[Piglit] [Crucible] [PATCH 2/2] qonos: Create empty layouts for graphics pipelines
Józef Kucia
joseph.kucia at gmail.com
Sat Sep 16 12:34:32 UTC 2017
On Sat, Sep 9, 2017 at 9:15 PM, Józef Kucia <joseph.kucia at gmail.com> wrote:
> The layout must be a valid VkPipelineLayout handle.
> ---
> src/qonos/qonos_pipeline.c | 3 +++
> 1 file changed, 3 insertions(+)
>
> diff --git a/src/qonos/qonos_pipeline.c b/src/qonos/qonos_pipeline.c
> index c95a937..f7600a4 100644
> --- a/src/qonos/qonos_pipeline.c
> +++ b/src/qonos/qonos_pipeline.c
> @@ -264,6 +264,9 @@ qoCreateGraphicsPipeline(VkDevice device,
> };
> }
>
> + if (!pipeline_info.layout)
> + pipeline_info.layout = qoCreatePipelineLayout(device);
> +
> result = vkCreateGraphicsPipelines(device, pipeline_cache,
> 1, &pipeline_info, NULL, &pipeline);
>
> --
This fixes some validation errors in a few tests. It is invalid to use
VK_NULL_HANDLE as the pipeline layout. An empty pipeline layout is
what we want to use when shaders do not need push constants and
descriptors.
I do not have commit access. If someone review this change, please
push the series for me.
More information about the Piglit
mailing list