[Piglit] [PATCH v2] ext_texture_norm16-render: test for GL_EXT_texture_norm16
Eric Anholt
eric at anholt.net
Wed May 2 18:29:29 UTC 2018
Tapani Pälli <tapani.palli at intel.com> writes:
> Test includes:
> - texture uploads
> - mipmap generation
> - framebuffer creation
> - rendering to
> - reading from
> - interaction with GL_EXT_copy_image
>
> v2: code cleanup
>
> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> ---
> tests/all.py | 5 +
> tests/spec/CMakeLists.txt | 1 +
> tests/spec/ext_texture_norm16/CMakeLists.gles2.txt | 7 +
> tests/spec/ext_texture_norm16/CMakeLists.txt | 1 +
> tests/spec/ext_texture_norm16/render.c | 374 +++++++++++++++++++++
> 5 files changed, 388 insertions(+)
> create mode 100644 tests/spec/ext_texture_norm16/CMakeLists.gles2.txt
> create mode 100644 tests/spec/ext_texture_norm16/CMakeLists.txt
> create mode 100644 tests/spec/ext_texture_norm16/render.c
>
> diff --git a/tests/all.py b/tests/all.py
> index 26638cd82..101a6c149 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -3187,6 +3187,11 @@ with profile.test_list.group_manager(
>
> with profile.test_list.group_manager(
> PiglitGLTest,
> + grouptools.join('spec', 'ext_texture_norm16')) as g:
> + g(['ext_texture_norm16-render'], 'render')
> +
> +with profile.test_list.group_manager(
> + PiglitGLTest,
> grouptools.join('spec', 'ext_frag_depth')) as g:
> g(['fragdepth_gles2'])
>
> diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
> index dc14beb4e..405d35a53 100644
> --- a/tests/spec/CMakeLists.txt
> +++ b/tests/spec/CMakeLists.txt
> @@ -178,3 +178,4 @@ add_subdirectory (arb_fragment_shader_interlock)
> add_subdirectory (ext_occlusion_query_boolean)
> add_subdirectory (ext_disjoint_timer_query)
> add_subdirectory (intel_blackhole_render)
> +add_subdirectory (ext_texture_norm16)
> diff --git a/tests/spec/ext_texture_norm16/CMakeLists.gles2.txt b/tests/spec/ext_texture_norm16/CMakeLists.gles2.txt
> new file mode 100644
> index 000000000..e9cebd101
> --- /dev/null
> +++ b/tests/spec/ext_texture_norm16/CMakeLists.gles2.txt
> @@ -0,0 +1,7 @@
> +link_libraries (
> + piglitutil_${piglit_target_api}
> +)
> +
> +piglit_add_executable (ext_texture_norm16-render render.c)
> +
> +# vim: ft=cmake:
> diff --git a/tests/spec/ext_texture_norm16/CMakeLists.txt b/tests/spec/ext_texture_norm16/CMakeLists.txt
> new file mode 100644
> index 000000000..144a306f4
> --- /dev/null
> +++ b/tests/spec/ext_texture_norm16/CMakeLists.txt
> @@ -0,0 +1 @@
> +piglit_include_target_api()
> diff --git a/tests/spec/ext_texture_norm16/render.c b/tests/spec/ext_texture_norm16/render.c
> new file mode 100644
> index 000000000..f99b1fd9c
> --- /dev/null
> +++ b/tests/spec/ext_texture_norm16/render.c
> @@ -0,0 +1,374 @@
> +/*
> + * Copyright © 2018 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +/**
> + * @file
> + * Basic tests for formats added by GL_EXT_texture_norm16 extension
> + *
> + * https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_norm16.txt
> + *
> + * Test includes:
> + * - texture uploads
> + * - mipmap generation
> + * - framebuffer creation
> + * - rendering to
> + * - reading from
> + * - interaction with GL_EXT_copy_image
> + */
> +
> +#include "piglit-util-gl.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> + config.supports_gl_es_version = 31;
> + config.window_visual = PIGLIT_GL_VISUAL_RGBA;
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +static const char vs_source[] =
> + "#version 310 es\n"
> + "layout(location = 0) in highp vec4 vertex;\n"
> + "layout(location = 1) in highp vec4 uv;\n"
> + "out highp vec2 tex_coord;\n"
> + "\n"
> + "void main()\n"
> + "{\n"
> + " gl_Position = vertex;\n"
> + " tex_coord = uv.st;\n"
> + "}\n";
> +
> +static const char fs_source[] =
> + "#version 310 es\n"
> + "layout(location = 0) uniform sampler2D texture;\n"
> + "in highp vec2 tex_coord;\n"
> + "out highp vec4 color;\n"
> + "void main()\n"
> + "{\n"
> + " color = texture2D(texture, tex_coord);\n"
> + "}\n";
> +
> +/* trianglestrip, interleaved vertices + texcoords */
> +static const GLfloat vertex_data[] = {
> + -1.0f, 1.0f,
> + 0.0f, 1.0f,
> + 1.0f, 1.0f,
> + 1.0f, 1.0f,
> + -1.0f, -1.0f,
> + 0.0f, 0.0f,
> + 1.0f, -1.0f,
> + 1.0f, 0.0f
> +};
> +
> +static const struct fmt_test {
> + GLenum iformat;
> + GLenum base_format;
> + unsigned bpp;
> + GLenum type;
> + bool req_render;
> + bool can_read;
> +} tests[] = {
> + { GL_R16_EXT, GL_RED, 2, GL_UNSIGNED_SHORT, true, true, },
> + { GL_RG16_EXT, GL_RG, 4, GL_UNSIGNED_SHORT, true, true, },
> + { GL_RGB16_EXT, GL_RGB, 6, GL_UNSIGNED_SHORT, false, true, },
> + { GL_RGBA16_EXT, GL_RGBA, 8, GL_UNSIGNED_SHORT, true, true, },
> + { GL_R16_SNORM_EXT, GL_RED, 2, GL_SHORT, false, false, },
> + { GL_RG16_SNORM_EXT, GL_RG, 4, GL_SHORT, false, false, },
> + { GL_RGB16_SNORM_EXT, GL_RGB, 6, GL_SHORT, false, false, },
> + { GL_RGBA16_SNORM_EXT, GL_RGBA, 8, GL_SHORT, false, false, },
> +};
> +
> +static void
> +upload(const struct fmt_test *test, void *data)
> +{
> + /* glGenerateMipmap only for color renderable formats. */
> + if (test->req_render) {
> + glTexStorage2D(GL_TEXTURE_2D, 4, test->iformat, piglit_width,
> + piglit_height);
> + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, piglit_width,
> + piglit_height, test->base_format, test->type,
> + data);
> + glGenerateMipmap(GL_TEXTURE_2D);
> + return;
> + }
> + glTexImage2D(GL_TEXTURE_2D, 0, test->iformat, piglit_width,
> + piglit_height, 0, test->base_format, test->type, data);
> +}
> +
> +static unsigned
> +get_max_value(GLenum type)
> +{
> + return type == GL_SHORT ? SHRT_MAX : USHRT_MAX;
> +}
> +
> +static void
> +value_for_format(const struct fmt_test *test, unsigned short *value)
> +{
> + unsigned short val = get_max_value(test->type);
> +
> + /* red */
> + value[0] = val;
> + /* yellow */
> + if (test->bpp > 2)
> + value[1] = val;
> + /* pink */
> + if (test->bpp > 4) {
> + value[2] = val;
> + value[1] = 0;
> + }
> + /* blue */
> + if (test->bpp > 6) {
> + value[3] = val;
> + value[0] = 0;
> + }
> +}
> +
> +static void
> +generate_data(const struct fmt_test *test)
> +{
> + unsigned pixels = piglit_width * piglit_height;
> + char *data = malloc (pixels * test->bpp);
> + unsigned short *p = (unsigned short *) data;
> +
> + for (unsigned i = 0; i < pixels; i++, p += test->bpp / 2)
> + value_for_format(test, p);
> +
> + upload(test, data);
> + free(data);
> +}
> +
> +static GLuint
> +create_texture(const struct fmt_test *test)
> +{
> + GLuint tex;
> + glGenTextures(1, &tex);
> + glBindTexture(GL_TEXTURE_2D, tex);
> +
> + generate_data(test);
> +
> + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
> + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
> + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
> + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
> +
> + return tex;
> +}
> +
> +static GLuint
> +create_fbo(const struct fmt_test *test, GLuint *tex)
> +{
> + GLuint fbo;
> + GLuint fbo_tex = create_texture(test);
> +
> + *tex = fbo_tex;
> +
> + glGenFramebuffers(1, &fbo);
> + glBindFramebuffer(GL_FRAMEBUFFER, fbo);
> + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
> + GL_TEXTURE_2D, fbo_tex, 0);
> + return fbo;
> +}
> +
> +static void
> +render_texture(GLuint texture, GLuint target)
> +{
> + glBindTexture(GL_TEXTURE_2D, texture);
> + glBindFramebuffer(GL_FRAMEBUFFER, target);
> +
> + glViewport(0, 0, piglit_width, piglit_height);
> +
> + glClear(GL_COLOR_BUFFER_BIT);
> + glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
> +}
> +
> +static bool
> +verify_contents(const struct fmt_test *test)
> +{
> + bool result = true;
> + unsigned amount = piglit_width * piglit_height;
> + unsigned short *pix = malloc (amount * 8);
> + glReadPixels(0, 0, piglit_width, piglit_height, GL_RGBA,
> + GL_UNSIGNED_SHORT, pix);
> +
> + /* Setup expected value, alpha is always max in the test. */
> + unsigned short value[4] = { 0 };
> + value_for_format(test, value);
> + value[3] = get_max_value(test->type);
> +
> + unsigned short *p = pix;
> + for (unsigned i = 0; i < amount; i++, p += 4) {
> + if (memcmp(p, value, sizeof(value)) == 0)
> + continue;
> +
> + piglit_report_subtest_result(PIGLIT_FAIL,
> + "format 0x%x read fail",
> + test->iformat);
> + result = false;
> + break;
> + }
> +
> + free(pix);
> + return result;
> +}
> +
> +static bool
> +verify_contents_float(const struct fmt_test *test)
> +{
> + /* Setup expected value, alpha is always max in the test. */
> + unsigned short value[4] = { 0 };
> + unsigned short max = get_max_value(test->type);
> + value_for_format(test, value);
> + value[3] = max;
> +
> + const float expected[4] = {
> + value[0] / max,
> + value[1] / max,
> + value[2] / max,
> + value[3] / max,
> + };
> +
> + bool res = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height,
> + expected);
> +
> + if (!res)
> + piglit_report_subtest_result(PIGLIT_FAIL,
> + "format 0x%x read fail",
> + test->iformat);
> + return res;
> +}
> +
> +static bool
> +test_copy_image(const struct fmt_test *test, GLuint src, GLuint *texture)
> +{
> + bool result = true;
> + GLuint tex = create_texture(test);
> + *texture = tex;
> + glCopyImageSubData(src, GL_TEXTURE_2D, 0, 0, 0, 0, tex, GL_TEXTURE_2D,
> + 0, 0, 0, 0, piglit_width, piglit_height, 0);
> +
> + if (!piglit_check_gl_error(GL_NO_ERROR)) {
> + piglit_report_subtest_result(PIGLIT_FAIL,
> + "format 0x%x copyimage fail",
> + test->iformat);
> + result = false;
> + }
> + return result;
> +}
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> + GLint prog = piglit_build_simple_program(vs_source, fs_source);
> + glUseProgram(prog);
> +
> + glEnableVertexAttribArray(0);
> + glEnableVertexAttribArray(1);
> +
> + glActiveTexture(GL_TEXTURE0);
> + glUniform1i(0 /* explicit loc */, 0);
> +
> + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(float),
> + vertex_data);
> + glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(float),
> + (void*) (vertex_data + (2 * sizeof(float))));
> +
> + bool pass = true;
> +
> + /* Loop over each format. */
> + const struct fmt_test *test = tests;
> + for (unsigned i = 0; i < ARRAY_SIZE(tests); i++, test++) {
> +
> + /* Create a texture, upload data */
> + const GLuint texture = create_texture(test);
> +
> + glBindTexture(GL_TEXTURE_2D, texture);
> +
> + /* Can only texture from. */
> + if (!test->req_render) {
> + /* Render texture to window and verify contents. */
> + render_texture(texture, 0);
> + pass &= verify_contents_float(test);
> + piglit_present_results();
> + if (pass)
> + piglit_report_subtest_result(PIGLIT_PASS,
> + "format 0x%x",
> + test->iformat);
> + glDeleteTextures(1, &texture);
> + continue;
> + }
> +
> + GLuint fbo_tex;
> + const GLuint fbo = create_fbo(test, &fbo_tex);
> +
> + if (glCheckFramebufferStatus(GL_FRAMEBUFFER) !=
> + GL_FRAMEBUFFER_COMPLETE) {
> + piglit_report_subtest_result(PIGLIT_FAIL,
> + "format 0x%x fbo fail",
> + test->iformat);
> + pass &= false;
> + }
> +
> + render_texture(texture, fbo);
> +
> + /* If GL_EXT_copy_image is supported then create another
> + * texture, copy contents and render result to fbo.
> + */
> + GLuint texture_copy = 0;
> + if (piglit_is_extension_supported("GL_EXT_copy_image")) {
> + pass &= test_copy_image(test, texture, &texture_copy);
> + render_texture(texture_copy, fbo);
> + } else {
> + piglit_report_subtest_result(PIGLIT_SKIP,
> + "copy test skipped");
> + }
> +
> + /* If format can be read, verify contents. */
> + if (test->can_read)
> + pass &= verify_contents(test);
> +
> + /* Render fbo contents to window. */
> + render_texture(fbo_tex, 0);
> +
> + piglit_present_results();
> +
> + glDeleteFramebuffers(1, &fbo);
> + glDeleteTextures(1, &texture);
> + glDeleteTextures(1, &texture_copy);
> +
> + if (pass)
> + piglit_report_subtest_result(PIGLIT_PASS,
> + "format 0x%x",
> + test->iformat);
If one of the early formats fails, then pass will be false for the rest
of the formats even if they passed, giving bogus subtest results. I
would recommend moving most of the body of the loop out to a helper
function to test the format that returns a bool, and then you can
piglit_report_subtest_result() and update the global pass state from the
loop.
Other than that, I'm really happy with how much API coverage you've got
here.
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