[Poppler-bugs] [Bug 66928] 100% CPU usage

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Aug 17 10:34:18 PDT 2013


https://bugs.freedesktop.org/show_bug.cgi?id=66928

--- Comment #22 from Thomas Freitag <Thomas.Freitag at alfa.de> ---
(In reply to comment #21)
> If (yet to be seen) using getRGBLine fixes the problem, i just think we
> should kill getRGB since it's probably never really needed, but let's see if
> getRGBLine  fixes the issue or not and then discuss how to proceed.

Are You sure Albert? We can call getRGBLine in case of images, but nowhere
else! I.e. every shading, but I think also a lot of other calls, can call
getRGBline with only one value, and in this case, I will not expect any
performance increasements. So You can wait until I try to increase speed with
the usage of getRGBLine(), but You never van kill getRGB() at all!

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