[Piglit] [PATCH v2] ext_texture_norm16-render: test for GL_EXT_texture_norm16

Eric Anholt eric at anholt.net
Wed May 2 18:29:29 UTC 2018


Tapani Pälli <tapani.palli at intel.com> writes:

> Test includes:
>    - texture uploads
>    - mipmap generation
>    - framebuffer creation
>    - rendering to
>    - reading from
>    - interaction with GL_EXT_copy_image
>
> v2: code cleanup
>
> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> ---
>  tests/all.py                                       |   5 +
>  tests/spec/CMakeLists.txt                          |   1 +
>  tests/spec/ext_texture_norm16/CMakeLists.gles2.txt |   7 +
>  tests/spec/ext_texture_norm16/CMakeLists.txt       |   1 +
>  tests/spec/ext_texture_norm16/render.c             | 374 +++++++++++++++++++++
>  5 files changed, 388 insertions(+)
>  create mode 100644 tests/spec/ext_texture_norm16/CMakeLists.gles2.txt
>  create mode 100644 tests/spec/ext_texture_norm16/CMakeLists.txt
>  create mode 100644 tests/spec/ext_texture_norm16/render.c
>
> diff --git a/tests/all.py b/tests/all.py
> index 26638cd82..101a6c149 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -3187,6 +3187,11 @@ with profile.test_list.group_manager(
>  
>  with profile.test_list.group_manager(
>          PiglitGLTest,
> +        grouptools.join('spec', 'ext_texture_norm16')) as g:
> +    g(['ext_texture_norm16-render'], 'render')
> +
> +with profile.test_list.group_manager(
> +        PiglitGLTest,
>          grouptools.join('spec', 'ext_frag_depth')) as g:
>      g(['fragdepth_gles2'])
>  
> diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
> index dc14beb4e..405d35a53 100644
> --- a/tests/spec/CMakeLists.txt
> +++ b/tests/spec/CMakeLists.txt
> @@ -178,3 +178,4 @@ add_subdirectory (arb_fragment_shader_interlock)
>  add_subdirectory (ext_occlusion_query_boolean)
>  add_subdirectory (ext_disjoint_timer_query)
>  add_subdirectory (intel_blackhole_render)
> +add_subdirectory (ext_texture_norm16)
> diff --git a/tests/spec/ext_texture_norm16/CMakeLists.gles2.txt b/tests/spec/ext_texture_norm16/CMakeLists.gles2.txt
> new file mode 100644
> index 000000000..e9cebd101
> --- /dev/null
> +++ b/tests/spec/ext_texture_norm16/CMakeLists.gles2.txt
> @@ -0,0 +1,7 @@
> +link_libraries (
> +	piglitutil_${piglit_target_api}
> +)
> +
> +piglit_add_executable (ext_texture_norm16-render render.c)
> +
> +# vim: ft=cmake:
> diff --git a/tests/spec/ext_texture_norm16/CMakeLists.txt b/tests/spec/ext_texture_norm16/CMakeLists.txt
> new file mode 100644
> index 000000000..144a306f4
> --- /dev/null
> +++ b/tests/spec/ext_texture_norm16/CMakeLists.txt
> @@ -0,0 +1 @@
> +piglit_include_target_api()
> diff --git a/tests/spec/ext_texture_norm16/render.c b/tests/spec/ext_texture_norm16/render.c
> new file mode 100644
> index 000000000..f99b1fd9c
> --- /dev/null
> +++ b/tests/spec/ext_texture_norm16/render.c
> @@ -0,0 +1,374 @@
> +/*
> + * Copyright © 2018 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +/**
> + * @file
> + * Basic tests for formats added by GL_EXT_texture_norm16 extension
> + *
> + * https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_norm16.txt
> + *
> + * Test includes:
> + * 	- texture uploads
> + * 	- mipmap generation
> + * 	- framebuffer creation
> + * 	- rendering to
> + * 	- reading from
> + *	- interaction with GL_EXT_copy_image
> + */
> +
> +#include "piglit-util-gl.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +	config.supports_gl_es_version = 31;
> +	config.window_visual = PIGLIT_GL_VISUAL_RGBA;
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +static const char vs_source[] =
> +	"#version 310 es\n"
> +	"layout(location = 0) in highp vec4 vertex;\n"
> +	"layout(location = 1) in highp vec4 uv;\n"
> +	"out highp vec2 tex_coord;\n"
> +	"\n"
> +	"void main()\n"
> +	"{\n"
> +	"	gl_Position = vertex;\n"
> +	"	tex_coord = uv.st;\n"
> +	"}\n";
> +
> +static const char fs_source[] =
> +	"#version 310 es\n"
> +	"layout(location = 0) uniform sampler2D texture;\n"
> +	"in highp vec2 tex_coord;\n"
> +	"out highp vec4 color;\n"
> +	"void main()\n"
> +	"{\n"
> +	"	color = texture2D(texture, tex_coord);\n"
> +	"}\n";
> +
> +/* trianglestrip, interleaved vertices + texcoords */
> +static const GLfloat vertex_data[] = {
> +	-1.0f,  1.0f,
> +	0.0f,  1.0f,
> +	1.0f,  1.0f,
> +	1.0f,  1.0f,
> +	-1.0f, -1.0f,
> +	0.0f,  0.0f,
> +	1.0f, -1.0f,
> +	1.0f,  0.0f
> +};
> +
> +static const struct fmt_test {
> +	GLenum iformat;
> +	GLenum base_format;
> +	unsigned bpp;
> +	GLenum type;
> +	bool req_render;
> +	bool can_read;
> +} tests[] = {
> +	{ GL_R16_EXT,		GL_RED,		2,	GL_UNSIGNED_SHORT,	true,	true,	},
> +	{ GL_RG16_EXT,		GL_RG,		4,	GL_UNSIGNED_SHORT,	true,	true,	},
> +	{ GL_RGB16_EXT,		GL_RGB,		6,	GL_UNSIGNED_SHORT,	false,	true,	},
> +	{ GL_RGBA16_EXT,	GL_RGBA,	8,	GL_UNSIGNED_SHORT,	true,	true,	},
> +	{ GL_R16_SNORM_EXT,	GL_RED,		2,	GL_SHORT,		false,	false,	},
> +	{ GL_RG16_SNORM_EXT,	GL_RG,		4,	GL_SHORT,		false,	false,	},
> +	{ GL_RGB16_SNORM_EXT,	GL_RGB,		6,	GL_SHORT,		false,	false,	},
> +	{ GL_RGBA16_SNORM_EXT,	GL_RGBA,	8,	GL_SHORT,		false,	false,	},
> +};
> +
> +static void
> +upload(const struct fmt_test *test, void *data)
> +{
> +	/* glGenerateMipmap only for color renderable formats. */
> +	if (test->req_render) {
> +		glTexStorage2D(GL_TEXTURE_2D, 4, test->iformat, piglit_width,
> +			       piglit_height);
> +		glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, piglit_width,
> +				piglit_height, test->base_format, test->type,
> +				data);
> +		glGenerateMipmap(GL_TEXTURE_2D);
> +		return;
> +	}
> +	glTexImage2D(GL_TEXTURE_2D, 0, test->iformat, piglit_width,
> +		     piglit_height, 0, test->base_format, test->type, data);
> +}
> +
> +static unsigned
> +get_max_value(GLenum type)
> +{
> +	return type == GL_SHORT ? SHRT_MAX : USHRT_MAX;
> +}
> +
> +static void
> +value_for_format(const struct fmt_test *test, unsigned short *value)
> +{
> +	unsigned short val = get_max_value(test->type);
> +
> +	/* red */
> +	value[0] =  val;
> +	/* yellow */
> +	if (test->bpp > 2)
> +		value[1] = val;
> +	/* pink */
> +	if (test->bpp > 4) {
> +		value[2] = val;
> +		value[1] = 0;
> +	}
> +	/* blue */
> +	if (test->bpp > 6) {
> +		value[3] = val;
> +		value[0] = 0;
> +	}
> +}
> +
> +static void
> +generate_data(const struct fmt_test *test)
> +{
> +	unsigned pixels = piglit_width * piglit_height;
> +	char *data = malloc (pixels * test->bpp);
> +	unsigned short *p = (unsigned short *) data;
> +
> +	for (unsigned i = 0; i < pixels; i++, p += test->bpp / 2)
> +		value_for_format(test, p);
> +
> +	upload(test, data);
> +	free(data);
> +}
> +
> +static GLuint
> +create_texture(const struct fmt_test *test)
> +{
> +	GLuint tex;
> +	glGenTextures(1, &tex);
> +	glBindTexture(GL_TEXTURE_2D, tex);
> +
> +	generate_data(test);
> +
> +	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
> +	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
> +	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
> +	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
> +
> +	return tex;
> +}
> +
> +static GLuint
> +create_fbo(const struct fmt_test *test, GLuint *tex)
> +{
> +	GLuint fbo;
> +	GLuint fbo_tex = create_texture(test);
> +
> +	*tex = fbo_tex;
> +
> +	glGenFramebuffers(1, &fbo);
> +	glBindFramebuffer(GL_FRAMEBUFFER, fbo);
> +	glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
> +			       GL_TEXTURE_2D, fbo_tex, 0);
> +	return fbo;
> +}
> +
> +static void
> +render_texture(GLuint texture, GLuint target)
> +{
> +	glBindTexture(GL_TEXTURE_2D, texture);
> +	glBindFramebuffer(GL_FRAMEBUFFER, target);
> +
> +	glViewport(0, 0, piglit_width, piglit_height);
> +
> +	glClear(GL_COLOR_BUFFER_BIT);
> +	glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
> +}
> +
> +static bool
> +verify_contents(const struct fmt_test *test)
> +{
> +	bool result = true;
> +	unsigned amount = piglit_width * piglit_height;
> +	unsigned short *pix = malloc (amount * 8);
> +	glReadPixels(0, 0, piglit_width, piglit_height, GL_RGBA,
> +		     GL_UNSIGNED_SHORT, pix);
> +
> +	/* Setup expected value, alpha is always max in the test. */
> +	unsigned short value[4] = { 0 };
> +	value_for_format(test, value);
> +	value[3] = get_max_value(test->type);
> +
> +	unsigned short *p = pix;
> +	for (unsigned i = 0; i < amount; i++, p += 4) {
> +		if (memcmp(p, value, sizeof(value)) == 0)
> +			continue;
> +
> +		piglit_report_subtest_result(PIGLIT_FAIL,
> +					     "format 0x%x read fail",
> +					     test->iformat);
> +		result = false;
> +		break;
> +	}
> +
> +	free(pix);
> +	return result;
> +}
> +
> +static bool
> +verify_contents_float(const struct fmt_test *test)
> +{
> +	/* Setup expected value, alpha is always max in the test. */
> +	unsigned short value[4] = { 0 };
> +	unsigned short max = get_max_value(test->type);
> +	value_for_format(test, value);
> +	value[3] = max;
> +
> +	const float expected[4] = {
> +		value[0] / max,
> +		value[1] / max,
> +		value[2] / max,
> +		value[3] / max,
> +	};
> +
> +	bool res = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height,
> +					  expected);
> +
> +	if (!res)
> +		piglit_report_subtest_result(PIGLIT_FAIL,
> +					     "format 0x%x read fail",
> +					     test->iformat);
> +	return res;
> +}
> +
> +static bool
> +test_copy_image(const struct fmt_test *test, GLuint src, GLuint *texture)
> +{
> +	bool result = true;
> +	GLuint tex = create_texture(test);
> +	*texture = tex;
> +	glCopyImageSubData(src, GL_TEXTURE_2D, 0, 0, 0, 0, tex, GL_TEXTURE_2D,
> +			   0, 0, 0, 0, piglit_width, piglit_height, 0);
> +
> +	if (!piglit_check_gl_error(GL_NO_ERROR)) {
> +		piglit_report_subtest_result(PIGLIT_FAIL,
> +					     "format 0x%x copyimage fail",
> +					     test->iformat);
> +		result = false;
> +	}
> +	return result;
> +}
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +	GLint prog = piglit_build_simple_program(vs_source, fs_source);
> +	glUseProgram(prog);
> +
> +	glEnableVertexAttribArray(0);
> +	glEnableVertexAttribArray(1);
> +
> +	glActiveTexture(GL_TEXTURE0);
> +	glUniform1i(0 /* explicit loc */, 0);
> +
> +	glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(float),
> +			      vertex_data);
> +	glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(float),
> +			      (void*) (vertex_data + (2 * sizeof(float))));
> +
> +	bool pass = true;
> +
> +	/* Loop over each format. */
> +	const struct fmt_test *test = tests;
> +	for (unsigned i = 0; i < ARRAY_SIZE(tests); i++, test++) {
> +
> +		/* Create a texture, upload data */
> +		const GLuint texture = create_texture(test);
> +
> +		glBindTexture(GL_TEXTURE_2D, texture);
> +
> +		/* Can only texture from. */
> +		if (!test->req_render) {
> +			/* Render texture to window and verify contents. */
> +			render_texture(texture, 0);
> +			pass &= verify_contents_float(test);
> +			piglit_present_results();
> +			if (pass)
> +				piglit_report_subtest_result(PIGLIT_PASS,
> +							     "format 0x%x",
> +							     test->iformat);
> +			glDeleteTextures(1, &texture);
> +			continue;
> +		}
> +
> +		GLuint fbo_tex;
> +		const GLuint fbo = create_fbo(test, &fbo_tex);
> +
> +		if (glCheckFramebufferStatus(GL_FRAMEBUFFER) !=
> +			GL_FRAMEBUFFER_COMPLETE) {
> +			piglit_report_subtest_result(PIGLIT_FAIL,
> +						     "format 0x%x fbo fail",
> +						     test->iformat);
> +			pass &= false;
> +		}
> +
> +		render_texture(texture, fbo);
> +
> +		/* If GL_EXT_copy_image is supported then create another
> +		 * texture, copy contents and render result to fbo.
> +		 */
> +		GLuint texture_copy = 0;
> +		if (piglit_is_extension_supported("GL_EXT_copy_image")) {
> +			pass &= test_copy_image(test, texture, &texture_copy);
> +			render_texture(texture_copy, fbo);
> +		} else {
> +			piglit_report_subtest_result(PIGLIT_SKIP,
> +						     "copy test skipped");
> +		}
> +
> +		/* If format can be read, verify contents. */
> +		if (test->can_read)
> +			pass &= verify_contents(test);
> +
> +		/* Render fbo contents to window. */
> +		render_texture(fbo_tex, 0);
> +
> +		piglit_present_results();
> +
> +		glDeleteFramebuffers(1, &fbo);
> +		glDeleteTextures(1, &texture);
> +		glDeleteTextures(1, &texture_copy);
> +
> +		if (pass)
> +			piglit_report_subtest_result(PIGLIT_PASS,
> +						     "format 0x%x",
> +						     test->iformat);

If one of the early formats fails, then pass will be false for the rest
of the formats even if they passed, giving bogus subtest results.  I
would recommend moving most of the body of the loop out to a helper
function to test the format that returns a bool, and then you can
piglit_report_subtest_result() and update the global pass state from the
loop.

Other than that, I'm really happy with how much API coverage you've got
here.
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