[Piglit] [PATCH] teximage-colors: accept -127 instead of -128 for exact snorm up/download
Roland Scheidegger
sroland at vmware.com
Thu Jan 11 21:45:12 UTC 2018
ping?
Am 08.01.2018 um 01:20 schrieb sroland at vmware.com:
> From: Roland Scheidegger <sroland at vmware.com>
>
> -128 and -127 represent exactly the same value (-1.0) for snorm8 values,
> as do -32768/-32767 for snorm16. Therefore it seems quite reasonable that an
> implementation would return the other representation (in particular r600 will
> do this with a blit, and the snorm->float->snorm conversion implied by this
> will never return the -128/-32768 values).
> ---
> tests/texturing/teximage-colors.c | 39 +++++++++++++++++++++++++++++++++++----
> 1 file changed, 35 insertions(+), 4 deletions(-)
>
> diff --git a/tests/texturing/teximage-colors.c b/tests/texturing/teximage-colors.c
> index de2024644..61a3c5d15 100644
> --- a/tests/texturing/teximage-colors.c
> +++ b/tests/texturing/teximage-colors.c
> @@ -833,10 +833,41 @@ test_exact()
> observed);
> pass &= piglit_check_gl_error(GL_NO_ERROR);
>
> - for (i = 0; i < texture_size; ++i)
> - pass &= memcmp(&data[i * texture_size * Bpp],
> - &observed[i * tex_width * Bpp],
> - texture_size * Bpp) == 0;
> + /*
> + * For snorm formats, -127/-128 and -32767/-32768 represent the exact
> + * same value (-1.0). Therefore, it is quite reasonable to expect
> + * an implementation could return the other representation.
> + * (We'll assume it will happen only one way the other way seems rather
> + * unlikely.)
> + */
> + if (format->data_type == GL_BYTE) {
> + int j;
> + for (j = 0; j < texture_size; ++j) {
> + for (i = 0; i < tex_width * channels; i++) {
> + if (!(data[i] == observed[i] ||
> + (data[i] == 128 && observed[i] == 129))) {
> + pass = GL_FALSE;
> + }
> + }
> + }
> + } else if (format->data_type == GL_SHORT) {
> + int j;
> + for (j = 0; j < texture_size; ++j) {
> + for (i = 0; i < tex_width * channels; i++) {
> + GLshort datas = ((GLshort *)data)[i];
> + GLshort obss = ((GLshort *)observed)[i];
> + if (!(datas == obss ||
> + (datas == -32768 && obss == -32767))) {
> + pass = GL_FALSE;
> + }
> + }
> + }
> + } else {
> + for (i = 0; i < texture_size; ++i)
> + pass &= memcmp(&data[i * texture_size * Bpp],
> + &observed[i * tex_width * Bpp],
> + texture_size * Bpp) == 0;
> + }
>
> free(observed);
> free(tmp_float);
>
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