[Piglit] [PATCH 0/5] Add int64 conversion tests
Eric Anholt
eric at anholt.net
Wed Feb 1 20:01:15 UTC 2017
Nicolai Hähnle <nhaehnle at gmail.com> writes:
> On 31.01.2017 19:23, Eric Anholt wrote:
>> Nicolai Hähnle <nhaehnle at gmail.com> writes:
>>
>>> Hi all,
>>>
>>> increase the test coverage of GL_ARB_gpu_shader_int64 by testing various
>>> conversions. To avoid reinventing the wheel or duplicating code, I've
>>> extended the existing fp64 conversion test generation. The first couple
>>> of patches simply move code around and rename things. The last patch adds
>>> all the actual int64 tests.
>>>
>>> I verified using diff that the existing generated test files remain
>>> unmodified. The only change is that more test files are generated in
>>> spec/arb_gpu_shader_int64. Tested against radeonsi with the remaining
>>> patches that I'm about to send to mesa-dev. Please review!
>>
>> How many new tests does this produce?
>
> 264 execution tests (all in the same directory, so will run quite
> quickly with --process-isolation false) and 192 compiler tests.
An entirely reasonable number :)
Thanks.
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