[Piglit] [PATCH] teximage-colors: accept -127 instead of -128 for exact snorm up/download
sroland at vmware.com
sroland at vmware.com
Mon Jan 8 00:20:09 UTC 2018
From: Roland Scheidegger <sroland at vmware.com>
-128 and -127 represent exactly the same value (-1.0) for snorm8 values,
as do -32768/-32767 for snorm16. Therefore it seems quite reasonable that an
implementation would return the other representation (in particular r600 will
do this with a blit, and the snorm->float->snorm conversion implied by this
will never return the -128/-32768 values).
---
tests/texturing/teximage-colors.c | 39 +++++++++++++++++++++++++++++++++++----
1 file changed, 35 insertions(+), 4 deletions(-)
diff --git a/tests/texturing/teximage-colors.c b/tests/texturing/teximage-colors.c
index de2024644..61a3c5d15 100644
--- a/tests/texturing/teximage-colors.c
+++ b/tests/texturing/teximage-colors.c
@@ -833,10 +833,41 @@ test_exact()
observed);
pass &= piglit_check_gl_error(GL_NO_ERROR);
- for (i = 0; i < texture_size; ++i)
- pass &= memcmp(&data[i * texture_size * Bpp],
- &observed[i * tex_width * Bpp],
- texture_size * Bpp) == 0;
+ /*
+ * For snorm formats, -127/-128 and -32767/-32768 represent the exact
+ * same value (-1.0). Therefore, it is quite reasonable to expect
+ * an implementation could return the other representation.
+ * (We'll assume it will happen only one way the other way seems rather
+ * unlikely.)
+ */
+ if (format->data_type == GL_BYTE) {
+ int j;
+ for (j = 0; j < texture_size; ++j) {
+ for (i = 0; i < tex_width * channels; i++) {
+ if (!(data[i] == observed[i] ||
+ (data[i] == 128 && observed[i] == 129))) {
+ pass = GL_FALSE;
+ }
+ }
+ }
+ } else if (format->data_type == GL_SHORT) {
+ int j;
+ for (j = 0; j < texture_size; ++j) {
+ for (i = 0; i < tex_width * channels; i++) {
+ GLshort datas = ((GLshort *)data)[i];
+ GLshort obss = ((GLshort *)observed)[i];
+ if (!(datas == obss ||
+ (datas == -32768 && obss == -32767))) {
+ pass = GL_FALSE;
+ }
+ }
+ }
+ } else {
+ for (i = 0; i < texture_size; ++i)
+ pass &= memcmp(&data[i * texture_size * Bpp],
+ &observed[i * tex_width * Bpp],
+ texture_size * Bpp) == 0;
+ }
free(observed);
free(tmp_float);
--
2.12.3
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