[Piglit] [PATCH] arb_bindless_texture: add new compiler tests for struct with image arrays
Samuel Pitoiset
samuel.pitoiset at gmail.com
Thu May 25 18:02:22 UTC 2017
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
.../nested-struct-arrays-mismatch-format.frag | 27 ++++++++++++++++++++
.../nested-struct-with-arrays-no-qualifiers.frag | 29 ++++++++++++++++++++++
.../images/struct-with-arrays-mismatch-format.frag | 22 ++++++++++++++++
.../images/struct-with-arrays-no-qualifiers.frag | 24 ++++++++++++++++++
4 files changed, 102 insertions(+)
create mode 100644 tests/spec/arb_bindless_texture/compiler/images/nested-struct-arrays-mismatch-format.frag
create mode 100644 tests/spec/arb_bindless_texture/compiler/images/nested-struct-with-arrays-no-qualifiers.frag
create mode 100644 tests/spec/arb_bindless_texture/compiler/images/struct-with-arrays-mismatch-format.frag
create mode 100644 tests/spec/arb_bindless_texture/compiler/images/struct-with-arrays-no-qualifiers.frag
diff --git a/tests/spec/arb_bindless_texture/compiler/images/nested-struct-arrays-mismatch-format.frag b/tests/spec/arb_bindless_texture/compiler/images/nested-struct-arrays-mismatch-format.frag
new file mode 100644
index 000000000..dfb518f80
--- /dev/null
+++ b/tests/spec/arb_bindless_texture/compiler/images/nested-struct-arrays-mismatch-format.frag
@@ -0,0 +1,27 @@
+// [config]
+// expect_result: fail
+// glsl_version: 3.30
+// require_extensions: GL_ARB_bindless_texture GL_ARB_shader_image_load_store
+// [end config]
+
+#version 330
+#extension GL_ARB_bindless_texture: require
+#extension GL_ARB_shader_image_load_store: enable
+#extension GL_ARB_arrays_of_arrays: enable
+
+// From Section 4.4.6.2 (Format Layout Qualifiers) of the GLSL 4.50 spec:
+//
+// "It is a compile-time error to declare an image variable where the format
+// qualifier does not match the image variable type."
+
+struct S_inner {
+ layout (r32i) image2D img;
+};
+
+struct {
+ S_inner si[2][2];
+} s;
+
+void main()
+{
+}
diff --git a/tests/spec/arb_bindless_texture/compiler/images/nested-struct-with-arrays-no-qualifiers.frag b/tests/spec/arb_bindless_texture/compiler/images/nested-struct-with-arrays-no-qualifiers.frag
new file mode 100644
index 000000000..5fbec1386
--- /dev/null
+++ b/tests/spec/arb_bindless_texture/compiler/images/nested-struct-with-arrays-no-qualifiers.frag
@@ -0,0 +1,29 @@
+// [config]
+// expect_result: fail
+// glsl_version: 3.30
+// require_extensions: GL_ARB_bindless_texture GL_ARB_shader_image_load_store
+// [end config]
+
+#version 330
+#extension GL_ARB_bindless_texture: require
+#extension GL_ARB_shader_image_load_store: enable
+#extension GL_ARB_arrays_of_arrays: enable
+
+// From Section 4.4.6.2 (Format Layout Qualifiers) of the GLSL 4.50 spec:
+//
+// "Uniforms not qualified with writeonly must have a format layout qualifier."
+//
+// Because GL_ARB_bindless_texture allows to declare images insides structures,
+// this rule applies and this test should fail.
+
+struct S_inner {
+ image2D img;
+};
+
+struct {
+ S_inner si[2][2];
+} s;
+
+void main()
+{
+}
diff --git a/tests/spec/arb_bindless_texture/compiler/images/struct-with-arrays-mismatch-format.frag b/tests/spec/arb_bindless_texture/compiler/images/struct-with-arrays-mismatch-format.frag
new file mode 100644
index 000000000..b9981de77
--- /dev/null
+++ b/tests/spec/arb_bindless_texture/compiler/images/struct-with-arrays-mismatch-format.frag
@@ -0,0 +1,22 @@
+// [config]
+// expect_result: fail
+// glsl_version: 3.30
+// require_extensions: GL_ARB_bindless_texture GL_ARB_shader_image_load_store
+// [end config]
+
+#version 330
+#extension GL_ARB_bindless_texture: require
+#extension GL_ARB_shader_image_load_store: enable
+
+// From Section 4.4.6.2 (Format Layout Qualifiers) of the GLSL 4.50 spec:
+//
+// "It is a compile-time error to declare an image variable where the format
+// qualifier does not match the image variable type."
+
+struct {
+ layout (r32i) image2D imgs[6];
+} s;
+
+void main()
+{
+}
diff --git a/tests/spec/arb_bindless_texture/compiler/images/struct-with-arrays-no-qualifiers.frag b/tests/spec/arb_bindless_texture/compiler/images/struct-with-arrays-no-qualifiers.frag
new file mode 100644
index 000000000..bb29340fb
--- /dev/null
+++ b/tests/spec/arb_bindless_texture/compiler/images/struct-with-arrays-no-qualifiers.frag
@@ -0,0 +1,24 @@
+// [config]
+// expect_result: fail
+// glsl_version: 3.30
+// require_extensions: GL_ARB_bindless_texture GL_ARB_shader_image_load_store
+// [end config]
+
+#version 330
+#extension GL_ARB_bindless_texture: require
+#extension GL_ARB_shader_image_load_store: enable
+
+// From Section 4.4.6.2 (Format Layout Qualifiers) of the GLSL 4.50 spec:
+//
+// "Uniforms not qualified with writeonly must have a format layout qualifier."
+//
+// Because GL_ARB_bindless_texture allows to declare images insides structures,
+// this rule applies and this test should fail.
+
+struct {
+ image2D imgs[6];
+} s;
+
+void main()
+{
+}
--
2.13.0
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