[pulseaudio-discuss] Is there a simple way to run old games with low latency sound?

Bill Cox waywardgeek at gmail.com
Fri Jan 15 07:49:22 PST 2010


Sweet!  There are a number of games I've heard people have trouble
with.  I look forward to the next Ubuntu update.

Bill

On Thu, Jan 14, 2010 at 7:28 PM, Lennart Poettering
<lennart at poettering.net> wrote:
> On Fri, 15.01.10 00:11, Lennart Poettering (lennart at poettering.net) wrote:
>
>> I think what would make sense is to have a PULSE_LATENCY env var that
>> can be used to override whatever the app specifies as latency.  Should
>> be reasonably easy to implement in libpulse.
>>
>> Unless someone beats me to it I will implement this eventually. I have
>> created a bug for that a while back so that I won't forget this.
>>
>> http://pulseaudio.org/ticket/753
>
> OK, I needed this for my own debugging purposes and have implemented
> this now.
>
> http://git.0pointer.de/?p=pulseaudio.git;a=patch;h=fa64230107bd348ceda271dc9db74765c694d311
>
> Lennart
>
> --
> Lennart Poettering                        Red Hat, Inc.
> lennart [at] poettering [dot] net
> http://0pointer.net/lennart/           GnuPG 0x1A015CC4
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