[Piglit] [PATCH] glsl-1.50: add linker test for unused in out blocks
joseph.kucia at gmail.com
Fri Jul 14 20:21:22 UTC 2017
On Tue, May 30, 2017 at 4:23 PM, Józef Kucia <joseph.kucia at gmail.com> wrote:
> This test exposes a Mesa GLSL linker bug. The test fails with the
> following error message:
> error: Input block `blk' is not an output of the previous stage
> Section 4.3.4 (Inputs) of the GLSL 1.50 spec says:
> "Only the input variables that are actually read need to be written
> by the previous stage; it is allowed to have superfluous
> declarations of input variables."
> .../interstage-multiple-shader-objects.shader_test | 38 ++++++++++++++++++++++
> 1 file changed, 38 insertions(+)
> create mode 100644 tests/spec/glsl-1.50/linker/interstage-multiple-shader-objects.shader_test
Ping. Could someone take a look?
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