X11 test renderer

Charlie Brej plymouth at brej.org
Sat Oct 3 12:31:03 PDT 2009


On 03/10/09 16:51, Ray Strode wrote:
> Hi,
>
> On Sat, Oct 3, 2009 at 6:36 AM, Charlie Brej<plymouth at brej.org>  wrote:
>> Ah, now I see the reason for the X and Y in the frame buffer areas.
>> Now, how do I present this to the scripted plugin? Either you have to know
>> which head you are drawing to, or have a continuous area where each head
>> exposes a part of it (xinerama style).
> I'm not sure it makes sense to expose it to the plugins, honestly.  it
> was more about the window manager overlapping the windows
> inconvienently.
>
>>> We can merge this master now if you want, or whenever you think it's
>>> ready.
>>
>> Yeah, tested and works for me.
> Okay, i'll merge it.
>
> --Ray

It may be just me but "[x11] Draw to back pixmap instead of on exposes" is 
grinding my X (90% cpu vs 10% for plymouth).


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