[pulseaudio-discuss] Network Audio with Pulse

Jim Duda jim at duda.tzo.com
Mon Apr 14 18:13:55 PDT 2008


Matt,

Thanks, no rush.

I almost have the setup I need in place, most of it working with manual 
operation of mutes.  I just need to code the socket interface now.

The last piece, besides the socket interface,  is to get pulse working 
properly in the living room media machine, which uses a digital spdif 
connection to the receiver.  I almost have it working, few more kinks.

Then I should be able to press a remote button in the room where audio 
is playing, and RTP through the rest of the house to all the other pulse 
enable computers :-)

I wish I could figure out how to mute rtp-recv on the receive side.  All 
I've been able to accomplish is muting in the send side, as you 
described in your scheme.

Jim


Matt Patterson wrote:
> I may not get to it tonight, but definitely by tomorrow night I will 
> email out what I have. Basically it is a lot of text parsing to read the 
> output from the command line interface. I haven't REALLY tested it yet, 
> just fiddling around on my local machine.
> 
> I have the wire and fish tape already, just need the time to pull the 
> wires through the walls. Then the real testing will begin (girlfriend 
> testing!). I can't wait for whole home audio!
> 
> Matt
> 
> 
> 
> Jim Duda wrote:
>> Matt,
>>  
>> I'm ready to start looking at the python scripts you have put 
>> together.  I'd like to see how you handle the socket interface for
>> setting and clearing the mutes.  I appreciate your code share.
>>  
>> Thanks,
>>  
>> Jim
>>  
>>  
>>
>>     "Matt Patterson" <matt at v8zman.com <mailto:matt at v8zman.com>> wrote
>>     in message news:47FBD3D3.9010007 at v8zman.com...
>>     Yes, when I wrote this I had just one sound card with 2 channels,
>>     but I used the remap module to simulate having 4 stereo sound
>>     cards. On my final rendition there is no remap module usage, I
>>     just target the channels directly.
>>
>>     I think the easiest way to think about this is to know my meaning
>>     behind zones and p's (players). Zones are the output zones, like
>>     living room, office, etc. Players are the instances of mpd (or
>>     whatever you music playing app is). The way I have it set up
>>     below, every player is connected to every zone, so if you were to
>>     play from one player, every output gets the sound in sync. I then
>>     wrote a simple app to selectively mute the sink input streams
>>     (which are the streams associated with the zones) for each zone so
>>     that only one player is heard in any given zone at one time.
>>
>>     What this gives me is the ability to listen to the same thing in
>>     any given zone as what is playing in any other zone, or something
>>     totally different.
>>
>>     One thing that will make visualizing and playing with this MUCH
>>     easier is the disable the auto suspender module which will kill
>>     off all the streams. When they are left alive you can see what is
>>     connected to what and understand how it all works.
>>
>>     Matt
>>
>>
>>     Jim Duda wrote:
>>>     Wow!, but, not sure I'm there yet.
>>>      
>>>     When you play from some player, do you play to sink zone1... or
>>>     p1... 
>>>      
>>>     Where does the sound come out?  Don't you just have 1 sound card
>>>     here with 2 front-channels?
>>>      
>>>     Thanks for you patience, it hasn't quite clicked in my head yet.
>>>      
>>>     Jim
>>>
>>>         "Matthew Patterson" <matt at v8zman.com
>>>         <mailto:matt at v8zman.com>> wrote in message
>>>         news:47FB86E6.1010606 at v8zman.com...
>>>         I'm sorry, I think I mispoke in the last email, I meant
>>>         combine sink. Here's some sample config:
>>>
>>>         When simulating my matrix switch idea, before I got the
>>>         multiple sound cards I used remap to make it seem like I had
>>>         4 stereo sound cards. You can use this same idea to make one
>>>         6 channel card appear as 3 stereo cards:
>>>
>>>         # remap things so it seems like we have 4 stereo zones
>>>         load-module module-remap-sink sink_name=zone1
>>>         master=alsa_output.pci_8086_2668_alsa_playback_0 channels=2
>>>         master_channel_map=front-left,front-right
>>>         channel_map=front-left,front-right
>>>         load-module module-remap-sink sink_name=zone2
>>>         master=alsa_output.pci_8086_2668_alsa_playback_0 channels=2
>>>         master_channel_map=front-left,front-right
>>>         channel_map=front-left,front-right
>>>         load-module module-remap-sink sink_name=zone3
>>>         master=alsa_output.pci_8086_2668_alsa_playback_0 channels=2
>>>         master_channel_map=front-left,front-right
>>>         channel_map=front-left,front-right
>>>         load-module module-remap-sink sink_name=zone4
>>>         master=alsa_output.pci_8086_2668_alsa_playback_0 channels=2
>>>         master_channel_map=front-left,front-right
>>>         channel_map=front-left,front-right
>>>
>>>         Then I used the combine module to join all the zones together
>>>         4 times so there would be four inputs per zone, which can be
>>>         muted to control what is heard:
>>>
>>>         # we leave only one of the outputs unmuted at startup, that
>>>         is our player selection
>>>         load-module module-combine sink_name=p1 master=zone1
>>>         slaves=zone2,zone3,zone4
>>>         #set-sink-input-mute 4 1
>>>         set-sink-input-mute 5 1
>>>         set-sink-input-mute 6 1
>>>         set-sink-input-mute 7 1
>>>         load-module module-combine sink_name=p2 master=zone1
>>>         slaves=zone2,zone3,zone4
>>>         set-sink-input-mute 8 1
>>>         #set-sink-input-mute 9 1
>>>         set-sink-input-mute 10 1
>>>         set-sink-input-mute 11 1
>>>         load-module module-combine sink_name=p3 master=zone1
>>>         slaves=zone2,zone3,zone4
>>>         set-sink-input-mute 12 1
>>>         set-sink-input-mute 13 1
>>>         #set-sink-input-mute 14 1
>>>         set-sink-input-mute 15 1
>>>         load-module module-combine sink_name=p4 master=zone1
>>>         slaves=zone2,zone3,zone4
>>>         set-sink-input-mute 16 1
>>>         set-sink-input-mute 17 1
>>>         set-sink-input-mute 18 1
>>>         #set-sink-input-mute 19 1
>>>
>>>         Does that help?
>>>
>>>         Matt
>>>
>>>
>>>
>>>
>>>         Jim Duda wrote:
>>>>         Matt,
>>>>          
>>>>         I don't understand how the remap_sink module helps (or works
>>>>         for that matter).  I'm having trouble getting my head around
>>>>         the inputs and outputs of this module.
>>>>          
>>>>         Would you mind posting an example of how you use remap_sink?
>>>>          
>>>>         Thanks,
>>>>          
>>>>         Jim
>>>>          
>>>>
>>>>             "Matt Patterson" <matt at v8zman.com
>>>>             <mailto:matt at v8zman.com>> wrote in message
>>>>             news:47FAB22D.7000408 at v8zman.com...
>>>>             Yeah, sounds like you have the rtp thing. I assume you
>>>>             realize you can have multiple multicast addresses so
>>>>             there can be simultaneous streams that don't collide/get
>>>>             mixed.
>>>>
>>>>             I don't think there is a way you can avoid the mesh
>>>>             (multicast is basically a mesh, just for free) unless
>>>>             you designate a server machine. In which case you could
>>>>             set up a single tunnel sink to each client machine and
>>>>             then have all the switching happen on that machine. I
>>>>             use the remap module to split each sink into 4 inputs
>>>>             (could be a tunnel sink), then connect each input to a
>>>>             different mpd instance, and control what is heard out
>>>>             each device by muting 3 of the 4 inputs. I end up with
>>>>             16 remapped sinks in this case (4 output devices * 4
>>>>             remapped sinks each). I will be adding a 5th zone to my
>>>>             whole home audio soon, so that will make it 25. The 16
>>>>             sinks/streams seems to cause no undue load on the system
>>>>             (Core 2 Duo 2180), we'll see how 25 does :)
>>>>
>>>>             I haven't played with the tunnel sink module.
>>>>
>>>>             Matt
>>>>
>>>>
>>>>             Jim Duda wrote:
>>>>>             Matt,
>>>>>
>>>>>             Thanks for the feedback.
>>>>>
>>>>>             I understand your point about using the command line interface module. 
>>>>>             I actually would end up using the socket approach from perl once I had 
>>>>>             it all working properly.
>>>>>
>>>>>             I believe I understand how the rtp approach would work. I think what you 
>>>>>             are doing is as follows.  All stream senders would send on the rtp_send 
>>>>>             side, connecting the rtp_send.monitor to the default alsa sink (for 
>>>>>             local sound).  All other machines would have an rtp_recv, and send the 
>>>>>             output of rtp_recv to the default alsa sink.  Each of these rtp_recv 
>>>>>             would be muted by default.  If machine B wants to join in, machine B 
>>>>>             would unmute it's rtp_recv and thereby get the stream.  Do I have a 
>>>>>             basic understanding of how this approach would work?  I have played with 
>>>>>             this to some degree, so I think I understand.
>>>>>
>>>>>             I assume using the tunnels would work in a similar fashion.  However, 
>>>>>             you need to build a mesh of tunnel connections.  In my case, with 4 
>>>>>             nodes, the mesh is 3 tunnels for each mode, 4*3=12 tunnels in total. 
>>>>>             Each receiving node would then mute each tunnel by default, turning on 
>>>>>             the one it wants.  The annoying part of this approach is that you have 
>>>>>             to decide which source you want to connect to, whereas, with the rtp 
>>>>>             approach, you simply join the "collective".
>>>>>
>>>>>             I have played with the combined_sinks somewhat too.  However, since 
>>>>>             upgrading to FC8, the pulseaudio server keeps crashing when I attempt to 
>>>>>             use a combined sink.  I've been trying to get a core dump to Lennart, 
>>>>>             but I haven't been able to get gdb to help me out, I keep getting some 
>>>>>             problems with some threading library (or something of that nature).
>>>>>
>>>>>             I'm now trying to understand how the paprefs gui mechanism works.  I 
>>>>>             haven't been able to get any of the options to be enabled for operation, 
>>>>>             all the controls are grayed out, trying to understand why.
>>>>>
>>>>>             Jim
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>             Matt Patterson wrote:
>>>>>               
>>>>>>             I played with something similar but my goal was an audio multiplex 
>>>>>>             switch all on the same machine to the rtp lag issue was less apparent. 
>>>>>>             As for controlling it, I just wrote a simple python app that connects to 
>>>>>>             the unix socket (same thing pacmd does) and I issue commands to load 
>>>>>>             modules, mute inputs, etc so things can be controlled. I then wrote a 
>>>>>>             php wrapper around the python app so my web based audio control could 
>>>>>>             come about.
>>>>>>
>>>>>>             To go this route you have to make sure the command line interface is 
>>>>>>             available either via TCP or Unix socket (I chose unix socket). If you 
>>>>>>             like I would be happy to send my hacktastic python code to help get 
>>>>>>             things moving.
>>>>>>
>>>>>>             I believe that using the tunnels allows you to have the sync feature 
>>>>>>             where rtp doesn't, so maybe play around with getting them working???
>>>>>>
>>>>>>             Matt
>>>>>>
>>>>>>
>>>>>>             Jim Duda wrote:
>>>>>>                 
>>>>>>>             There was a similar thread, back around New Year's regarding Network 
>>>>>>>             Audio.  I've read the entire thread a few times.  I'm having similar 
>>>>>>>             problems, yet different.
>>>>>>>
>>>>>>>             I'm looking for some advice as to how best to use network audio with pulse.
>>>>>>>
>>>>>>>             I have multiple linux computers in my house, four to be specific.  One 
>>>>>>>             operates as a file server, one as a desktop, and the other two as 
>>>>>>>             diskless think clients which basically operate as media players.
>>>>>>>
>>>>>>>             I use these computers in a home automation network in my house using the 
>>>>>>>             misterhouse home automation software (misterhouse.net).
>>>>>>>
>>>>>>>             All machines are running stock fedora 8.  The two thin clients, are not 
>>>>>>>             running the full suite of services which a desktop would.  For example, 
>>>>>>>             they are not currently running avahi or hal (but could if necessary).  I 
>>>>>>>             can certainly turn on what needs to be running.
>>>>>>>
>>>>>>>             I'm hoping to perform the following using pulseaudio.
>>>>>>>
>>>>>>>             Let's call my machines A, B, C, D.
>>>>>>>
>>>>>>>             Let's assume that some stream is started on machine A, playing in the 
>>>>>>>             living room.  I would like to be able to have that same stream play on 
>>>>>>>             machines A and B simultaneously.  I don't care if I have to go to stream 
>>>>>>>             A and say send to machine B now, or, go to machine B and ask B to fetch 
>>>>>>>             a stream from machine A.  I can make both work.  I want to be able to 
>>>>>>>             drop the stream to B at anytime.  I realize that if the source stream 
>>>>>>>             stops, then all streams would in essence stop too.
>>>>>>>
>>>>>>>             I need to be able to access the controls to switch streams using a 
>>>>>>>             command line application which I can call from perl using the system 
>>>>>>>             call.  I've seen the stream switch in pavucontrol.  I've seen the 
>>>>>>>             move-sink-input in pactl (but failed to get it to work, I guess I don't 
>>>>>>>             understand how the params work as I always get some error message).
>>>>>>>
>>>>>>>             At some other time, I may want to have machine C join in the stream with 
>>>>>>>             machines B, C.
>>>>>>>
>>>>>>>             How is this best to accomplish?
>>>>>>>             1) Should I use combine_sink on the source machine?
>>>>>>>             2) Should I use rtp?
>>>>>>>             3) Should I use tunnel_sink?
>>>>>>>
>>>>>>>             I've played with rtp.  Although it works, the audio isn't synchronized. 
>>>>>>>                 Maybe it should be synchronized, but I haven't found that to be 
>>>>>>>             true.  I can hear latency delay between multiple machines.
>>>>>>>
>>>>>>>             I know how to play across the network, using the pulseaudio alsa plugin.
>>>>>>>
>>>>>>>             I'm now trying to play with the network options in the paprefs 
>>>>>>>             application.  On my main server and desktop, all the network audio 
>>>>>>>             options in paprefs, configure local sound server, are all grayed out.
>>>>>>>
>>>>>>>             Each machine has these modules installed from FC8.
>>>>>>>             sudo yum list '*pulse*'
>>>>>>>
>>>>>>>             Installed Packages
>>>>>>>             akode-pulseaudio.i386             2.0.2-4.fc8            installed
>>>>>>>             alsa-plugins-pulseaudio.i386      1.0.15-3.fc8.1         installed
>>>>>>>             pulseaudio.i386                   0.9.8-5.fc8            installed
>>>>>>>             pulseaudio-core-libs.i386         0.9.8-5.fc8            installed
>>>>>>>             pulseaudio-esound-compat.i3       0.9.8-5.fc8            installed
>>>>>>>             pulseaudio-libs.i386              0.9.8-5.fc8            installed
>>>>>>>             pulseaudio-libs-devel.i386        0.9.8-5.fc8            installed
>>>>>>>             pulseaudio-libs-glib2.i386        0.9.8-5.fc8            installed
>>>>>>>             pulseaudio-libs-zeroconf.i386     0.9.8-5.fc8            installed
>>>>>>>             pulseaudio-module-gconf.i386      0.9.8-5.fc8            installed
>>>>>>>             pulseaudio-module-jack.i386       0.9.8-5.fc8            installed
>>>>>>>             pulseaudio-module-x11.i386        0.9.8-5.fc8            installed
>>>>>>>             pulseaudio-module-zeroconf.i386   0.9.8-5.fc8            installed
>>>>>>>             pulseaudio-utils.i386            0.9.8-5.fc8             installed
>>>>>>>
>>>>>>>             Available Packages
>>>>>>>             audacious-plugins-pulseaudio.i386 1.3.5-3.fc8            fedora
>>>>>>>             fluxbox-pulseaudio.i386           1.0.0-2.fc8            updates
>>>>>>>             gstreamer-plugins-pulse.i386      0.9.5-0.4.svn20070924. fedora
>>>>>>>             kde-settings-pulseaudio.noarch    3.5-38.fc8             updates
>>>>>>>             pulseaudio-module-bluetooth.i386  0.9.8-5.fc8            updates
>>>>>>>             pulseaudio-module-lirc.i386       0.9.8-5.fc8            updates
>>>>>>>
>>>>>>>             Both the avahi and gconf modules are loaded as displayed in the Modules 
>>>>>>>             section of the Paprefs Manager display.  What else is necessary?
>>>>>>>
>>>>>>>             I have auth-anonymouns=1 loaded for both native-protocol-unix and native 
>>>>>>>             -protocol-tcp.
>>>>>>>
>>>>>>>             I've read all the documentation on the pulse wiki many times.  I've 
>>>>>>>             browsed through all the postings on the mailing list over the past 6 months.
>>>>>>>
>>>>>>>             I'm just playing now with the server and desktop which have full blown 
>>>>>>>             stock fc8 installs, just to figure out how all this works, then I'll 
>>>>>>>             incorporate the thin clients later.
>>>>>>>
>>>>>>>             The whole package is rather complicated and I haven't had much success 
>>>>>>>             in putting it all together.
>>>>>>>
>>>>>>>             I've done my homework.  I just cannot get it working ...
>>>>>>>
>>>>>>>             Thanks,
>>>>>>>
>>>>>>>             Jim
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>             _______________________________________________
>>>>>>>             pulseaudio-discuss mailing list
>>>>>>>             pulseaudio-discuss at mail.0pointer.de
>>>>>>>             https://tango.0pointer.de/mailman/listinfo/pulseaudio-discuss
>>>>>>>               
>>>>>>>                   
>>>>>
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