[Piglit] [PATCH] arb_tessellation_shader: add GL_EXT_shader_integer_mix on [require]

Alejandro PiƱeiro apinheiro at igalia.com
Fri Aug 24 10:57:30 UTC 2018


Needed by the tessellation evaluation shader.
---
 .../tes-patch-input-array-vec2-index-invalid-rd.shader_test              | 1 +
 1 file changed, 1 insertion(+)

diff --git a/tests/spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec2-index-invalid-rd.shader_test b/tests/spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec2-index-invalid-rd.shader_test
index 06c375d40..7bfd87b9b 100644
--- a/tests/spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec2-index-invalid-rd.shader_test
+++ b/tests/spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec2-index-invalid-rd.shader_test
@@ -1,6 +1,7 @@
 [require]
 GLSL >= 1.50
 GL_ARB_tessellation_shader
+GL_EXT_shader_integer_mix
 
 [vertex shader]
 #version 150
-- 
2.14.1



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