[Piglit] [PATCH] arb_tessellation_shader: add GL_EXT_shader_integer_mix on [require]

Ian Romanick idr at freedesktop.org
Tue Aug 28 22:29:33 UTC 2018


Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

On 08/24/2018 03:57 AM, Alejandro PiƱeiro wrote:
> Needed by the tessellation evaluation shader.
> ---
>  .../tes-patch-input-array-vec2-index-invalid-rd.shader_test              | 1 +
>  1 file changed, 1 insertion(+)
> 
> diff --git a/tests/spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec2-index-invalid-rd.shader_test b/tests/spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec2-index-invalid-rd.shader_test
> index 06c375d40..7bfd87b9b 100644
> --- a/tests/spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec2-index-invalid-rd.shader_test
> +++ b/tests/spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec2-index-invalid-rd.shader_test
> @@ -1,6 +1,7 @@
>  [require]
>  GLSL >= 1.50
>  GL_ARB_tessellation_shader
> +GL_EXT_shader_integer_mix
>  
>  [vertex shader]
>  #version 150
> 



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