[Piglit] [PATCH] arb_tessellation_shader: add GL_EXT_shader_integer_mix on [require]
Ian Romanick
idr at freedesktop.org
Tue Aug 28 22:29:33 UTC 2018
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
On 08/24/2018 03:57 AM, Alejandro PiƱeiro wrote:
> Needed by the tessellation evaluation shader.
> ---
> .../tes-patch-input-array-vec2-index-invalid-rd.shader_test | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/tests/spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec2-index-invalid-rd.shader_test b/tests/spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec2-index-invalid-rd.shader_test
> index 06c375d40..7bfd87b9b 100644
> --- a/tests/spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec2-index-invalid-rd.shader_test
> +++ b/tests/spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec2-index-invalid-rd.shader_test
> @@ -1,6 +1,7 @@
> [require]
> GLSL >= 1.50
> GL_ARB_tessellation_shader
> +GL_EXT_shader_integer_mix
>
> [vertex shader]
> #version 150
>
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