[Piglit] [PATCH] util-gl: use num_components when available when printing bad pixel ubyte

Alejandro PiƱeiro apinheiro at igalia.com
Fri Feb 2 11:11:13 UTC 2018


Instead of a hardcoded 3.
---
 tests/util/piglit-util-gl.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/tests/util/piglit-util-gl.c b/tests/util/piglit-util-gl.c
index e9c20385ee..df39c1c877 100644
--- a/tests/util/piglit-util-gl.c
+++ b/tests/util/piglit-util-gl.c
@@ -1249,7 +1249,7 @@ probe_rect_ubyte(int x, int y, int w, int h, int num_components,
 
 			if (!silent) {
 				print_bad_pixel_ubyte(
-					x + i, y + j, 3,
+					x + i, y + j, num_components,
 					expected, probe);
 			}
 			free(pixels);
-- 
2.11.0



More information about the Piglit mailing list