[Piglit] [PATCH v2] ext_render_snorm-render: test for GL_EXT_render_snorm

Nanley Chery nanleychery at gmail.com
Wed Aug 15 17:00:11 UTC 2018


On Wed, Aug 15, 2018 at 02:26:27PM +0300, Tapani Pälli wrote:
> Test includes:
>    - texture uploads
>    - mipmap generation
>    - framebuffer creation
>    - rendering to
>    - reading from
> 
> This test includes only GL_BYTE based formats. R16_SNORM, RG16_SNORM
> and RGBA16_SNORM are tested in GL_EXT_texture_norm16 tests.
> 
> v2: cleanups and fixes (Nanley Chery)
> 
> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> ---
>  tests/opengl.py                                  |   5 +
>  tests/spec/CMakeLists.txt                        |   1 +
>  tests/spec/ext_render_snorm/CMakeLists.gles2.txt |   7 +
>  tests/spec/ext_render_snorm/CMakeLists.txt       |   1 +
>  tests/spec/ext_render_snorm/render.c             | 336 +++++++++++++++++++++++
>  5 files changed, 350 insertions(+)
>  create mode 100644 tests/spec/ext_render_snorm/CMakeLists.gles2.txt
>  create mode 100644 tests/spec/ext_render_snorm/CMakeLists.txt
>  create mode 100644 tests/spec/ext_render_snorm/render.c
> 
> diff --git a/tests/opengl.py b/tests/opengl.py
> index 7026395fa..9c5290f49 100644
> --- a/tests/opengl.py
> +++ b/tests/opengl.py
> @@ -3078,6 +3078,11 @@ with profile.test_list.group_manager(
>  
>  with profile.test_list.group_manager(
>          PiglitGLTest,
> +        grouptools.join('spec', 'ext_render_snorm')) as g:
> +    g(['ext_render_snorm-render'], 'render')
> +
> +with profile.test_list.group_manager(
> +        PiglitGLTest,
>          grouptools.join('spec', 'ext_frag_depth')) as g:
>      g(['fragdepth_gles2'])
>  
> diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
> index 26ee3ebf0..bb3f02744 100644
> --- a/tests/spec/CMakeLists.txt
> +++ b/tests/spec/CMakeLists.txt
> @@ -182,3 +182,4 @@ add_subdirectory (ext_occlusion_query_boolean)
>  add_subdirectory (ext_disjoint_timer_query)
>  add_subdirectory (intel_blackhole_render)
>  add_subdirectory (ext_texture_norm16)
> +add_subdirectory (ext_render_snorm)
> diff --git a/tests/spec/ext_render_snorm/CMakeLists.gles2.txt b/tests/spec/ext_render_snorm/CMakeLists.gles2.txt
> new file mode 100644
> index 000000000..4b90257cc
> --- /dev/null
> +++ b/tests/spec/ext_render_snorm/CMakeLists.gles2.txt
> @@ -0,0 +1,7 @@
> +link_libraries (
> +	piglitutil_${piglit_target_api}
> +)
> +
> +piglit_add_executable (ext_render_snorm-render render.c)
> +
> +# vim: ft=cmake:
> diff --git a/tests/spec/ext_render_snorm/CMakeLists.txt b/tests/spec/ext_render_snorm/CMakeLists.txt
> new file mode 100644
> index 000000000..144a306f4
> --- /dev/null
> +++ b/tests/spec/ext_render_snorm/CMakeLists.txt
> @@ -0,0 +1 @@
> +piglit_include_target_api()
> diff --git a/tests/spec/ext_render_snorm/render.c b/tests/spec/ext_render_snorm/render.c
> new file mode 100644
> index 000000000..3df16991e
> --- /dev/null
> +++ b/tests/spec/ext_render_snorm/render.c
> @@ -0,0 +1,336 @@
> +/*
> + * Copyright © 2018 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +/**
> + * @file
> + * Basic tests for formats added by GL_EXT_render_snorm extension
> + *
> + * https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_render_snorm.txt
> + *
> + * Test includes:
> + * 	- texture uploads
> + * 	- mipmap generation
> + * 	- framebuffer creation
> + * 	- rendering to
> + * 	- reading from
> + */
> +
> +#include "piglit-util-gl.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +	config.supports_gl_es_version = 31;
> +	config.window_visual = PIGLIT_GL_VISUAL_RGBA;
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +#define PIGLIT_RESULT(x) x ? PIGLIT_PASS : PIGLIT_FAIL
> +
> +static const char vs_source[] =
> +	"#version 310 es\n"
> +	"layout(location = 0) in highp vec4 vertex;\n"
> +	"layout(location = 1) in highp vec4 uv;\n"
> +	"out highp vec2 tex_coord;\n"
> +	"\n"
> +	"void main()\n"
> +	"{\n"
> +	"	gl_Position = vertex;\n"
> +	"	tex_coord = uv.st;\n"
> +	"}\n";
> +
> +static const char fs_source[] =
> +	"#version 310 es\n"
> +	"layout(location = 0) uniform sampler2D texture;\n"
> +	"in highp vec2 tex_coord;\n"
> +	"out highp vec4 color;\n"
> +	"void main()\n"
> +	"{\n"
> +	"	color = texture2D(texture, tex_coord);\n"
> +	"}\n";
> +
> +/* trianglestrip, interleaved vertices + texcoords */
> +static const GLfloat vertex_data[] = {
> +	-1.0f,  1.0f,
> +	0.0f,  1.0f,
> +	1.0f,  1.0f,
> +	1.0f,  1.0f,
> +	-1.0f, -1.0f,
> +	0.0f,  0.0f,
> +	1.0f, -1.0f,
> +	1.0f,  0.0f
> +};
> +
> +static const struct fmt_test {
> +	GLenum iformat;
> +	GLenum base_format;
> +	unsigned bpp;
> +} tests[] = {
> +	{ GL_R8_SNORM,		GL_RED,		1, },
> +	{ GL_RG8_SNORM,		GL_RG,		2, },
> +	{ GL_RGBA8_SNORM,	GL_RGBA,	4, },
> +};
> +
> +static GLuint prog;
> +
> +static void
> +upload(const struct fmt_test *test, void *data)
> +{
> +	glTexStorage2D(GL_TEXTURE_2D, 4, test->iformat, piglit_width,
> +		       piglit_height);
> +	glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, piglit_width,
> +			piglit_height, test->base_format, GL_BYTE, data);
> +	glGenerateMipmap(GL_TEXTURE_2D);
> +}
> +
> +static void
> +value_for_format(const struct fmt_test *test, void *value)
> +{
> +	unsigned short val = SCHAR_MAX;
> +
> +	char *v = value;
> +	/* red */
> +	v[0] = val;
> +	/* green */
> +	if (test->bpp > 1) {
> +		v[0] = 0;
> +		v[1] = val;
> +	}
> +	/* blue */
> +	if (test->bpp > 2) {
> +		v[0] = 0;
> +		v[1] = 0;
> +		v[2] = val;
> +		v[3] = val;
> +	}
> +}
> +
> +static void
> +generate_data(const struct fmt_test *test)
> +{
> +	unsigned pixels = piglit_width * piglit_height;
> +	void *data = malloc(pixels * test->bpp);
> +
> +	char *p = data;
> +	for (unsigned i = 0; i < pixels; i++, p += test->bpp)
> +		value_for_format(test, p);
> +
> +	upload(test, data);
> +	free(data);
> +}
> +
> +static GLuint
> +create_and_bind_empty_texture()
> +{
> +	GLuint tex;
> +	glGenTextures(1, &tex);
> +	glBindTexture(GL_TEXTURE_2D, tex);
> +
> +	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
> +	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
> +	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
> +	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
> +
> +	return tex;
> +}
> +
> +static GLuint
> +create_and_bind_texture(const struct fmt_test *test)
> +{
> +	GLuint tex = create_and_bind_empty_texture();
> +	generate_data(test);
> +	return tex;
> +}
> +
> +static GLuint
> +create_and_bind_rbo(const struct fmt_test *test)
> +{
> +	GLuint rbo;
> +	glGenRenderbuffers(1, &rbo);
> +	glBindRenderbuffer(GL_RENDERBUFFER, rbo);
> +	glRenderbufferStorage(GL_RENDERBUFFER, test->iformat, piglit_width,
> +			      piglit_height);
> +	return rbo;
> +}
> +
> +static GLuint
> +create_and_bind_fbo(const struct fmt_test *test, GLuint *tex)
> +{
> +	GLuint fbo;
> +	GLuint fbo_tex = create_and_bind_empty_texture(test);
> +	upload(test, NULL);
> +
> +	*tex = fbo_tex;
> +
> +	glGenFramebuffers(1, &fbo);
> +	glBindFramebuffer(GL_FRAMEBUFFER, fbo);
> +	glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
> +			       GL_TEXTURE_2D, fbo_tex, 0);
> +	return fbo;
> +}
> +
> +static void
> +render_texture(GLuint texture, GLenum target, GLuint fbo_target)
> +{
> +	glBindTexture(target, texture);
> +	glBindFramebuffer(GL_FRAMEBUFFER, fbo_target);
> +
> +	glViewport(0, 0, piglit_width, piglit_height);
> +
> +	glClear(GL_COLOR_BUFFER_BIT);
> +	glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
> +}
> +
> +static bool
> +verify_contents(const struct fmt_test *test)
> +{
> +	bool result = true;
> +	unsigned amount = piglit_width * piglit_height;
> +	void *pix = malloc(amount * 4);
> +	glReadPixels(0, 0, piglit_width, piglit_height, GL_RGBA, GL_BYTE, pix);
> +
> +	char value[4] = { 0, 0, 0, SCHAR_MAX };
> +	value_for_format(test, value);
> +
> +	char *p = pix;
> +	for (unsigned i = 0; i < amount; i++, p += 4) {
> +		if (memcmp(p, value, sizeof(value)) == 0)
> +			continue;
> +
> +                fprintf(stderr, "value:\n%d % d %d %d\nexpect:\n%d %d %d %d",
> +                        p[0], p[1], p[2], p[3],
> +                        value[0], value[1], value[2], value[3]);
> +
> +		piglit_report_subtest_result(PIGLIT_FAIL,
> +					     "format 0x%x read fail",
> +					     test->iformat);
> +		result = false;
> +		break;
> +	}
> +
> +	free(pix);
> +	return result;
> +}
> +
> +static bool
> +test_format(const struct fmt_test *test)
> +{
> +	bool pass = true;
> +
> +	glUseProgram(prog);
> +	glUniform1i(0 /* explicit loc */, 0);
> +
> +	/* Create a texture, upload data */
> +	const GLuint texture = create_and_bind_texture(test);

Minor nit. We could move this line down to right before the render_texture
call below.

With or without that change, this patch is
Reviewed-by: Nanley Chery <nanley.g.chery at intel.com>

Thanks for writing this test! 

> +
> +	/* Test glRenderbufferStorage. */
> +	GLuint rbo = create_and_bind_rbo(test);
> +	if (!rbo || !piglit_check_gl_error(GL_NO_ERROR)) {
> +		piglit_report_subtest_result(PIGLIT_FAIL,
> +					     "format 0x%x RBO test",
> +					     test->iformat);
> +		pass &= false;
> +	} else {
> +		piglit_report_subtest_result(PIGLIT_PASS,
> +					     "format 0x%x RBO test",
> +					     test->iformat);
> +	}
> +	glDeleteRenderbuffers(1, &rbo);
> +
> +	/* Create framebuffer object. */
> +	GLuint fbo_tex;
> +	const GLuint fbo = create_and_bind_fbo(test, &fbo_tex);
> +
> +	if (glCheckFramebufferStatus(GL_FRAMEBUFFER) !=
> +		GL_FRAMEBUFFER_COMPLETE) {
> +		piglit_report_subtest_result(PIGLIT_FAIL,
> +					     "format 0x%x fbo fail",
> +					     test->iformat);
> +		pass &= false;
> +	}
> +
> +	render_texture(texture, GL_TEXTURE_2D, fbo);
> +
> +	glDeleteTextures(1, &texture);
> +
> +	/* Test glCopyTexImage2D by copying current fbo content to
> +	 * a texture, rendering copy back to fbo and verifying fbo contents.
> +	 */
> +	GLuint tmp_tex = create_and_bind_empty_texture();
> +	glCopyTexImage2D(GL_TEXTURE_2D, 0, test->iformat, 0, 0, piglit_width,
> +			 piglit_height, 0);
> +
> +	render_texture(tmp_tex, GL_TEXTURE_2D, fbo);
> +
> +	glDeleteTextures(1, &tmp_tex);
> +
> +	/* Verify contents. */
> +	pass &= verify_contents(test);
> +
> +	glDeleteFramebuffers(1, &fbo);
> +
> +	/* Render fbo contents to window. */
> +	render_texture(fbo_tex, GL_TEXTURE_2D, 0);
> +
> +	piglit_present_results();
> +
> +	glDeleteTextures(1, &fbo_tex);
> +
> +	return pass;
> +}
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +	glEnableVertexAttribArray(0);
> +	glEnableVertexAttribArray(1);
> +
> +	glActiveTexture(GL_TEXTURE0);
> +
> +	glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(float),
> +			      vertex_data);
> +	glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(float),
> +			      (void*) (vertex_data + (2 * sizeof(float))));
> +
> +	bool pass = true;
> +
> +	const struct fmt_test *test = tests;
> +
> +	/* Loop over each format. */
> +	for (unsigned i = 0; i < ARRAY_SIZE(tests); i++, test++) {
> +		bool fmt_pass = test_format(test);
> +		piglit_report_subtest_result(PIGLIT_RESULT(fmt_pass),
> +					     "format 0x%x",
> +					     test->iformat);
> +		pass &= fmt_pass;
> +	}
> +
> +	if (!piglit_check_gl_error(GL_NO_ERROR))
> +		piglit_report_result(PIGLIT_FAIL);
> +
> +	return PIGLIT_RESULT(pass);
> +}
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +	piglit_require_extension("GL_EXT_render_snorm");
> +	prog = piglit_build_simple_program(vs_source, fs_source);
> +}
> -- 
> 2.13.6
> 


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