if (distance(texture2D(tex, tex_coords), expected) < (1.0/255))\n"
> +	"        color = vec4(0.0, 1.0, 0.0, 1.0);\n"
> +	"    else {\n"
> +	"        color = vec4(1.0, 0.0, 0.0, 1.0);\n"
> +	"    }\n"
> +	"}\n";
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +	int prog;
> +
> +	/* From the EXT_external_objects spec:
> +	 *
> +	 *   "GL_EXT_memory_object requires ARB_texture_storage or a
> +	 *   version of OpenGL or OpenGL ES that incorporates it."
> +	 */
> +	piglit_require_extension("GL_ARB_texture_storage");
> +	piglit_require_extension("GL_EXT_memory_object");
> +	piglit_require_extension("GL_EXT_memory_object_fd");
> +
> +	assert(argc > 0);
> +	parse_tex_layout((const char **)argv + 1, argc - 1,
> +			 argv[0], &test_tex_layout);
> +
> +	assert(test_tex_layout.layout.num_samples == 1);
> +
> +	prog = piglit_build_simple_program(gl_vs_src, gl_fs_src);
> +	glUseProgram(prog);
> +}
> +
> +static bool
> +render_and_wait(struct vk_core *core, struct vk_simple_pipeline *pipeline,
> +                VkFramebuffer fb, unsigned w, unsigned h)
> +{
> +	const uint64_t timeout = UINT64_MAX;
> +	const float vertices[] = {
> +		0.0, 1.0,
> +		1.0, 1.0,
> +		0.0, 0.0,
> +		1.0, 0.0
> +	};
> +	struct vk_vertex_buffer vb = { VK_NULL_HANDLE, VK_NULL_HANDLE };
> +	VkFence fence = vk_create_fence(core->dev);
> +	bool status = false;
> +
> +	if (fence == VK_NULL_HANDLE)
> +		goto cleanup;
> +
> +	vk_setup_vertex_buffer(core, vertices, sizeof(vertices), &vb);
> +	if (vb.buf == VK_NULL_HANDLE)
> +		goto cleanup;
> +
> +	vk_begin_render_pass(core->cmd_buf, pipeline->render_pass, fb, w, h);
> +
> +	if (!vk_draw(core, pipeline->pipeline, vb.buf, fence))
> +		goto cleanup;
> +
> +	status = vkWaitForFences(core->dev, 1, &fence, true, timeout) ==
> +			VK_SUCCESS;
> +
> +cleanup:
> +	if (vb.buf != VK_NULL_HANDLE) {
> +		vkFreeMemory(core->dev, vb.mem, NULL);
> +		vkDestroyBuffer(core->dev, vb.buf, NULL);
> +	}
> +
> +        if (fence != VK_NULL_HANDLE)
> +                vkDestroyFence(core->dev, fence, NULL);
> +
> +	return status;
> +}
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +	const float green[] = { 0.0, 1.0, 0.0, 1.0 };
> +	const unsigned offset = 0;
> +	GLuint tex, mem_obj;
> +	bool result = false;
> +	struct vk_core vk_core;
> +	struct vk_simple_pipeline vk_pipeline;
> +	struct vk_fb vk_fb;
> +
> +	vk_core_init(&vk_core);
> +
> +	if (!is_layout_supported(&vk_core, &test_tex_layout.layout))
> +		piglit_report_result(PIGLIT_SKIP);
> +
> +	/* Make sure Vulkan can export memory. */
> +	if (vk_get_proc_addr_for_mem_fd(vk_core.dev) == NULL ||
> +	    vk_get_proc_addr_for_image_mem_req(vk_core.dev) == NULL) {
> +		vk_core_cleanup(&vk_core);
> +		piglit_report_result(PIGLIT_SKIP);
> +	}
> +
> +	vk_create_simple_pipeline(
> +			&vk_core, &test_tex_layout.layout,
> +			vk_fragcoord_vs_spir_v_src,
> +			sizeof(vk_fragcoord_vs_spir_v_src),
> +			vk_fragcoord_fs_spir_v_src,
> +			sizeof(vk_fragcoord_fs_spir_v_src),
> +                        &vk_pipeline);
> +	if (vk_pipeline.pipeline == VK_NULL_HANDLE)
> +		goto cleanup;
> +
> +	vk_setup_fb(&vk_core,
> +		    test_tex_layout.layout.w, test_tex_layout.layout.h,
> +		    test_tex_layout.layout.num_samples,
> +		    test_tex_layout.layout.src_format,
> +		    test_tex_layout.layout.src_tiling,
> +		    VK_FORMAT_UNDEFINED, VK_IMAGE_TILING_LINEAR,
> +		    test_tex_layout.layout.num_layers, &vk_fb);
> +	if (vk_fb.fb == VK_NULL_HANDLE)
> +		goto cleanup;
> +
> +	if (!render_and_wait(
> +                &vk_core, &vk_pipeline, vk_fb.fb,
> +                test_tex_layout.layout.w, test_tex_layout.layout.h))
> +		goto cleanup;
> +
> +	if (!create_mem_obj_for_vk_dev_mem(
> +		vk_core.dev, vk_fb.color.image.mem, vk_fb.color.image.size,
> +		&mem_obj))
> +		goto cleanup;
> +
> +	create_tex_from_vk_dev_mem(&test_tex_layout, mem_obj, offset, &tex);
> +
> +	/* Sample the memory imported from Vulkan comparing to expected
> +	 * values. In case of match, draw green, otherwise red.
> +	*/
> +	piglit_draw_rect_tex(
> +		-1, -1,
> +		2.0 * test_tex_layout.layout.w / piglit_width,
> +		2.0 * test_tex_layout.layout.h / piglit_height,
> +		0, 0, 1, 1);
> +
> +	result = piglit_probe_rect_rgba(
> +		0, 0, test_tex_layout.layout.w, test_tex_layout.layout.h,
> +		green);
> +
> +cleanup:
> +        vk_destroy_simple_pipeline(vk_core.dev, &vk_pipeline);

Small whitespace error here, but otherwise it looks good.

Reviewed-by: Andres Rodriguez <andresx7 at gmail.com>


> +	vk_fb_destroy(vk_core.dev, &vk_fb);
> +	vk_core_cleanup(&vk_core);
> +
> +	return result ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> diff --git a/tests/spec/ext_memory_object/vk_fragcoord.fs b/tests/spec/ext_memory_object/vk_fragcoord.fs
> new file mode 100644
> index 000000000..942329b53
> --- /dev/null
> +++ b/tests/spec/ext_memory_object/vk_fragcoord.fs
> @@ -0,0 +1,7 @@
> +layout(location = 0) in vec2 v_coords;
> +layout(location = 0) out vec4 f_color;
> +void main()
> +{
> +    f_color.xy = v_coords;
> +    f_color.zw = vec2(0.3, 1.0);
> +}
> diff --git a/tests/spec/ext_memory_object/vk_fragcoord.vs b/tests/spec/ext_memory_object/vk_fragcoord.vs
> new file mode 100644
> index 000000000..f39931340
> --- /dev/null
> +++ b/tests/spec/ext_memory_object/vk_fragcoord.vs
> @@ -0,0 +1,8 @@
> +layout(location = 0) in vec4 a_position;
> +layout(location = 0) out vec2 v_coords;
> +void main()
> +{
> +    gl_Position.xy = a_position.xy * 2 - vec2(1.0);
> +    gl_Position.zw = vec2(0.0, 1.0);
> +    v_coords = (gl_Position.xy + 1.0) / 2.0;
> +}
> 


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