[Piglit] [PATCH 0/5] Add int64 conversion tests

Nicolai Hähnle nhaehnle at gmail.com
Wed Feb 1 12:30:20 UTC 2017

On 31.01.2017 19:23, Eric Anholt wrote:
> Nicolai Hähnle <nhaehnle at gmail.com> writes:
>> Hi all,
>> increase the test coverage of GL_ARB_gpu_shader_int64 by testing various
>> conversions. To avoid reinventing the wheel or duplicating code, I've
>> extended the existing fp64 conversion test generation. The first couple
>> of patches simply move code around and rename things. The last patch adds
>> all the actual int64 tests.
>> I verified using diff that the existing generated test files remain
>> unmodified. The only change is that more test files are generated in
>> spec/arb_gpu_shader_int64. Tested against radeonsi with the remaining
>> patches that I'm about to send to mesa-dev. Please review!
> How many new tests does this produce?

264 execution tests (all in the same directory, so will run quite 
quickly with --process-isolation false) and 192 compiler tests.


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