[Spice-devel] OSX spice-gtk and pyparsing

Mosebach Kai kai.mosebach at bsse.ethz.ch
Sun May 8 04:48:46 PDT 2011


I think having a xcode project would be quite nice. Furthermore a cocoa
client completely based on spice-client-glib would be the better option
compared to (native) gtk imho. I guess having a look at the Cord project
(http://cord.sourceforge.net/) might be a good start (they ported freeRDP
into a really nice cocoa app).

Cheers Kai

PS : The spice-gtk-0.6 builds nearly without any hacks on osx. I will try
to provide a patch for the Makefile in ./gtk soon (regarding the sym-file
issue)...

On 5/4/11 10:41 AM, "Christophe Fergeau" <cfergeau at redhat.com> wrote:

>On Tue, May 03, 2011 at 05:32:12PM -0500, Cliff Sharp wrote:
>> So, now I use the X11 environment that comes with osx when I actually
>>run
>> spiced and/or spicy. But I feel you are correct in saying that it is
>> better to use the X11 system that comes with osx.
>> 
>> I was just attempting to notify others of these issues in hopes that it
>> might help them to save some time.
>
>Ah ok, thanks for that, I thought you wanted to fix things on the macports
>X side :) Since spice-gtk-x11 on osx isn't that interesting to me (I'd
>rather have a more native port using gtk-osx), if it works with Apple X11,
>I'd leave it at that :)
>
>> Do you feel it is worth the time to build an Xcode project for building
>> spicec and spice-gtk to distribute?  The visual debugger is sure nice in
>> Xcode.
>
>I wouldn't spend too much time on an Xcode project for spicec. It might be
>useful for spice-gtk, but it might be too early for that. In my opinion,
>what would be really nice is
>* a working spice-gtk using gtk-osx (spice-gtk currently has X11/windows
>  specific bits that needs to be ported)
>* when we have that, having some kind of bundle that people can install to
>  use in xcode would be great (I think the gtk-osx project has some tools
>  to help in doing that)
>* longer term, a cocoa spice client (probably using spice-client-glib for
>  the low-level spice stuff) would be even better (I assume this would
>ease
>  iOS porting)
>
>Christophe
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