[Piglit] [PATCH] glsl-1.50: add linker test for unused in out blocks
Timothy Arceri
tarceri at itsqueeze.com
Tue Jul 18 23:53:01 UTC 2017
On 15/07/17 06:21, Józef Kucia wrote:
> On Tue, May 30, 2017 at 4:23 PM, Józef Kucia <joseph.kucia at gmail.com> wrote:
>> This test exposes a Mesa GLSL linker bug. The test fails with the
>> following error message:
>>
>> error: Input block `blk' is not an output of the previous stage
>>
>> Section 4.3.4 (Inputs) of the GLSL 1.50 spec says:
>>
>> "Only the input variables that are actually read need to be written
>> by the previous stage; it is allowed to have superfluous
>> declarations of input variables."
>> ---
>> .../interstage-multiple-shader-objects.shader_test | 38 ++++++++++++++++++++++
>> 1 file changed, 38 insertions(+)
>> create mode 100644 tests/spec/glsl-1.50/linker/interstage-multiple-shader-objects.shader_test
>
> Ping. Could someone take a look?
I've push this patch. Thanks for the test :)
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