[Piglit] [PATCH] arb_gpu_shader_fp64/ssbo: fix tests to skip is no vertex ssbo available.
Dave Airlie
airlied at gmail.com
Thu Mar 8 02:43:53 UTC 2018
On 7 March 2018 at 17:52, Alejandro <apinheiro at igalia.com> wrote:
> Typo on the commit message: "skip is no" => "skip if no"
>
> Some comments below.
>
> On 07/03/18 01:54, Dave Airlie wrote:
>> From: Dave Airlie <airlied at redhat.com>
>>
>> These tests all require varying numbers of ssbos.
>> ---
>> .../shader_storage/layout-std140-fp64-mixed-shader.c | 5 +++++
>> .../arb_gpu_shader_fp64/shader_storage/layout-std140-fp64-shader.c | 5 +++++
>> .../shader_storage/layout-std430-fp64-mixed-shader.c | 5 +++++
>> .../arb_gpu_shader_fp64/shader_storage/layout-std430-fp64-shader.c | 5 +++++
>> 4 files changed, 20 insertions(+)
>>
>> diff --git a/tests/spec/arb_gpu_shader_fp64/shader_storage/layout-std140-fp64-mixed-shader.c b/tests/spec/arb_gpu_shader_fp64/shader_storage/layout-std140-fp64-mixed-shader.c
>> index 96add58..e649fea 100644
>> --- a/tests/spec/arb_gpu_shader_fp64/shader_storage/layout-std140-fp64-mixed-shader.c
>> +++ b/tests/spec/arb_gpu_shader_fp64/shader_storage/layout-std140-fp64-mixed-shader.c
>> @@ -213,11 +213,16 @@ piglit_init(int argc, char **argv)
>> double *map_d;
>> void *data;
>> void *data_base;
>> + GLint num_vertex_ssbo;
>>
>> piglit_require_extension("GL_ARB_shader_storage_buffer_object");
>> piglit_require_extension("GL_ARB_gpu_shader_fp64");
>> piglit_require_GLSL_version(150);
>>
>> + glGetIntegerv(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, &num_vertex_ssbo);
>> + if (num_vertex_ssbo < 4)
>> + piglit_report_result(PIGLIT_SKIP);
>
> Why the check is <4 instead of <1 as with other new checks included on
> this patch? As far as I see, the vertex shader on that test uses 1 ssbo.
Ah test had some values like SSBO_SIZE1, 2,3 I just assumed it was
using 4, I'll switch them both to 1.
Dave.
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