[Spice-devel] Fwd: OSX spice-gtk and pyparsing
Cliff Sharp
csharp at vbridges.com
Wed May 4 07:17:37 PDT 2011
OK - this sounds very good.
If you can think of any more or more specifics just let me know.
On May 4, 2011, at 3:41 AM, Christophe Fergeau wrote:
> On Tue, May 03, 2011 at 05:32:12PM -0500, Cliff Sharp wrote:
>> So, now I use the X11 environment that comes with osx when I actually run
>> spiced and/or spicy. But I feel you are correct in saying that it is
>> better to use the X11 system that comes with osx.
>>
>> I was just attempting to notify others of these issues in hopes that it
>> might help them to save some time.
>
> Ah ok, thanks for that, I thought you wanted to fix things on the macports
> X side :) Since spice-gtk-x11 on osx isn't that interesting to me (I'd
> rather have a more native port using gtk-osx), if it works with Apple X11,
> I'd leave it at that :)
>
>> Do you feel it is worth the time to build an Xcode project for building
>> spicec and spice-gtk to distribute? The visual debugger is sure nice in
>> Xcode.
>
> I wouldn't spend too much time on an Xcode project for spicec. It might be
> useful for spice-gtk, but it might be too early for that. In my opinion,
> what would be really nice is
> * a working spice-gtk using gtk-osx (spice-gtk currently has X11/windows
> specific bits that needs to be ported)
> * when we have that, having some kind of bundle that people can install to
> use in xcode would be great (I think the gtk-osx project has some tools
> to help in doing that)
> * longer term, a cocoa spice client (probably using spice-client-glib for
> the low-level spice stuff) would be even better (I assume this would ease
> iOS porting)
>
> Christophe
____
Cliff Sharp | csharp at vbridges.com
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