[Piglit] [PATCH v2 1/6] texturing: make sure s3tc tests require GL 1.1
emil.l.velikov at gmail.com
Fri Oct 26 15:21:59 UTC 2018
On Fri, 26 Oct 2018 at 14:03, Erik Faye-Lund
<erik.faye-lund at collabora.com> wrote:
> The EXT_texture_compression_s3tc spec lists that it requires
> OpenGL 1.1, not 1.0 like some of these list.
> In reality, this probably doesn't make a huge difference, as
> OpenGL 1.0 hardware/drivers are pretty much extinct, but let's
> just get it right to avoid confusion.
> Signed-off-by: Erik Faye-Lund <erik.faye-lund at collabora.com>
> tests/texturing/s3tc-errors.c | 2 +-
> tests/texturing/s3tc-teximage.c | 2 +-
> tests/texturing/s3tc-texsubimage.c | 2 +-
> 3 files changed, 3 insertions(+), 3 deletions(-)
> diff --git a/tests/texturing/s3tc-errors.c b/tests/texturing/s3tc-errors.c
> index 81fee3e21..ccedf8a22 100644
> --- a/tests/texturing/s3tc-errors.c
> +++ b/tests/texturing/s3tc-errors.c
> @@ -36,7 +36,7 @@
> - config.supports_gl_compat_version = 10;
> + config.supports_gl_compat_version = 11;
Ages ago Ilia reported on IRC that some tests (was it 10 or 11, don't
recall) failing on the classic swrast and/or nouveau_vieux.
That waffle issue should be fixed, although if he can give this patch
a try (with platform glx) that'll be appreciated ...
Gut feeling suggests that the fix may not have been enough.
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