[pulseaudio-discuss] Is there a simple way to run old games with low latency sound?
Lennart Poettering
lennart at poettering.net
Thu Jan 14 16:28:47 PST 2010
On Fri, 15.01.10 00:11, Lennart Poettering (lennart at poettering.net) wrote:
> I think what would make sense is to have a PULSE_LATENCY env var that
> can be used to override whatever the app specifies as latency. Should
> be reasonably easy to implement in libpulse.
>
> Unless someone beats me to it I will implement this eventually. I have
> created a bug for that a while back so that I won't forget this.
>
> http://pulseaudio.org/ticket/753
OK, I needed this for my own debugging purposes and have implemented
this now.
http://git.0pointer.de/?p=pulseaudio.git;a=patch;h=fa64230107bd348ceda271dc9db74765c694d311
Lennart
--
Lennart Poettering Red Hat, Inc.
lennart [at] poettering [dot] net
http://0pointer.net/lennart/ GnuPG 0x1A015CC4
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