[Piglit] [PATCH] tests/shaders/bug-109601: drop ARB_shader_storage_buffer_object requirement

Lionel Landwerlin lionel.g.landwerlin at intel.com
Fri Feb 15 18:08:07 UTC 2019


We're failing this test on Sandybridge because we're requiring an
extension that isn't necessary. This is a leftover from a previous
iteration of the test.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
Reported-by: Mark Janes <mark.a.janes at intel.com>
Fixes: ffb5627758eb77 ("shaders: Reproduce a bug in the i965/anv backend compiler")
---
 tests/shaders/glsl-bug-109601.shader_test | 1 -
 1 file changed, 1 deletion(-)

diff --git a/tests/shaders/glsl-bug-109601.shader_test b/tests/shaders/glsl-bug-109601.shader_test
index c060233e9..0e39e03d2 100644
--- a/tests/shaders/glsl-bug-109601.shader_test
+++ b/tests/shaders/glsl-bug-109601.shader_test
@@ -6,7 +6,6 @@ GLSL >= 3.30
 
 [fragment shader]
 #version 330
-#extension GL_ARB_shader_storage_buffer_object: require
 
 uniform int v1;
 uniform float v2;
-- 
2.20.1



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