[Piglit] [PATCH v2] ext_render_snorm-render: test for GL_EXT_render_snorm

Tapani Pälli tapani.palli at intel.com
Thu Aug 16 05:33:18 UTC 2018



On 08/15/2018 08:00 PM, Nanley Chery wrote:
> On Wed, Aug 15, 2018 at 02:26:27PM +0300, Tapani Pälli wrote:
>> Test includes:
>>     - texture uploads
>>     - mipmap generation
>>     - framebuffer creation
>>     - rendering to
>>     - reading from
>>
>> This test includes only GL_BYTE based formats. R16_SNORM, RG16_SNORM
>> and RGBA16_SNORM are tested in GL_EXT_texture_norm16 tests.
>>
>> v2: cleanups and fixes (Nanley Chery)
>>
>> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
>> ---
>>   tests/opengl.py                                  |   5 +
>>   tests/spec/CMakeLists.txt                        |   1 +
>>   tests/spec/ext_render_snorm/CMakeLists.gles2.txt |   7 +
>>   tests/spec/ext_render_snorm/CMakeLists.txt       |   1 +
>>   tests/spec/ext_render_snorm/render.c             | 336 +++++++++++++++++++++++
>>   5 files changed, 350 insertions(+)
>>   create mode 100644 tests/spec/ext_render_snorm/CMakeLists.gles2.txt
>>   create mode 100644 tests/spec/ext_render_snorm/CMakeLists.txt
>>   create mode 100644 tests/spec/ext_render_snorm/render.c
>>
>> diff --git a/tests/opengl.py b/tests/opengl.py
>> index 7026395fa..9c5290f49 100644
>> --- a/tests/opengl.py
>> +++ b/tests/opengl.py
>> @@ -3078,6 +3078,11 @@ with profile.test_list.group_manager(
>>   
>>   with profile.test_list.group_manager(
>>           PiglitGLTest,
>> +        grouptools.join('spec', 'ext_render_snorm')) as g:
>> +    g(['ext_render_snorm-render'], 'render')
>> +
>> +with profile.test_list.group_manager(
>> +        PiglitGLTest,
>>           grouptools.join('spec', 'ext_frag_depth')) as g:
>>       g(['fragdepth_gles2'])
>>   
>> diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
>> index 26ee3ebf0..bb3f02744 100644
>> --- a/tests/spec/CMakeLists.txt
>> +++ b/tests/spec/CMakeLists.txt
>> @@ -182,3 +182,4 @@ add_subdirectory (ext_occlusion_query_boolean)
>>   add_subdirectory (ext_disjoint_timer_query)
>>   add_subdirectory (intel_blackhole_render)
>>   add_subdirectory (ext_texture_norm16)
>> +add_subdirectory (ext_render_snorm)
>> diff --git a/tests/spec/ext_render_snorm/CMakeLists.gles2.txt b/tests/spec/ext_render_snorm/CMakeLists.gles2.txt
>> new file mode 100644
>> index 000000000..4b90257cc
>> --- /dev/null
>> +++ b/tests/spec/ext_render_snorm/CMakeLists.gles2.txt
>> @@ -0,0 +1,7 @@
>> +link_libraries (
>> +	piglitutil_${piglit_target_api}
>> +)
>> +
>> +piglit_add_executable (ext_render_snorm-render render.c)
>> +
>> +# vim: ft=cmake:
>> diff --git a/tests/spec/ext_render_snorm/CMakeLists.txt b/tests/spec/ext_render_snorm/CMakeLists.txt
>> new file mode 100644
>> index 000000000..144a306f4
>> --- /dev/null
>> +++ b/tests/spec/ext_render_snorm/CMakeLists.txt
>> @@ -0,0 +1 @@
>> +piglit_include_target_api()
>> diff --git a/tests/spec/ext_render_snorm/render.c b/tests/spec/ext_render_snorm/render.c
>> new file mode 100644
>> index 000000000..3df16991e
>> --- /dev/null
>> +++ b/tests/spec/ext_render_snorm/render.c
>> @@ -0,0 +1,336 @@
>> +/*
>> + * Copyright © 2018 Intel Corporation
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
>> + * IN THE SOFTWARE.
>> + */
>> +
>> +/**
>> + * @file
>> + * Basic tests for formats added by GL_EXT_render_snorm extension
>> + *
>> + * https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_render_snorm.txt
>> + *
>> + * Test includes:
>> + * 	- texture uploads
>> + * 	- mipmap generation
>> + * 	- framebuffer creation
>> + * 	- rendering to
>> + * 	- reading from
>> + */
>> +
>> +#include "piglit-util-gl.h"
>> +
>> +PIGLIT_GL_TEST_CONFIG_BEGIN
>> +	config.supports_gl_es_version = 31;
>> +	config.window_visual = PIGLIT_GL_VISUAL_RGBA;
>> +PIGLIT_GL_TEST_CONFIG_END
>> +
>> +#define PIGLIT_RESULT(x) x ? PIGLIT_PASS : PIGLIT_FAIL
>> +
>> +static const char vs_source[] =
>> +	"#version 310 es\n"
>> +	"layout(location = 0) in highp vec4 vertex;\n"
>> +	"layout(location = 1) in highp vec4 uv;\n"
>> +	"out highp vec2 tex_coord;\n"
>> +	"\n"
>> +	"void main()\n"
>> +	"{\n"
>> +	"	gl_Position = vertex;\n"
>> +	"	tex_coord = uv.st;\n"
>> +	"}\n";
>> +
>> +static const char fs_source[] =
>> +	"#version 310 es\n"
>> +	"layout(location = 0) uniform sampler2D texture;\n"
>> +	"in highp vec2 tex_coord;\n"
>> +	"out highp vec4 color;\n"
>> +	"void main()\n"
>> +	"{\n"
>> +	"	color = texture2D(texture, tex_coord);\n"
>> +	"}\n";
>> +
>> +/* trianglestrip, interleaved vertices + texcoords */
>> +static const GLfloat vertex_data[] = {
>> +	-1.0f,  1.0f,
>> +	0.0f,  1.0f,
>> +	1.0f,  1.0f,
>> +	1.0f,  1.0f,
>> +	-1.0f, -1.0f,
>> +	0.0f,  0.0f,
>> +	1.0f, -1.0f,
>> +	1.0f,  0.0f
>> +};
>> +
>> +static const struct fmt_test {
>> +	GLenum iformat;
>> +	GLenum base_format;
>> +	unsigned bpp;
>> +} tests[] = {
>> +	{ GL_R8_SNORM,		GL_RED,		1, },
>> +	{ GL_RG8_SNORM,		GL_RG,		2, },
>> +	{ GL_RGBA8_SNORM,	GL_RGBA,	4, },
>> +};
>> +
>> +static GLuint prog;
>> +
>> +static void
>> +upload(const struct fmt_test *test, void *data)
>> +{
>> +	glTexStorage2D(GL_TEXTURE_2D, 4, test->iformat, piglit_width,
>> +		       piglit_height);
>> +	glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, piglit_width,
>> +			piglit_height, test->base_format, GL_BYTE, data);
>> +	glGenerateMipmap(GL_TEXTURE_2D);
>> +}
>> +
>> +static void
>> +value_for_format(const struct fmt_test *test, void *value)
>> +{
>> +	unsigned short val = SCHAR_MAX;
>> +
>> +	char *v = value;
>> +	/* red */
>> +	v[0] = val;
>> +	/* green */
>> +	if (test->bpp > 1) {
>> +		v[0] = 0;
>> +		v[1] = val;
>> +	}
>> +	/* blue */
>> +	if (test->bpp > 2) {
>> +		v[0] = 0;
>> +		v[1] = 0;
>> +		v[2] = val;
>> +		v[3] = val;
>> +	}
>> +}
>> +
>> +static void
>> +generate_data(const struct fmt_test *test)
>> +{
>> +	unsigned pixels = piglit_width * piglit_height;
>> +	void *data = malloc(pixels * test->bpp);
>> +
>> +	char *p = data;
>> +	for (unsigned i = 0; i < pixels; i++, p += test->bpp)
>> +		value_for_format(test, p);
>> +
>> +	upload(test, data);
>> +	free(data);
>> +}
>> +
>> +static GLuint
>> +create_and_bind_empty_texture()
>> +{
>> +	GLuint tex;
>> +	glGenTextures(1, &tex);
>> +	glBindTexture(GL_TEXTURE_2D, tex);
>> +
>> +	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
>> +	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
>> +	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
>> +	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
>> +
>> +	return tex;
>> +}
>> +
>> +static GLuint
>> +create_and_bind_texture(const struct fmt_test *test)
>> +{
>> +	GLuint tex = create_and_bind_empty_texture();
>> +	generate_data(test);
>> +	return tex;
>> +}
>> +
>> +static GLuint
>> +create_and_bind_rbo(const struct fmt_test *test)
>> +{
>> +	GLuint rbo;
>> +	glGenRenderbuffers(1, &rbo);
>> +	glBindRenderbuffer(GL_RENDERBUFFER, rbo);
>> +	glRenderbufferStorage(GL_RENDERBUFFER, test->iformat, piglit_width,
>> +			      piglit_height);
>> +	return rbo;
>> +}
>> +
>> +static GLuint
>> +create_and_bind_fbo(const struct fmt_test *test, GLuint *tex)
>> +{
>> +	GLuint fbo;
>> +	GLuint fbo_tex = create_and_bind_empty_texture(test);
>> +	upload(test, NULL);
>> +
>> +	*tex = fbo_tex;
>> +
>> +	glGenFramebuffers(1, &fbo);
>> +	glBindFramebuffer(GL_FRAMEBUFFER, fbo);
>> +	glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
>> +			       GL_TEXTURE_2D, fbo_tex, 0);
>> +	return fbo;
>> +}
>> +
>> +static void
>> +render_texture(GLuint texture, GLenum target, GLuint fbo_target)
>> +{
>> +	glBindTexture(target, texture);
>> +	glBindFramebuffer(GL_FRAMEBUFFER, fbo_target);
>> +
>> +	glViewport(0, 0, piglit_width, piglit_height);
>> +
>> +	glClear(GL_COLOR_BUFFER_BIT);
>> +	glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
>> +}
>> +
>> +static bool
>> +verify_contents(const struct fmt_test *test)
>> +{
>> +	bool result = true;
>> +	unsigned amount = piglit_width * piglit_height;
>> +	void *pix = malloc(amount * 4);
>> +	glReadPixels(0, 0, piglit_width, piglit_height, GL_RGBA, GL_BYTE, pix);
>> +
>> +	char value[4] = { 0, 0, 0, SCHAR_MAX };
>> +	value_for_format(test, value);
>> +
>> +	char *p = pix;
>> +	for (unsigned i = 0; i < amount; i++, p += 4) {
>> +		if (memcmp(p, value, sizeof(value)) == 0)
>> +			continue;
>> +
>> +                fprintf(stderr, "value:\n%d % d %d %d\nexpect:\n%d %d %d %d",
>> +                        p[0], p[1], p[2], p[3],
>> +                        value[0], value[1], value[2], value[3]);
>> +
>> +		piglit_report_subtest_result(PIGLIT_FAIL,
>> +					     "format 0x%x read fail",
>> +					     test->iformat);
>> +		result = false;
>> +		break;
>> +	}
>> +
>> +	free(pix);
>> +	return result;
>> +}
>> +
>> +static bool
>> +test_format(const struct fmt_test *test)
>> +{
>> +	bool pass = true;
>> +
>> +	glUseProgram(prog);
>> +	glUniform1i(0 /* explicit loc */, 0);
>> +
>> +	/* Create a texture, upload data */
>> +	const GLuint texture = create_and_bind_texture(test);
> 
> Minor nit. We could move this line down to right before the render_texture
> call below.

Will do that, thanks for review!

> With or without that change, this patch is
> Reviewed-by: Nanley Chery <nanley.g.chery at intel.com>
> 
> Thanks for writing this test!
> 
>> +
>> +	/* Test glRenderbufferStorage. */
>> +	GLuint rbo = create_and_bind_rbo(test);
>> +	if (!rbo || !piglit_check_gl_error(GL_NO_ERROR)) {
>> +		piglit_report_subtest_result(PIGLIT_FAIL,
>> +					     "format 0x%x RBO test",
>> +					     test->iformat);
>> +		pass &= false;
>> +	} else {
>> +		piglit_report_subtest_result(PIGLIT_PASS,
>> +					     "format 0x%x RBO test",
>> +					     test->iformat);
>> +	}
>> +	glDeleteRenderbuffers(1, &rbo);
>> +
>> +	/* Create framebuffer object. */
>> +	GLuint fbo_tex;
>> +	const GLuint fbo = create_and_bind_fbo(test, &fbo_tex);
>> +
>> +	if (glCheckFramebufferStatus(GL_FRAMEBUFFER) !=
>> +		GL_FRAMEBUFFER_COMPLETE) {
>> +		piglit_report_subtest_result(PIGLIT_FAIL,
>> +					     "format 0x%x fbo fail",
>> +					     test->iformat);
>> +		pass &= false;
>> +	}
>> +
>> +	render_texture(texture, GL_TEXTURE_2D, fbo);
>> +
>> +	glDeleteTextures(1, &texture);
>> +
>> +	/* Test glCopyTexImage2D by copying current fbo content to
>> +	 * a texture, rendering copy back to fbo and verifying fbo contents.
>> +	 */
>> +	GLuint tmp_tex = create_and_bind_empty_texture();
>> +	glCopyTexImage2D(GL_TEXTURE_2D, 0, test->iformat, 0, 0, piglit_width,
>> +			 piglit_height, 0);
>> +
>> +	render_texture(tmp_tex, GL_TEXTURE_2D, fbo);
>> +
>> +	glDeleteTextures(1, &tmp_tex);
>> +
>> +	/* Verify contents. */
>> +	pass &= verify_contents(test);
>> +
>> +	glDeleteFramebuffers(1, &fbo);
>> +
>> +	/* Render fbo contents to window. */
>> +	render_texture(fbo_tex, GL_TEXTURE_2D, 0);
>> +
>> +	piglit_present_results();
>> +
>> +	glDeleteTextures(1, &fbo_tex);
>> +
>> +	return pass;
>> +}
>> +
>> +enum piglit_result
>> +piglit_display(void)
>> +{
>> +	glEnableVertexAttribArray(0);
>> +	glEnableVertexAttribArray(1);
>> +
>> +	glActiveTexture(GL_TEXTURE0);
>> +
>> +	glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(float),
>> +			      vertex_data);
>> +	glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(float),
>> +			      (void*) (vertex_data + (2 * sizeof(float))));
>> +
>> +	bool pass = true;
>> +
>> +	const struct fmt_test *test = tests;
>> +
>> +	/* Loop over each format. */
>> +	for (unsigned i = 0; i < ARRAY_SIZE(tests); i++, test++) {
>> +		bool fmt_pass = test_format(test);
>> +		piglit_report_subtest_result(PIGLIT_RESULT(fmt_pass),
>> +					     "format 0x%x",
>> +					     test->iformat);
>> +		pass &= fmt_pass;
>> +	}
>> +
>> +	if (!piglit_check_gl_error(GL_NO_ERROR))
>> +		piglit_report_result(PIGLIT_FAIL);
>> +
>> +	return PIGLIT_RESULT(pass);
>> +}
>> +
>> +void
>> +piglit_init(int argc, char **argv)
>> +{
>> +	piglit_require_extension("GL_EXT_render_snorm");
>> +	prog = piglit_build_simple_program(vs_source, fs_source);
>> +}
>> -- 
>> 2.13.6
>>


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