[poppler] poppler/poppler: PreScanOutputDev.cc, NONE,
1.1.2.1 PreScanOutputDev.h, NONE, 1.1.2.1
Albert Astals Cid
aacid at kemper.freedesktop.org
Fri Apr 6 07:46:46 PDT 2007
Update of /cvs/poppler/poppler/poppler
In directory kemper:/tmp/cvs-serv12863/poppler
Added Files:
Tag: xpdf302merge
PreScanOutputDev.cc PreScanOutputDev.h
Log Message:
forgot these two files
--- NEW FILE: PreScanOutputDev.cc ---
//========================================================================
//
// PreScanOutputDev.cc
//
// Copyright 2005 Glyph & Cog, LLC
//
//========================================================================
#ifdef USE_GCC_PRAGMAS
#pragma implementation
#endif
#include <math.h>
#include "GlobalParams.h"
#include "GfxFont.h"
#include "Link.h"
#include "PreScanOutputDev.h"
//------------------------------------------------------------------------
// PreScanOutputDev
//------------------------------------------------------------------------
PreScanOutputDev::PreScanOutputDev() {
clearStats();
}
PreScanOutputDev::~PreScanOutputDev() {
}
void PreScanOutputDev::startPage(int /*pageNum*/, GfxState * /*state*/) {
}
void PreScanOutputDev::endPage() {
}
void PreScanOutputDev::stroke(GfxState *state) {
double *dash;
int dashLen;
double dashStart;
check(state->getStrokeColorSpace(), state->getStrokeColor(),
state->getStrokeOpacity(), state->getBlendMode());
state->getLineDash(&dash, &dashLen, &dashStart);
if (dashLen != 0) {
gdi = gFalse;
}
}
void PreScanOutputDev::fill(GfxState *state) {
check(state->getFillColorSpace(), state->getFillColor(),
state->getFillOpacity(), state->getBlendMode());
}
void PreScanOutputDev::eoFill(GfxState *state) {
check(state->getFillColorSpace(), state->getFillColor(),
state->getFillOpacity(), state->getBlendMode());
}
void PreScanOutputDev::clip(GfxState * /*state*/) {
//~ check for a rectangle "near" the edge of the page;
//~ else set gdi to false
}
void PreScanOutputDev::eoClip(GfxState * /*state*/) {
//~ see clip()
}
void PreScanOutputDev::beginStringOp(GfxState *state) {
int render;
GfxFont *font;
double m11, m12, m21, m22;
Ref embRef;
DisplayFontParam *dfp;
GBool simpleTTF;
render = state->getRender();
if (!(render & 1)) {
check(state->getFillColorSpace(), state->getFillColor(),
state->getFillOpacity(), state->getBlendMode());
}
if ((render & 3) == 1 || (render & 3) == 2) {
check(state->getStrokeColorSpace(), state->getStrokeColor(),
state->getStrokeOpacity(), state->getBlendMode());
}
font = state->getFont();
state->getFontTransMat(&m11, &m12, &m21, &m22);
simpleTTF = fabs(m11 + m22) < 0.01 &&
m11 > 0 &&
fabs(m12) < 0.01 &&
fabs(m21) < 0.01 &&
fabs(state->getHorizScaling() - 1) < 0.001 &&
(font->getType() == fontTrueType ||
font->getType() == fontTrueTypeOT) &&
(font->getEmbeddedFontID(&embRef) ||
font->getExtFontFile() ||
(font->getName() &&
(dfp = globalParams->getDisplayFont(font)) &&
dfp->kind == displayFontTT));
if (simpleTTF) {
//~ need to create a FoFiTrueType object, and check for a Unicode cmap
}
if (state->getRender() != 0 || !simpleTTF) {
gdi = gFalse;
}
}
void PreScanOutputDev::endStringOp(GfxState * /*state*/) {
}
GBool PreScanOutputDev::beginType3Char(GfxState * /*state*/, double /*x*/, double /*y*/,
double /*dx*/, double /*dy*/,
CharCode /*code*/, Unicode * /*u*/, int /*uLen*/) {
// return false so all Type 3 chars get rendered (no caching)
return gFalse;
}
void PreScanOutputDev::endType3Char(GfxState * /*state*/) {
}
void PreScanOutputDev::drawImageMask(GfxState *state, Object * /*ref*/, Stream *str,
int width, int height, GBool /*invert*/,
GBool inlineImg) {
int i, j;
check(state->getFillColorSpace(), state->getFillColor(),
state->getFillOpacity(), state->getBlendMode());
gdi = gFalse;
if (inlineImg) {
str->reset();
j = height * ((width + 7) / 8);
for (i = 0; i < j; ++i)
str->getChar();
str->close();
}
}
void PreScanOutputDev::drawImage(GfxState *state, Object * /*ref*/, Stream *str,
int width, int height,
GfxImageColorMap *colorMap,
int * /*maskColors*/, GBool inlineImg) {
GfxColorSpace *colorSpace;
int i, j;
colorSpace = colorMap->getColorSpace();
if (colorSpace->getMode() == csIndexed) {
colorSpace = ((GfxIndexedColorSpace *)colorSpace)->getBase();
}
if (colorSpace->getMode() != csDeviceGray &&
colorSpace->getMode() != csCalGray) {
gray = gFalse;
}
mono = gFalse;
if (state->getBlendMode() != gfxBlendNormal) {
transparency = gTrue;
}
gdi = gFalse;
if (inlineImg) {
str->reset();
j = height * ((width * colorMap->getNumPixelComps() *
colorMap->getBits() + 7) / 8);
for (i = 0; i < j; ++i)
str->getChar();
str->close();
}
}
void PreScanOutputDev::drawMaskedImage(GfxState *state, Object * /*ref*/,
Stream * /*str*/,
int /*width*/, int /*height*/,
GfxImageColorMap *colorMap,
Stream * /*maskStr*/,
int /*maskWidth*/, int /*maskHeight*/,
GBool /*maskInvert*/) {
GfxColorSpace *colorSpace;
colorSpace = colorMap->getColorSpace();
if (colorSpace->getMode() == csIndexed) {
colorSpace = ((GfxIndexedColorSpace *)colorSpace)->getBase();
}
if (colorSpace->getMode() != csDeviceGray &&
colorSpace->getMode() != csCalGray) {
gray = gFalse;
}
mono = gFalse;
if (state->getBlendMode() != gfxBlendNormal) {
transparency = gTrue;
}
gdi = gFalse;
}
void PreScanOutputDev::drawSoftMaskedImage(GfxState * /*state*/, Object * /*ref*/,
Stream * /*str*/,
int /*width*/, int /*height*/,
GfxImageColorMap *colorMap,
Stream * /*maskStr*/,
int /*maskWidth*/, int /*maskHeight*/,
GfxImageColorMap * /*maskColorMap*/) {
GfxColorSpace *colorSpace;
colorSpace = colorMap->getColorSpace();
if (colorSpace->getMode() == csIndexed) {
colorSpace = ((GfxIndexedColorSpace *)colorSpace)->getBase();
}
if (colorSpace->getMode() != csDeviceGray &&
colorSpace->getMode() != csCalGray) {
gray = gFalse;
}
mono = gFalse;
transparency = gTrue;
gdi = gFalse;
}
void PreScanOutputDev::beginTransparencyGroup(
GfxState * /*state*/, double * /*bbox*/,
GfxColorSpace * /*blendingColorSpace*/,
GBool /*isolated*/, GBool /*knockout*/,
GBool /*forSoftMask*/) {
transparency = gTrue;
gdi = gFalse;
}
void PreScanOutputDev::check(GfxColorSpace *colorSpace, GfxColor *color,
double opacity, GfxBlendMode blendMode) {
GfxRGB rgb;
if (colorSpace->getMode() == csPattern) {
mono = gFalse;
gray = gFalse;
gdi = gFalse;
} else {
colorSpace->getRGB(color, &rgb);
if (rgb.r != rgb.g || rgb.g != rgb.b || rgb.b != rgb.r) {
mono = gFalse;
gray = gFalse;
} else if (!((rgb.r == 0 && rgb.g == 0 && rgb.b == 0) ||
(rgb.r == gfxColorComp1 &&
rgb.g == gfxColorComp1 &&
rgb.b == gfxColorComp1))) {
mono = gFalse;
}
}
if (opacity != 1 || blendMode != gfxBlendNormal) {
transparency = gTrue;
}
}
void PreScanOutputDev::clearStats() {
mono = gTrue;
gray = gTrue;
transparency = gFalse;
gdi = gTrue;
}
--- NEW FILE: PreScanOutputDev.h ---
//========================================================================
//
// PreScanOutputDev.h
//
// Copyright 2005 Glyph & Cog, LLC
//
//========================================================================
#ifndef PRESCANOUTPUTDEV_H
#define PRESCANOUTPUTDEV_H
#ifdef USE_GCC_PRAGMAS
#pragma interface
#endif
#include "gtypes.h"
#include "GfxState.h"
#include "OutputDev.h"
//------------------------------------------------------------------------
// PreScanOutputDev
//------------------------------------------------------------------------
class PreScanOutputDev: public OutputDev {
public:
// Constructor.
PreScanOutputDev();
// Destructor.
virtual ~PreScanOutputDev();
//----- get info about output device
// Does this device use upside-down coordinates?
// (Upside-down means (0,0) is the top left corner of the page.)
virtual GBool upsideDown() { return gTrue; }
// Does this device use drawChar() or drawString()?
virtual GBool useDrawChar() { return gTrue; }
// Does this device use beginType3Char/endType3Char? Otherwise,
// text in Type 3 fonts will be drawn with drawChar/drawString.
virtual GBool interpretType3Chars() { return gTrue; }
//----- initialization and control
// Start a page.
virtual void startPage(int pageNum, GfxState *state);
// End a page.
virtual void endPage();
//----- path painting
virtual void stroke(GfxState *state);
virtual void fill(GfxState *state);
virtual void eoFill(GfxState *state);
//----- path clipping
virtual void clip(GfxState *state);
virtual void eoClip(GfxState *state);
//----- text drawing
virtual void beginStringOp(GfxState *state);
virtual void endStringOp(GfxState *state);
virtual GBool beginType3Char(GfxState *state, double x, double y,
double dx, double dy,
CharCode code, Unicode *u, int uLen);
virtual void endType3Char(GfxState *state);
//----- image drawing
virtual void drawImageMask(GfxState *state, Object *ref, Stream *str,
int width, int height, GBool invert,
GBool inlineImg);
virtual void drawImage(GfxState *state, Object *ref, Stream *str,
int width, int height, GfxImageColorMap *colorMap,
int *maskColors, GBool inlineImg);
virtual void drawMaskedImage(GfxState *state, Object *ref, Stream *str,
int width, int height,
GfxImageColorMap *colorMap,
Stream *maskStr, int maskWidth, int maskHeight,
GBool maskInvert);
virtual void drawSoftMaskedImage(GfxState *state, Object *ref, Stream *str,
int width, int height,
GfxImageColorMap *colorMap,
Stream *maskStr,
int maskWidth, int maskHeight,
GfxImageColorMap *maskColorMap);
//----- transparency groups and soft masks
virtual void beginTransparencyGroup(GfxState *state, double *bbox,
GfxColorSpace *blendingColorSpace,
GBool isolated, GBool knockout,
GBool forSoftMask);
//----- special access
// Returns true if the operations performed since the last call to
// clearStats() are all monochrome (black or white).
GBool isMonochrome() { return mono; }
// Returns true if the operations performed since the last call to
// clearStats() are all gray.
GBool isGray() { return gray; }
// Returns true if the operations performed since the last call to
// clearStats() included any transparency.
GBool usesTransparency() { return transparency; }
// Returns true if the operations performed since the last call to
// clearStats() are all rasterizable by GDI calls in GDIOutputDev.
GBool isAllGDI() { return gdi; }
// Clear the stats used by the above functions.
void clearStats();
private:
void check(GfxColorSpace *colorSpace, GfxColor *color,
double opacity, GfxBlendMode blendMode);
GBool mono;
GBool gray;
GBool transparency;
GBool gdi;
};
#endif
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