[Piglit] [PATCH] ARB_shader_atomic_counter_ops: fix glsl version

Timothy Arceri tarceri at itsqueeze.com
Wed Nov 1 22:25:44 UTC 2017


---
 tests/spec/arb_shader_atomic_counter_ops/compiler/functions.frag | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/tests/spec/arb_shader_atomic_counter_ops/compiler/functions.frag b/tests/spec/arb_shader_atomic_counter_ops/compiler/functions.frag
index b991fe1c7..637fafa62 100644
--- a/tests/spec/arb_shader_atomic_counter_ops/compiler/functions.frag
+++ b/tests/spec/arb_shader_atomic_counter_ops/compiler/functions.frag
@@ -1,20 +1,20 @@
 /* [config]
  * expect_result: pass
  * glsl_version: 1.40
  * require_extensions: GL_ARB_shader_atomic_counter_ops
  * [end config]
  *
  * Check that the builtin functions defined by the extension
  * are present.
  */
-#version 150
+#version 140
 #extension GL_ARB_shader_atomic_counters: require
 #extension GL_ARB_shader_atomic_counter_ops: require
 
 layout (binding=0) uniform atomic_uint c;
 out uvec4 fcolor;
 uniform uint data, comp;
 
 void main()
 {
         fcolor.x = atomicCounterAddARB(c, data) +
-- 
2.14.3



More information about the Piglit mailing list