[Piglit] [PATCH 01/12] Port point sprite test from Glean to Piglit

Fabian Bieler fabianbieler at fastmail.fm
Thu Nov 9 21:27:35 UTC 2017


The new test is also a bit stricter on rasterization then the old one.
It shouldn't be stricter than the spec, however.
---
 tests/all.py                                  |   1 +
 tests/spec/CMakeLists.txt                     |   1 +
 tests/spec/arb_point_sprite/CMakeLists.gl.txt |  14 ++
 tests/spec/arb_point_sprite/CMakeLists.txt    |   1 +
 tests/spec/arb_point_sprite/mipmap.c          | 238 ++++++++++++++++++++++++++
 5 files changed, 255 insertions(+)
 create mode 100644 tests/spec/arb_point_sprite/CMakeLists.gl.txt
 create mode 100644 tests/spec/arb_point_sprite/CMakeLists.txt
 create mode 100644 tests/spec/arb_point_sprite/mipmap.c

diff --git a/tests/all.py b/tests/all.py
index ae4a995..56f6b40 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -1754,6 +1754,7 @@ with profile.test_list.group_manager(
 with profile.test_list.group_manager(
         PiglitGLTest, grouptools.join('spec', 'ARB_point_sprite')) as g:
     g(['point-sprite'], run_concurrent=False)
+    g(['arb_point_sprite-mipmap'])
 
 # Group ARB_tessellation_shader
 with profile.test_list.group_manager(
diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
index d196d6b..f02c98d 100644
--- a/tests/spec/CMakeLists.txt
+++ b/tests/spec/CMakeLists.txt
@@ -42,6 +42,7 @@ add_subdirectory (arb_multisample)
 add_subdirectory (arb_occlusion_query)
 add_subdirectory (arb_occlusion_query2)
 add_subdirectory (arb_point_parameters)
+add_subdirectory (arb_point_sprite)
 add_subdirectory (arb_provoking_vertex)
 add_subdirectory (arb_robustness)
 add_subdirectory (arb_sample_shading)
diff --git a/tests/spec/arb_point_sprite/CMakeLists.gl.txt b/tests/spec/arb_point_sprite/CMakeLists.gl.txt
new file mode 100644
index 0000000..10a39c4
--- /dev/null
+++ b/tests/spec/arb_point_sprite/CMakeLists.gl.txt
@@ -0,0 +1,14 @@
+include_directories(
+	${GLEXT_INCLUDE_DIR}
+	${OPENGL_INCLUDE_PATH}
+	${piglit_SOURCE_DIR}/tests/util
+)
+
+link_libraries (
+	piglitutil_${piglit_target_api}
+	${OPENGL_gl_LIBRARY}
+)
+
+piglit_add_executable (arb_point_sprite-mipmap mipmap.c)
+
+# vim: ft=cmake:
diff --git a/tests/spec/arb_point_sprite/CMakeLists.txt b/tests/spec/arb_point_sprite/CMakeLists.txt
new file mode 100644
index 0000000..144a306
--- /dev/null
+++ b/tests/spec/arb_point_sprite/CMakeLists.txt
@@ -0,0 +1 @@
+piglit_include_target_api()
diff --git a/tests/spec/arb_point_sprite/mipmap.c b/tests/spec/arb_point_sprite/mipmap.c
new file mode 100644
index 0000000..0f6b3cb
--- /dev/null
+++ b/tests/spec/arb_point_sprite/mipmap.c
@@ -0,0 +1,238 @@
+/*
+ * Copyright (C) 2007  Intel Corporation
+ * Copyright (C) 1999  Allen Akin   All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use,
+ * copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following
+ * conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
+ * KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
+ * WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
+ * PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL ALLEN AKIN BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/**
+ * @file mipmap.c:  Test the GL_ARB_point_sprite extension
+ *
+ * Create mipmap textures which size varies from 32x32 to 1x1, every texture
+ * has different two colors: the upper half is one color and the lower half is
+ * another color.
+ * Draw point and polygon which mode is GL_POINT, and check that the point is
+ * rendered correctly.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+	config.supports_gl_compat_version = 14;
+	config.window_visual = PIGLIT_GL_VISUAL_RGBA;
+	config.khr_no_error_support = PIGLIT_NO_ERRORS;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+/* For the 1x1 LOD, only lower part (second color in the table) is used. */
+static const float tex_color[6][2][4] = {
+	{{1.0, 0.0, 0.0, 1.0}, {0.0, 1.0, 0.0, 1.0}}, /* 32x32 */
+	{{0.0, 0.0, 1.0, 1.0}, {1.0, 1.0, 0.0, 1.0}}, /* 16x16 */
+	{{1.0, 0.0, 1.0, 1.0}, {0.0, 1.0, 1.0, 1.0}}, /* 8x8 */
+	{{1.0, 1.0, 1.0, 1.0}, {1.0, 0.0, 0.0, 1.0}}, /* 4x4 */
+	{{0.0, 1.0, 0.0, 1.0}, {0.0, 0.0, 1.0, 1.0}}, /* 2x2 */
+	{{1.0, 1.0, 0.0, 1.0}, {1.0, 1.0, 1.0, 1.0}}, /* 1x1 */
+};
+
+static int
+level(int point_size)
+{
+	/* Note: we use GL_NEAREST_MIPMAP_NEAREST for  GL_TEXTURE_MIN_FILTER
+	 */
+	if (point_size <= 1)
+		return 5;
+	if (point_size < 3)
+		return 4;
+	if (point_size < 6)
+		return 3;
+	if (point_size < 12)
+		return 2;
+	if (point_size < 24)
+		return 1;
+	return 0;
+}
+
+bool
+draw_and_probe(int point_size, int coord_origin, int prim_type)
+{
+	glPointSize((float)point_size);
+	glClear(GL_COLOR_BUFFER_BIT);
+
+	/* Draw GL_POINTS primitives, and draw GL_POLYGON primitives with the
+	 * polygon mode set to GL_POINT.
+	 */
+	if (prim_type == 0) {
+		glBegin(GL_POINTS);
+		glVertex2i(piglit_width / 4, piglit_height / 4);
+		glEnd();
+	} else {
+		glPolygonMode(GL_FRONT_AND_BACK, GL_POINT);
+		glBegin(GL_POLYGON);
+		glVertex2i(piglit_width / 4, piglit_height / 4);
+		glVertex2i(piglit_width, piglit_height / 4);
+		glVertex2i(piglit_width, piglit_height);
+		glVertex2i(piglit_width / 4, piglit_height);
+		glEnd();
+	}
+
+	/* bottom, left, right, top, width and height of sprite */
+	const int b = piglit_width / 4 - point_size / 2;
+	const int l = piglit_height / 4 - point_size / 2;
+	const int r = piglit_height / 4 + point_size / 2;
+	const int t = piglit_width / 4 + point_size / 2;
+	const int w = point_size;
+	const int h = point_size / 2;
+	/* vertical middle of sprite */
+	const int m = piglit_height / 4;
+
+	/* width of total area to probe */
+	const int W = piglit_width / 2;
+
+	const float bk[] = {0.0, 0.0, 0.0, 0.0};
+
+	const float *cb = tex_color[level(point_size)][coord_origin];
+	const float *ct = tex_color[level(point_size)][1 - coord_origin];
+	if (piglit_probe_rect_rgba(0, 0, W, b, bk) &&
+	    piglit_probe_rect_rgba(0, b, l, w, bk) &&
+	    piglit_probe_rect_rgba(l, b, w, h, cb) &&
+	    piglit_probe_rect_rgba(l, m, w, h, ct) &&
+	    piglit_probe_rect_rgba(r, b, l, w, bk) &&
+	    piglit_probe_rect_rgba(0, t, W, b, bk))
+		return true;
+
+	printf("Primitive type: %s, Coord Origin at: %s\n",
+	       prim_type ? "polygon" : "points",
+	       coord_origin ? "bottom" : "top");
+	return false;
+}
+
+enum piglit_result
+piglit_display(void)
+{
+	float max_point_size;
+	int point_size;
+	float point_size_range[2], point_size_granularity;
+	float n;
+	const float epsilon = 1e-5;
+
+	glGetFloatv(GL_SMOOTH_POINT_SIZE_RANGE, point_size_range);
+	glGetFloatv(GL_SMOOTH_POINT_SIZE_GRANULARITY,
+		    &point_size_granularity);
+
+	/* check that point size 2.0 is supported */
+	n = (2.0 - point_size_range[0]) / point_size_granularity;
+	if (!(roundf(n) - n < epsilon))
+		piglit_report_result(PIGLIT_SKIP);
+	/* check that other even integer point sizes are supported */
+	n = 2.0 / point_size_granularity;
+	if (!(roundf(n) - n < epsilon))
+		piglit_report_result(PIGLIT_SKIP);
+
+	max_point_size = MIN3(point_size_range[1], piglit_width / 2,
+			      piglit_height / 2);
+
+	for (int prim_type = 0; prim_type < 2; prim_type++) {
+		if (piglit_get_gl_version() >= 20)
+			glPointParameteri(GL_POINT_SPRITE_COORD_ORIGIN,
+					  GL_UPPER_LEFT);
+		for (int coord_origin = 0; coord_origin < 2; coord_origin++) {
+			for (point_size = 2;
+			     (float)point_size <= max_point_size;
+			     point_size += 2) {
+				if (!draw_and_probe(point_size, coord_origin,
+						    prim_type))
+					return PIGLIT_FAIL;
+			}
+
+			/* OpenGL 2.0 adds the ability to set the texture
+			 * coordinate origin to the bottom left */
+			if (piglit_get_gl_version() < 20)
+				break;
+			glPointParameteri(GL_POINT_SPRITE_COORD_ORIGIN,
+					  GL_LOWER_LEFT);
+		}
+	}
+
+	return PIGLIT_PASS;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+	GLboolean enable;
+	GLint coordReplace;
+	GLint coordOrigin;
+	GLuint tex;
+
+	/* check point sprite status, default is GL_FALSE */
+	enable = glIsEnabled(GL_POINT_SPRITE);
+	if (enable != GL_FALSE) {
+		printf("PointSprite should be disabled by default\n");
+		piglit_report_result(PIGLIT_FAIL);
+	}
+
+	/* check coordinate replacement, default is GL_FALSE */
+	glGetTexEnviv(GL_POINT_SPRITE, GL_COORD_REPLACE, &coordReplace);
+
+	if (coordReplace != GL_FALSE) {
+		printf("default value of COORD_REPLACE should be GL_FALSE\n");
+		piglit_report_result(PIGLIT_FAIL);
+	}
+
+	/* check coordinate origin, default is UPPER_LEFT */
+	glEnable(GL_POINT_SPRITE);
+	if (piglit_get_gl_version() >= 20) {
+		glGetIntegerv(GL_POINT_SPRITE_COORD_ORIGIN, &coordOrigin);
+		if (coordOrigin != GL_UPPER_LEFT) {
+			printf("default value of COORD_ORIGIN should be "
+			       "GL_UPPER_LEFT\n");
+			piglit_report_result(PIGLIT_FAIL);
+		}
+	}
+
+	glDrawBuffer(GL_FRONT);
+	glReadBuffer(GL_FRONT);
+
+	glMatrixMode(GL_PROJECTION);
+	glOrtho(0, piglit_width, 0, piglit_height, -1, 1);
+
+	glEnable(GL_TEXTURE_2D);
+	glGenTextures(1, &tex);
+	glBindTexture(GL_TEXTURE_2D, tex);
+	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+			GL_NEAREST_MIPMAP_NEAREST);
+	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+	int lvl = 0;
+	for (int size = 32; size; size /= 2) {
+		int mid = MAX2(size / 2, 1);
+		piglit_quads_texture(tex, lvl, size, size, size, mid,
+				     tex_color[lvl][1], NULL,
+				     tex_color[lvl][0], NULL);
+		lvl++;
+	}
+
+	glTexEnvf(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE);
+}
-- 
2.7.4



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