[Piglit] [PATCH 0/2] shader_runner: fix gles3 glMapBuffer workaround

Alejandro Piñeiro apinheiro at igalia.com
Thu Apr 11 09:14:40 UTC 2019


Alejandro Piñeiro (2):
  shader_runner: fix error checking on MapBuffer gles workaround
  shader_runner: get proper access bitfield when calling MapBufferRange

 .../shaders/shader_runner_gles_workarounds.h  | 21 ++++++++++++++++---
 1 file changed, 18 insertions(+), 3 deletions(-)

-- 
2.19.1



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