[Piglit] [PATCH] tests/shaders/bug-109601: drop ARB_shader_storage_buffer_object requirement
Dylan Baker
dylan at pnwbakers.com
Wed Feb 20 16:48:07 UTC 2019
Quoting Lionel Landwerlin (2019-02-15 10:08:07)
> We're failing this test on Sandybridge because we're requiring an
> extension that isn't necessary. This is a leftover from a previous
> iteration of the test.
>
> Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
> Reported-by: Mark Janes <mark.a.janes at intel.com>
> Fixes: ffb5627758eb77 ("shaders: Reproduce a bug in the i965/anv backend compiler")
> ---
> tests/shaders/glsl-bug-109601.shader_test | 1 -
> 1 file changed, 1 deletion(-)
>
> diff --git a/tests/shaders/glsl-bug-109601.shader_test b/tests/shaders/glsl-bug-109601.shader_test
> index c060233e9..0e39e03d2 100644
> --- a/tests/shaders/glsl-bug-109601.shader_test
> +++ b/tests/shaders/glsl-bug-109601.shader_test
> @@ -6,7 +6,6 @@ GLSL >= 3.30
>
> [fragment shader]
> #version 330
> -#extension GL_ARB_shader_storage_buffer_object: require
>
> uniform int v1;
> uniform float v2;
> --
> 2.20.1
>
> _______________________________________________
> Piglit mailing list
> Piglit at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/piglit
Reviewed-by: Dylan Baker <dylan at pnwbakers.com>
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