[pulseaudio-discuss] Latency control for wine ALSA emulation?
Ng Oon-Ee
ngoonee at gmail.com
Mon Nov 29 17:40:42 PST 2010
Dammit, forgot to include links!
[1] -
http://www.mail-archive.com/pulseaudio-discuss@mail.0pointer.de/msg06596.html
[2] - http://pulseaudio.org/wiki/LatencyControl
On Tue, 2010-11-30 at 09:39 +0800, Ng Oon-Ee wrote:
> Just recently I noticed my wine games weren't outputting sound. After
> some trouble-shooting (and remembering old issues I'd seen on this
> list), I realized that starting them with pavucontrol on fixed the
> sound, it would work just fine.
>
> I refer to [1] and [2] where Colin says this would be due to the
> reduction in latency. One workaround to this is tsched=0, but I haven't
> needed that before for ages.
>
> I'm on pulseaudio 0.9.22, just upgraded, also just upgraded wine to
> 1.3.8. However I can't seem to find a combination of downgraded packages
> (0.9.21 and 1.3.6 respectively, which used to work) which can make
> things work without pavucontrol again. Could this be affected by for
> example lib32-alsa-lib or alsa-lib or alsa-utils (lib32-alsa-utils as
> well)?
>
> I'd rather not hardcode tsched=0 because I'm on a laptop =). Please let
> me know what other things I can do to debug, would a log be helpful
> (since the issue is pretty certainly the latency control), or should I
> get a wine log instead. That would probably be a waste of time since
> winealsa isn't maintained currently I believe.
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