[Piglit] [PATCH v2] ext_texture_norm16-render: test for GL_EXT_texture_norm16

Tapani Pälli tapani.palli at intel.com
Thu May 3 04:37:38 UTC 2018



On 02.05.2018 21:29, Eric Anholt wrote:
> Tapani Pälli <tapani.palli at intel.com> writes:
> 
>> Test includes:
>>     - texture uploads
>>     - mipmap generation
>>     - framebuffer creation
>>     - rendering to
>>     - reading from
>>     - interaction with GL_EXT_copy_image
>>
>> v2: code cleanup
>>
>> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
>> ---
>>   tests/all.py                                       |   5 +
>>   tests/spec/CMakeLists.txt                          |   1 +
>>   tests/spec/ext_texture_norm16/CMakeLists.gles2.txt |   7 +
>>   tests/spec/ext_texture_norm16/CMakeLists.txt       |   1 +
>>   tests/spec/ext_texture_norm16/render.c             | 374 +++++++++++++++++++++
>>   5 files changed, 388 insertions(+)
>>   create mode 100644 tests/spec/ext_texture_norm16/CMakeLists.gles2.txt
>>   create mode 100644 tests/spec/ext_texture_norm16/CMakeLists.txt
>>   create mode 100644 tests/spec/ext_texture_norm16/render.c
>>
>> diff --git a/tests/all.py b/tests/all.py
>> index 26638cd82..101a6c149 100644
>> --- a/tests/all.py
>> +++ b/tests/all.py
>> @@ -3187,6 +3187,11 @@ with profile.test_list.group_manager(
>>   
>>   with profile.test_list.group_manager(
>>           PiglitGLTest,
>> +        grouptools.join('spec', 'ext_texture_norm16')) as g:
>> +    g(['ext_texture_norm16-render'], 'render')
>> +
>> +with profile.test_list.group_manager(
>> +        PiglitGLTest,
>>           grouptools.join('spec', 'ext_frag_depth')) as g:
>>       g(['fragdepth_gles2'])
>>   
>> diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
>> index dc14beb4e..405d35a53 100644
>> --- a/tests/spec/CMakeLists.txt
>> +++ b/tests/spec/CMakeLists.txt
>> @@ -178,3 +178,4 @@ add_subdirectory (arb_fragment_shader_interlock)
>>   add_subdirectory (ext_occlusion_query_boolean)
>>   add_subdirectory (ext_disjoint_timer_query)
>>   add_subdirectory (intel_blackhole_render)
>> +add_subdirectory (ext_texture_norm16)
>> diff --git a/tests/spec/ext_texture_norm16/CMakeLists.gles2.txt b/tests/spec/ext_texture_norm16/CMakeLists.gles2.txt
>> new file mode 100644
>> index 000000000..e9cebd101
>> --- /dev/null
>> +++ b/tests/spec/ext_texture_norm16/CMakeLists.gles2.txt
>> @@ -0,0 +1,7 @@
>> +link_libraries (
>> +	piglitutil_${piglit_target_api}
>> +)
>> +
>> +piglit_add_executable (ext_texture_norm16-render render.c)
>> +
>> +# vim: ft=cmake:
>> diff --git a/tests/spec/ext_texture_norm16/CMakeLists.txt b/tests/spec/ext_texture_norm16/CMakeLists.txt
>> new file mode 100644
>> index 000000000..144a306f4
>> --- /dev/null
>> +++ b/tests/spec/ext_texture_norm16/CMakeLists.txt
>> @@ -0,0 +1 @@
>> +piglit_include_target_api()
>> diff --git a/tests/spec/ext_texture_norm16/render.c b/tests/spec/ext_texture_norm16/render.c
>> new file mode 100644
>> index 000000000..f99b1fd9c
>> --- /dev/null
>> +++ b/tests/spec/ext_texture_norm16/render.c
>> @@ -0,0 +1,374 @@
>> +/*
>> + * Copyright © 2018 Intel Corporation
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
>> + * IN THE SOFTWARE.
>> + */
>> +
>> +/**
>> + * @file
>> + * Basic tests for formats added by GL_EXT_texture_norm16 extension
>> + *
>> + * https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_norm16.txt
>> + *
>> + * Test includes:
>> + * 	- texture uploads
>> + * 	- mipmap generation
>> + * 	- framebuffer creation
>> + * 	- rendering to
>> + * 	- reading from
>> + *	- interaction with GL_EXT_copy_image
>> + */
>> +
>> +#include "piglit-util-gl.h"
>> +
>> +PIGLIT_GL_TEST_CONFIG_BEGIN
>> +	config.supports_gl_es_version = 31;
>> +	config.window_visual = PIGLIT_GL_VISUAL_RGBA;
>> +PIGLIT_GL_TEST_CONFIG_END
>> +
>> +static const char vs_source[] =
>> +	"#version 310 es\n"
>> +	"layout(location = 0) in highp vec4 vertex;\n"
>> +	"layout(location = 1) in highp vec4 uv;\n"
>> +	"out highp vec2 tex_coord;\n"
>> +	"\n"
>> +	"void main()\n"
>> +	"{\n"
>> +	"	gl_Position = vertex;\n"
>> +	"	tex_coord = uv.st;\n"
>> +	"}\n";
>> +
>> +static const char fs_source[] =
>> +	"#version 310 es\n"
>> +	"layout(location = 0) uniform sampler2D texture;\n"
>> +	"in highp vec2 tex_coord;\n"
>> +	"out highp vec4 color;\n"
>> +	"void main()\n"
>> +	"{\n"
>> +	"	color = texture2D(texture, tex_coord);\n"
>> +	"}\n";
>> +
>> +/* trianglestrip, interleaved vertices + texcoords */
>> +static const GLfloat vertex_data[] = {
>> +	-1.0f,  1.0f,
>> +	0.0f,  1.0f,
>> +	1.0f,  1.0f,
>> +	1.0f,  1.0f,
>> +	-1.0f, -1.0f,
>> +	0.0f,  0.0f,
>> +	1.0f, -1.0f,
>> +	1.0f,  0.0f
>> +};
>> +
>> +static const struct fmt_test {
>> +	GLenum iformat;
>> +	GLenum base_format;
>> +	unsigned bpp;
>> +	GLenum type;
>> +	bool req_render;
>> +	bool can_read;
>> +} tests[] = {
>> +	{ GL_R16_EXT,		GL_RED,		2,	GL_UNSIGNED_SHORT,	true,	true,	},
>> +	{ GL_RG16_EXT,		GL_RG,		4,	GL_UNSIGNED_SHORT,	true,	true,	},
>> +	{ GL_RGB16_EXT,		GL_RGB,		6,	GL_UNSIGNED_SHORT,	false,	true,	},
>> +	{ GL_RGBA16_EXT,	GL_RGBA,	8,	GL_UNSIGNED_SHORT,	true,	true,	},
>> +	{ GL_R16_SNORM_EXT,	GL_RED,		2,	GL_SHORT,		false,	false,	},
>> +	{ GL_RG16_SNORM_EXT,	GL_RG,		4,	GL_SHORT,		false,	false,	},
>> +	{ GL_RGB16_SNORM_EXT,	GL_RGB,		6,	GL_SHORT,		false,	false,	},
>> +	{ GL_RGBA16_SNORM_EXT,	GL_RGBA,	8,	GL_SHORT,		false,	false,	},
>> +};
>> +
>> +static void
>> +upload(const struct fmt_test *test, void *data)
>> +{
>> +	/* glGenerateMipmap only for color renderable formats. */
>> +	if (test->req_render) {
>> +		glTexStorage2D(GL_TEXTURE_2D, 4, test->iformat, piglit_width,
>> +			       piglit_height);
>> +		glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, piglit_width,
>> +				piglit_height, test->base_format, test->type,
>> +				data);
>> +		glGenerateMipmap(GL_TEXTURE_2D);
>> +		return;
>> +	}
>> +	glTexImage2D(GL_TEXTURE_2D, 0, test->iformat, piglit_width,
>> +		     piglit_height, 0, test->base_format, test->type, data);
>> +}
>> +
>> +static unsigned
>> +get_max_value(GLenum type)
>> +{
>> +	return type == GL_SHORT ? SHRT_MAX : USHRT_MAX;
>> +}
>> +
>> +static void
>> +value_for_format(const struct fmt_test *test, unsigned short *value)
>> +{
>> +	unsigned short val = get_max_value(test->type);
>> +
>> +	/* red */
>> +	value[0] =  val;
>> +	/* yellow */
>> +	if (test->bpp > 2)
>> +		value[1] = val;
>> +	/* pink */
>> +	if (test->bpp > 4) {
>> +		value[2] = val;
>> +		value[1] = 0;
>> +	}
>> +	/* blue */
>> +	if (test->bpp > 6) {
>> +		value[3] = val;
>> +		value[0] = 0;
>> +	}
>> +}
>> +
>> +static void
>> +generate_data(const struct fmt_test *test)
>> +{
>> +	unsigned pixels = piglit_width * piglit_height;
>> +	char *data = malloc (pixels * test->bpp);
>> +	unsigned short *p = (unsigned short *) data;
>> +
>> +	for (unsigned i = 0; i < pixels; i++, p += test->bpp / 2)
>> +		value_for_format(test, p);
>> +
>> +	upload(test, data);
>> +	free(data);
>> +}
>> +
>> +static GLuint
>> +create_texture(const struct fmt_test *test)
>> +{
>> +	GLuint tex;
>> +	glGenTextures(1, &tex);
>> +	glBindTexture(GL_TEXTURE_2D, tex);
>> +
>> +	generate_data(test);
>> +
>> +	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
>> +	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
>> +	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
>> +	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
>> +
>> +	return tex;
>> +}
>> +
>> +static GLuint
>> +create_fbo(const struct fmt_test *test, GLuint *tex)
>> +{
>> +	GLuint fbo;
>> +	GLuint fbo_tex = create_texture(test);
>> +
>> +	*tex = fbo_tex;
>> +
>> +	glGenFramebuffers(1, &fbo);
>> +	glBindFramebuffer(GL_FRAMEBUFFER, fbo);
>> +	glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
>> +			       GL_TEXTURE_2D, fbo_tex, 0);
>> +	return fbo;
>> +}
>> +
>> +static void
>> +render_texture(GLuint texture, GLuint target)
>> +{
>> +	glBindTexture(GL_TEXTURE_2D, texture);
>> +	glBindFramebuffer(GL_FRAMEBUFFER, target);
>> +
>> +	glViewport(0, 0, piglit_width, piglit_height);
>> +
>> +	glClear(GL_COLOR_BUFFER_BIT);
>> +	glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
>> +}
>> +
>> +static bool
>> +verify_contents(const struct fmt_test *test)
>> +{
>> +	bool result = true;
>> +	unsigned amount = piglit_width * piglit_height;
>> +	unsigned short *pix = malloc (amount * 8);
>> +	glReadPixels(0, 0, piglit_width, piglit_height, GL_RGBA,
>> +		     GL_UNSIGNED_SHORT, pix);
>> +
>> +	/* Setup expected value, alpha is always max in the test. */
>> +	unsigned short value[4] = { 0 };
>> +	value_for_format(test, value);
>> +	value[3] = get_max_value(test->type);
>> +
>> +	unsigned short *p = pix;
>> +	for (unsigned i = 0; i < amount; i++, p += 4) {
>> +		if (memcmp(p, value, sizeof(value)) == 0)
>> +			continue;
>> +
>> +		piglit_report_subtest_result(PIGLIT_FAIL,
>> +					     "format 0x%x read fail",
>> +					     test->iformat);
>> +		result = false;
>> +		break;
>> +	}
>> +
>> +	free(pix);
>> +	return result;
>> +}
>> +
>> +static bool
>> +verify_contents_float(const struct fmt_test *test)
>> +{
>> +	/* Setup expected value, alpha is always max in the test. */
>> +	unsigned short value[4] = { 0 };
>> +	unsigned short max = get_max_value(test->type);
>> +	value_for_format(test, value);
>> +	value[3] = max;
>> +
>> +	const float expected[4] = {
>> +		value[0] / max,
>> +		value[1] / max,
>> +		value[2] / max,
>> +		value[3] / max,
>> +	};
>> +
>> +	bool res = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height,
>> +					  expected);
>> +
>> +	if (!res)
>> +		piglit_report_subtest_result(PIGLIT_FAIL,
>> +					     "format 0x%x read fail",
>> +					     test->iformat);
>> +	return res;
>> +}
>> +
>> +static bool
>> +test_copy_image(const struct fmt_test *test, GLuint src, GLuint *texture)
>> +{
>> +	bool result = true;
>> +	GLuint tex = create_texture(test);
>> +	*texture = tex;
>> +	glCopyImageSubData(src, GL_TEXTURE_2D, 0, 0, 0, 0, tex, GL_TEXTURE_2D,
>> +			   0, 0, 0, 0, piglit_width, piglit_height, 0);
>> +
>> +	if (!piglit_check_gl_error(GL_NO_ERROR)) {
>> +		piglit_report_subtest_result(PIGLIT_FAIL,
>> +					     "format 0x%x copyimage fail",
>> +					     test->iformat);
>> +		result = false;
>> +	}
>> +	return result;
>> +}
>> +
>> +enum piglit_result
>> +piglit_display(void)
>> +{
>> +	GLint prog = piglit_build_simple_program(vs_source, fs_source);
>> +	glUseProgram(prog);
>> +
>> +	glEnableVertexAttribArray(0);
>> +	glEnableVertexAttribArray(1);
>> +
>> +	glActiveTexture(GL_TEXTURE0);
>> +	glUniform1i(0 /* explicit loc */, 0);
>> +
>> +	glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(float),
>> +			      vertex_data);
>> +	glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(float),
>> +			      (void*) (vertex_data + (2 * sizeof(float))));
>> +
>> +	bool pass = true;
>> +
>> +	/* Loop over each format. */
>> +	const struct fmt_test *test = tests;
>> +	for (unsigned i = 0; i < ARRAY_SIZE(tests); i++, test++) {
>> +
>> +		/* Create a texture, upload data */
>> +		const GLuint texture = create_texture(test);
>> +
>> +		glBindTexture(GL_TEXTURE_2D, texture);
>> +
>> +		/* Can only texture from. */
>> +		if (!test->req_render) {
>> +			/* Render texture to window and verify contents. */
>> +			render_texture(texture, 0);
>> +			pass &= verify_contents_float(test);
>> +			piglit_present_results();
>> +			if (pass)
>> +				piglit_report_subtest_result(PIGLIT_PASS,
>> +							     "format 0x%x",
>> +							     test->iformat);
>> +			glDeleteTextures(1, &texture);
>> +			continue;
>> +		}
>> +
>> +		GLuint fbo_tex;
>> +		const GLuint fbo = create_fbo(test, &fbo_tex);
>> +
>> +		if (glCheckFramebufferStatus(GL_FRAMEBUFFER) !=
>> +			GL_FRAMEBUFFER_COMPLETE) {
>> +			piglit_report_subtest_result(PIGLIT_FAIL,
>> +						     "format 0x%x fbo fail",
>> +						     test->iformat);
>> +			pass &= false;
>> +		}
>> +
>> +		render_texture(texture, fbo);
>> +
>> +		/* If GL_EXT_copy_image is supported then create another
>> +		 * texture, copy contents and render result to fbo.
>> +		 */
>> +		GLuint texture_copy = 0;
>> +		if (piglit_is_extension_supported("GL_EXT_copy_image")) {
>> +			pass &= test_copy_image(test, texture, &texture_copy);
>> +			render_texture(texture_copy, fbo);
>> +		} else {
>> +			piglit_report_subtest_result(PIGLIT_SKIP,
>> +						     "copy test skipped");
>> +		}
>> +
>> +		/* If format can be read, verify contents. */
>> +		if (test->can_read)
>> +			pass &= verify_contents(test);
>> +
>> +		/* Render fbo contents to window. */
>> +		render_texture(fbo_tex, 0);
>> +
>> +		piglit_present_results();
>> +
>> +		glDeleteFramebuffers(1, &fbo);
>> +		glDeleteTextures(1, &texture);
>> +		glDeleteTextures(1, &texture_copy);
>> +
>> +		if (pass)
>> +			piglit_report_subtest_result(PIGLIT_PASS,
>> +						     "format 0x%x",
>> +						     test->iformat);
> 
> If one of the early formats fails, then pass will be false for the rest
> of the formats even if they passed, giving bogus subtest results.  I
> would recommend moving most of the body of the loop out to a helper
> function to test the format that returns a bool, and then you can
> piglit_report_subtest_result() and update the global pass state from the
> loop.

Huh, will check if I fixed that for the version that I pushed. I like 
the suggestion and will send a patch for refactoring this.

> Other than that, I'm really happy with how much API coverage you've got
> here.
> 

Good to hear that, last version has small TBO test also.

// Tapani


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